1616 Commits

Author SHA1 Message Date
SaltySnail
91bc7dea79
Update src/TNetwork.cpp
Co-authored-by: Lion <development@kortlepel.com>
2024-06-10 23:12:23 +02:00
Lion
8b94b1f0ef
Add an entry in serverconfig.toml for the time between update reminders (#329)
fix #321
2024-06-10 22:59:09 +02:00
SaltySnail
5dab48af92 fix #247, add allow guests config setting. 2024-06-10 22:06:09 +02:00
SaltySnail
f3060f5247 change default from 3h to 30s 2024-06-08 20:24:46 +02:00
SaltySnail
c61816dfeb fix 0....2h being allowed as time format 2024-06-01 23:42:44 +02:00
Lion
2fcb53530a
Add more info to return to backend's /pkToUser endpoint (#332)
Features added were tested through a custom client (since @sla-ppy is
too cheap to own the game) with @lionkor while pair programming.

Fixes: #303
2024-06-01 12:25:01 +02:00
sla-ppy
cee039d922
Merge branch 'BeamMP:minor' into fix_303 2024-05-30 19:15:06 +02:00
sla-ppy
566f0b55f7 remove debug info 2024-05-28 14:53:19 +02:00
sla-ppy
58a7e39419 add more info to return to pkToUser endpoint 2024-05-28 14:15:41 +02:00
SaltySnail
bf7f1ef1a5 change update reminder frequency description to include an example of using a float 2024-05-25 21:59:34 +02:00
SaltySnail
e35bf4fe15 change TimeFromStringWithLiteral to work with floats 2024-05-25 21:43:54 +02:00
SaltySnail
419a951c29
change wrong version number
lol

Co-authored-by: Lion <development@kortlepel.com>
2024-05-25 20:45:53 +02:00
SaltySnail
135008a73c
Change time_str to be a reference
Co-authored-by: Lion <development@kortlepel.com>
2024-05-25 20:44:51 +02:00
SaltySnail
29c3fed374 fix #321 2024-05-25 20:34:33 +02:00
Lion
93192fd9b5
Fix #326 Arch Compile Issue "copy_n is not a member of 'std';" (#327)
added ```#include <algorithm>``` to Common.h, needed for "copy_n"
2024-05-24 23:01:48 +02:00
redracer
eea041e8eb Fix #326 Arch Compile Issue "copy_n is not a member of 'std';"
added #include <algorithm> to Common.h, needed for "copy_n"
2024-05-24 16:10:37 -04:00
Lion
a3670bff4a
Add platform, lua, openssl version to version command, show lua version on startup (#325)
Closes #300
2024-05-24 12:58:30 +02:00
sla-ppy
1b60e89f26 add lua info on LuaEngine startup 2024-05-24 12:31:01 +02:00
sla-ppy
06e5805428 change version cmd behaviour 2024-05-24 12:12:20 +02:00
Lion Kortlepel
04e8d00daa
fix invalid default initialization in SettingsMap 2024-05-24 09:07:54 +02:00
Lucca Jiménez Könings
d30dccc94a
Separate settings tests
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-21 14:24:44 +02:00
Lucca Jiménez Könings
84f5f95e54
Refactor: feedback from code review
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-21 13:40:33 +02:00
Lucca Jiménez Könings
67db9358e1
Fix concepts related error (for compat with gcc9)
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-21 11:50:46 +02:00
Lion
fd2f713485
bump version 2024-05-21 08:52:05 +02:00
Lion
c880460a55
Fix macos compile Issue (#324)
Related [Issue 206](https://github.com/BeamMP/BeamMP-Server/issues/206)
2024-05-19 12:57:49 +02:00
Maximilian Rehms
7f54bcfaec
successful implemented suggested change to "lua_nil"
Co-authored-by: Lion <development@kortlepel.com>
2024-05-18 22:36:57 +02:00
Maximilian Rehms
785c5343cd removed warnig suppression 2024-05-18 15:11:42 +02:00
Maximilian Rehms
40e5496819 compiles now on macos 2024-05-18 15:06:26 +02:00
Lucca Jiménez Könings
4c9fbc250a
Change concepts in Settings.set + add test for remaining set overloads
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-17 11:53:51 +02:00
Lion Kortlepel
31ce0cc7de
add unit test + concept constraints for set(string) 2024-05-17 11:08:05 +02:00
Lion Kortlepel
3a8f4ded29
fix errors in Settings::set 2024-05-17 10:50:50 +02:00
Lucca Jiménez Könings
f567645db6
Add issue with implicit argument type conversions for Settings.set()
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 13:40:25 +02:00
Lucca Jiménez Könings
3609fd77ec
Potential fix for compiler issues on Ubuntu
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 13:15:54 +02:00
Lucca Jiménez Könings
a5e3fc8fb9
Add Sync.h
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:57:08 +02:00
Lucca Jiménez Könings
bcd4b5a235
Fix Debug asserts on FreeBSD
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:54:50 +02:00
Lucca Jiménez Könings
8c15b87628
Refactor all references to settings to use new Settings type
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:52:09 +02:00
Lucca Jiménez Könings
13e641b3a3
Remove interfering legacy code (http,password,etc)
Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
2024-05-15 12:45:19 +02:00
Lion
5f9726f10f
Use hard disconnect instead of ClientKick in timeout (#320) v3.4.1 2024-05-11 13:00:25 +02:00
Lion Kortlepel
fcd408970b
always initialize ping timer 2024-05-11 12:44:41 +02:00
Lion
cf5ebcbd1a
Fix lua number (int vs double) handling, add lua unit tests for json encode + decode, fix empty array or table serializing to null (#319) 2024-05-11 12:19:13 +02:00
Lion
c9d926f9e3
Fix Lua assert error when adding values to tables (e.g. in event arguments) (#318)
When adding elements to a table, the .add() function does not behave as
expected in various cases, making it really shit and difficult to use.
Instead, we keep our own index and just add one by one. It works, and
it's easy to understand.

This may lead to indices which are nil, i.e. non-fully-sequential
tables, but I can't be asked to worry about it because that shouldn't be
an issue when we use .set() everywhere.
2024-05-11 12:18:56 +02:00
Lion Kortlepel
9f47978f0f
use hard disconnect insteadof clientkick 2024-05-11 12:17:02 +02:00
Lion Kortlepel
a0f649288e
fix lua number handling, add lua unit tests for json encode + decode 2024-05-10 15:54:52 +02:00
Lion Kortlepel
b995a222ff
bump version 2024-05-10 14:57:22 +02:00
Lion Kortlepel
c5dff8b913
fix lua assertion on event argument passing
When adding elements to a table, the .add() function does not behave as
expected in various cases, making it really shit and difficult to use.
Instead, we keep our own index and just add one by one. It works, and
it's easy to understand.

This may lead to indices which are nil, i.e. non-fully-sequential
tables, but I can't be asked to worry about it because that shouldn't be
an issue when we use .set() everywhere.
2024-05-10 14:45:06 +02:00
Lion
0c740ccedf
bump version v3.4.0 2024-05-08 12:01:33 +02:00
Lion
b0cf5c7838
Fix lua assertions crashing the server (#198)
The server would crash on a Lua plugin ASSERT() - this now instead
prints an error. May still lead to weird behavior, but less weird than a
crash.
2024-05-08 11:48:56 +02:00
Lion
586510041d
fix TriggerGlobalEvent not passing event arguments correctly (#307)
This is supposed to close #106 (The code is by @lionkor from
b068a9b48f)
2024-05-08 11:47:23 +02:00
Lion
1794c3fe45
Add Lua execution profiler Util.DebugExecutionTime() (#267)
Adds `Util.DebugExecutionTime()`, which returns a table of
`function_name: milliseconds`, in which each function's execution time
is averaged over all time.

You can call this function like so:
```lua
-- event to print the debug times
MP.RegisterEvent("printStuff", "printStuff")
-- prints the execution time of all event handlers
function printStuff()
	print(Util.DebugExecutionTime())
end
-- run every 5 seconds (or 10, or 60, whatever makes sense for you
MP.CreateEventTimer("printStuff", 5000)
```

Pretty print function:
```lua
function printDebugExecutionTime()
    local stats = Util.DebugExecutionTime()
    local pretty = "DebugExecutionTime:\n"
    local longest = 0
    for name, t in pairs(stats) do
        if #name > longest then
            longest = #name
        end
    end
    for name, t in pairs(stats) do
        pretty = pretty .. string.format("%" .. longest + 1 .. "s: %12f +/- %12f (min: %12f, max: %12f) (called %d time(s))\n", name, t.mean, t.stdev, t.min, t.max, t.n)
    end
    print(pretty)
end
```

`Util.DebugExecutionTime()` returns a table, where each key is an event
handler function name, and each value is a table consisting of `mean`
(simple average), `stddev` (standard deviation aka mean of the
variance), `min` and `max`, all in milliseconds, as well as `n` as the
number of samples taken.
2024-05-08 11:46:02 +02:00
Lion
ee599e970d
Make Plugin load order deterministic (alphabetic) (#315)
Add Feature / Fix: #306
2024-05-08 11:31:34 +02:00