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14 lines
439 B
C++
14 lines
439 B
C++
/*
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Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
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SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#pragma once
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#include <string>
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void PreGame(const beammp_fs_string& GamePath);
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std::string CheckVer(const beammp_fs_string& path);
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void InitGame(const beammp_fs_string& Dir);
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beammp_fs_string GetGameDir();
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void LegitimacyCheck();
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void CheckLocalKey(); |