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https://github.com/BeamMP/BeamMP-Launcher.git
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9ebd21885661e8b7229a1646127f520b2d3e0e95
This PR fixes the launcher getting confused when the server sends an empty mod list using the new downloading system. Related server PR: https://github.com/BeamMP/BeamMP-Server/pull/377
BeamMP-Launcher
The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server.
To clone this repository: git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Launcher.git
How to build - Release
In the root directory of the project,
cmake -DCMAKE_BUILD_TYPE=Release . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-staticcmake --build bin --parallel --config Release
Remember to change C:/vcpkg to wherever you have vcpkg installed.
How to build - Debug
In the root directory of the project,
cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-staticcmake --build bin --parallel
Remember to change C:/vcpkg to wherever you have vcpkg installed.
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