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Author SHA1 Message Date
Tixx 8f17a761e2 Parse BeamNG ini on linux too 2026-04-25 20:11:45 +02:00
16 changed files with 75 additions and 165 deletions
+1 -1
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@@ -37,4 +37,4 @@ else(WIN32) #MINGW
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static")
target_link_libraries(${PROJECT_NAME} ssl crypto ws2_32 ssp crypt32 z CURL::libcurl)
endif(WIN32)
target_include_directories(${PROJECT_NAME} PRIVATE "include" "include/Network")
target_include_directories(${PROJECT_NAME} PRIVATE "include")
+3 -3
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@@ -11,9 +11,9 @@
#include <string>
class HTTP {
public:
static bool Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash, const bool& redirect = true);
static std::string Post(std::string IP, const std::string& Fields, const bool& redirect = true);
static std::string Get(std::string IP, const bool& redirect = true);
static bool Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash);
static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP);
static bool ProgressBar(size_t c, size_t t);
static void StartProxy();
public:
-22
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@@ -1,22 +0,0 @@
/*
Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#pragma once
#include <vector>
#include <string>
#include <array>
class RegionHandler final {
public:
RegionHandler() = delete;
static void TopLevelDomainFailed();
static std::string RegionToTopLevelDomain();
static std::string RedirectURL(const std::string& URL);
private:
static inline unsigned int mRegionIndex { 0 };
const static inline std::array<std::string, 2> mValidTLDs {"beammp.com", "beammp.net"};
};
+1 -2
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@@ -42,7 +42,7 @@ extern std::string magic;
int KillSocket(uint64_t Dead);
void UUl(const std::string& R);
void UDPSend(std::string Data);
bool CheckBytes(int32_t Bytes, int32_t Expected = -1);
bool CheckBytes(int32_t Bytes);
void GameSend(std::string_view Data);
void SendLarge(std::string Data);
std::string TCPRcv(uint64_t Sock);
@@ -56,4 +56,3 @@ void UDPClientMain(const std::string& IP, int Port);
void TCPGameServer(const std::string& IP, int Port);
bool SecurityWarning();
void CoreSend(std::string data);
int RecvWaitAll(int sockfd, char *buf, int len);
-1
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@@ -20,7 +20,6 @@ struct Options {
bool no_update = false;
bool no_launch = false;
const char* user_path = nullptr;
std::string region;
const char **game_arguments = nullptr;
int game_arguments_length = 0;
const char** argv = nullptr;
-3
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@@ -49,9 +49,6 @@ void ParseConfig(const nlohmann::json& d) {
deleteDuplicateMods = d["DeleteDuplicateMods"].get<bool>();
}
if (d.contains("Region") && d["Region"].is_string()) {
options.region = d["Region"].get<std::string>();
}
}
void ConfigInit() {
+10 -11
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@@ -5,7 +5,6 @@
*/
#include "Http.h"
#include "RegionHandler.h"
#include "Network/network.hpp"
#include "Security/Init.h"
#include "Utils.h"
@@ -144,28 +143,29 @@ void GetServerInfo(std::string Data) {
const std::string buffer = ([&]() -> std::string {
int32_t Header;
std::vector<char> data(sizeof(Header));
int Temp = RecvWaitAll(ISock, data.data(), sizeof(Header));
int Temp = recv(ISock, data.data(), sizeof(Header), MSG_WAITALL);
auto checkBytes = ([&](const int32_t bytes, const int32_t expected = -1) -> bool {
auto checkBytes = ([&](const int32_t bytes) -> bool {
if (bytes == 0) {
return false;
} else if (bytes < 0) {
return false;
}
if (expected != -1 && bytes != expected) {
return false;
}
return true;
});
if (!checkBytes(Temp, sizeof(Header))) {
if (!checkBytes(Temp)) {
return "";
}
memcpy(&Header, data.data(), sizeof(Header));
if (!checkBytes(Temp)) {
return "";
}
data.resize(Header, 0);
Temp = RecvWaitAll(ISock, data.data(), Header);
if (!checkBytes(Temp, Header)) {
Temp = recv(ISock, data.data(), Header, MSG_WAITALL);
if (!checkBytes(Temp)) {
return "";
}
return std::string(data.data(), Header);
@@ -227,8 +227,7 @@ void Parse(std::string Data, SOCKET CSocket) {
TCPTerminate = true;
Data.clear();
futures.push_back(std::async(std::launch::async, []() {
std::string resp = HTTP::Get("https://backend.beammp.com/servers-info", true);
CoreSend("B" + resp);
CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
}));
}
break;
+11
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@@ -50,6 +50,17 @@ int KillSocket(uint64_t Dead) {
return a;
}
bool CheckBytes(uint32_t Bytes) {
if (Bytes == 0) {
debug("(Proxy) Connection closing");
return false;
} else if (Bytes < 0) {
debug("(Proxy) send failed with error: " + std::to_string(WSAGetLastError()));
return false;
}
return true;
}
void GameSend(std::string_view Data) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
+6 -36
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@@ -6,8 +6,6 @@
#include "Http.h"
#include "RegionHandler.h"
#include "Options.h"
#include <Logger.h>
#include <Network/network.hpp>
#include <Startup.h>
@@ -31,12 +29,9 @@ static size_t CurlWriteCallback(void* contents, size_t size, size_t nmemb, void*
}
bool HTTP::isDownload = false;
std::string HTTP::Get(std::string IP, const bool& redirect) {
std::string HTTP::Get(const std::string& IP) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (redirect) {
IP = RegionHandler::RedirectURL(IP);
}
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
@@ -51,18 +46,7 @@ std::string HTTP::Get(std::string IP, const bool& redirect) {
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
if (!redirect) {
return "";
}
RegionHandler::TopLevelDomainFailed();
IP = RegionHandler::RedirectURL(IP);
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
return "";
}
return "";
}
} else {
error("Curl easy init failed");
@@ -71,12 +55,9 @@ std::string HTTP::Get(std::string IP, const bool& redirect) {
return Ret;
}
std::string HTTP::Post(std::string IP, const std::string& Fields, const bool& redirect) {
std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
std::string Ret;
static thread_local CURL* curl = curl_easy_init();
if (redirect) {
IP = RegionHandler::RedirectURL(IP);
}
if (curl) {
CURLcode res;
char errbuf[CURL_ERROR_SIZE];
@@ -98,18 +79,7 @@ std::string HTTP::Post(std::string IP, const std::string& Fields, const bool& re
if (res != CURLE_OK) {
error("POST to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
if (!redirect) {
return "";
}
RegionHandler::TopLevelDomainFailed();
IP = RegionHandler::RedirectURL(IP);
curl_easy_setopt(curl, CURLOPT_URL, IP.c_str());
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
error("GET to " + IP + " failed: " + std::string(curl_easy_strerror(res)));
error("Curl error: " + std::string(errbuf));
return "";
}
return "";
}
} else {
error("Curl easy init failed");
@@ -118,12 +88,12 @@ std::string HTTP::Post(std::string IP, const std::string& Fields, const bool& re
return Ret;
}
bool HTTP::Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash, const bool& redirect) {
bool HTTP::Download(const std::string& IP, const beammp_fs_string& Path, const std::string& Hash) {
static std::mutex Lock;
std::scoped_lock Guard(Lock);
info("Downloading an update (this may take a while)");
std::string Ret = Get(IP, redirect);
std::string Ret = Get(IP);
if (Ret.empty()) {
error("Download failed");
-39
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@@ -1,39 +0,0 @@
/*
Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
Licensed under AGPL-3.0 (or later), see <https://www.gnu.org/licenses/>.
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#include "RegionHandler.h"
#include "Logger.h"
#include "Options.h"
#include <regex>
void RegionHandler::TopLevelDomainFailed()
{
info("Top level domain of " + mValidTLDs[mRegionIndex % mValidTLDs.size()] + " didn't respond correctly , changing domain to " + mValidTLDs[(mRegionIndex + 1) % mValidTLDs.size()]);
mRegionIndex++;
}
std::string RegionHandler::RegionToTopLevelDomain()
{
static bool isDeveloperRegion = options.region == "Developer";
if (isDeveloperRegion) {
return "beammp.dev";
}
return mValidTLDs[mRegionIndex % mValidTLDs.size()]; // Global
}
std::string RegionHandler::RedirectURL(const std::string &URL)
{
std::regex link_pattern(R"(^(https:\/\/.*)beammp\.com(\/.*)?$)");
std::smatch link_match;
if (std::regex_search(URL, link_match, link_pattern) && link_match.position() == 0) {
//TLD matched beammp.com
std::string before = link_match[1].str(); // "https://..." up to beammp
std::string after = link_match[2].matched ? link_match[2].str() : ""; // "/path" or ""
return before + RegionToTopLevelDomain() + after;
}
return URL; //if it didn't match, just return the unmodified URL
}
+1 -1
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@@ -164,7 +164,7 @@ std::vector<char> TCPRcvRaw(SOCKET Sock, uint64_t& GRcv, uint64_t Size) {
do {
// receive at most some MB at a time
int Len = std::min(int(Size - Rcv), 1 * 1024 * 1024);
int Temp = RecvWaitAll(Sock, &File[Rcv], Len);
int Temp = recv(Sock, &File[Rcv], Len, MSG_WAITALL);
if (Temp == -1 || Temp == 0) {
debug("Recv returned: " + std::to_string(Temp));
if (Temp == -1) {
+6 -29
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@@ -28,9 +28,9 @@ int LastPort;
std::string LastIP;
SOCKET TCPSock = -1;
bool CheckBytes(int32_t Bytes, int32_t Expected) {
bool CheckBytes(int32_t Bytes) {
if (Bytes == 0) {
debug("(TCP) Connection closing...");
debug("(TCP) Connection closing... CheckBytes(16)");
Terminate = true;
return false;
} else if (Bytes < 0) {
@@ -39,11 +39,6 @@ bool CheckBytes(int32_t Bytes, int32_t Expected) {
Terminate = true;
return false;
}
if (Expected != -1 && Bytes != Expected) {
debug(std::format("(TCP) Short recv detected, expected {} bytes, got {} bytes", Expected, Bytes));
Terminate = true;
return false;
}
return true;
}
void UUl(const std::string& R) {
@@ -80,24 +75,6 @@ void TCPSend(const std::string& Data, uint64_t Sock) {
} while (Sent < Size);
}
int RecvWaitAll(int sockfd, char *buf, int len) {
// handle MSG_WAITALL not actually filling the whole buffer
// happens frequently in wine, and can also happen natively when the OS pauses the execution for various reasons
int offset = 0;
while (offset < len) {
int recv_status = recv(sockfd, &buf[offset], len - offset, MSG_WAITALL);
if (recv_status == 0) {
// do not discard received data when the other side closes the socket cleanly
return offset;
}
if (recv_status == -1) {
return -1;
}
offset += recv_status;
}
return offset;
}
std::string TCPRcv(SOCKET Sock) {
if (Sock == -1) {
Terminate = true;
@@ -107,8 +84,8 @@ std::string TCPRcv(SOCKET Sock) {
int32_t Header;
int Temp;
std::vector<char> Data(sizeof(Header));
Temp = RecvWaitAll(Sock, Data.data(), sizeof(Header));
if (!CheckBytes(Temp, sizeof(Header))) {
Temp = recv(Sock, Data.data(), sizeof(Header), MSG_WAITALL);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 3");
return "";
}
@@ -120,8 +97,8 @@ std::string TCPRcv(SOCKET Sock) {
}
Data.resize(Header, 0);
Temp = RecvWaitAll(Sock, Data.data(), Header);
if (!CheckBytes(Temp, Header)) {
Temp = recv(Sock, Data.data(), Header, MSG_WAITALL);
if (!CheckBytes(Temp)) {
UUl("Socket Closed Code 5");
return "";
}
-7
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@@ -92,13 +92,6 @@ void InitOptions(int argc, const char *argv[], Options &options) {
}
options.user_path = argv[i + 1];
i++;
} else if (argument == "--region") {
if (i + 1 >= argc) {
error("You must specify a region after the `--region` argument");
}
options.region = argv[i + 1];
info("Set the region to: " + options.region);
i++;
} else if (argument == "--" || argument == "--game") {
options.game_arguments = &argv[i + 1];
options.game_arguments_length = argc - i - 1;
+32 -2
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@@ -4,7 +4,6 @@
SPDX-License-Identifier: AGPL-3.0-or-later
*/
#include <filesystem>
#include "Utils.h"
#if defined(_WIN32)
@@ -257,7 +256,38 @@ void LegitimacyCheck() {
}
if (!steamappsFolderFound) {
error("Unsupported Steam installation.");
warn("Unsupported Steam installation.");
auto userfolderIniPath = homeDir / "/.local/share/BeamNG/BeamNG.drive.ini";
if (std::filesystem::exists(userfolderIniPath)) {
if (std::ifstream beamngIni(userfolderIniPath); beamngIni.is_open()) {
std::string contents((std::istreambuf_iterator(beamngIni)), std::istreambuf_iterator<char>());
beamngIni.close();
if (contents.size() >= 3 && (unsigned char)contents[0] == 0xEF && (unsigned char)contents[1] == 0xBB && (unsigned char)contents[2] == 0xBF) {
contents = contents.substr(3);
}
auto ini = Utils::ParseINI(contents);
if (ini.empty())
lowExit(3);
else
debug("Successfully parsed BeamNG.Drive.ini");
if (ini.contains("installPath")) {
std::string installPath = std::get<std::string>(ini["installPath"]);
installPath.erase(0, installPath.find_first_not_of(" \t"));
if (installPath = std::filesystem::path(Utils::ExpandEnvVars(installPath)).string(); std::filesystem::exists(installPath)) {
GameDir = installPath;
debug("GameDir from BeamNG.Drive.ini: " + installPath);
} else {
lowExit(4);
}
} else {
lowExit(5);
}
}
}
return;
}
if (!libraryFoldersFound) {
-2
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@@ -6,8 +6,6 @@
#include "Http.h"
#include "Options.h"
#include "RegionHandler.h"
#include "Logger.h"
#include <filesystem>
#include <fstream>
+4 -6
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@@ -24,7 +24,6 @@
#include "Security/Init.h"
#include "Startup.h"
#include "Utils.h"
#include "RegionHandler.h"
#include "hashpp.h"
#include <filesystem>
#include <fstream>
@@ -333,7 +332,8 @@ bool VerifySignature(const std::filesystem::path& filePath)
void CheckForUpdates(const std::string& CV) {
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get("https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::string LatestVersion = HTTP::Get(
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
std::smatch match;
@@ -357,13 +357,11 @@ void CheckForUpdates(const std::string& CV) {
#else
info("Downloading Launcher update " + LatestHash);
std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
bool downloadSuccess = false;
downloadSuccess = HTTP::Download(
if (HTTP::Download(
"https://backend.beammp.com/builds/launcher?download=true"
"&pk="
+ PublicKey + "&branch=" + Branch,
DownloadLocation, LatestHash);
if (downloadSuccess) {
DownloadLocation, LatestHash)) {
if (!VerifySignature(DownloadLocation) || !CheckThumbprint(DownloadLocation)) {
std::error_code ec;
fs::remove(DownloadLocation, ec);