mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-02-16 10:40:46 +00:00
Update checking and minor tweaks
This commit is contained in:
@@ -39,8 +39,8 @@ add_executable(${PROJECT_NAME}
|
||||
src/gui/Gui.cpp include/Json.h
|
||||
src/gui/gifs.cpp src/gui/gifs.h
|
||||
src/Network/Http.cpp include/Http.h
|
||||
src/Login.cpp src/Config.cpp
|
||||
src/Discord.cpp
|
||||
src/Network/Login.cpp src/Network/Update.cpp
|
||||
src/Discord.cpp src/Config.cpp
|
||||
)
|
||||
|
||||
|
||||
@@ -55,4 +55,4 @@ endif(WIN32)
|
||||
add_definitions(-DELPP_NO_DEFAULT_LOG_FILE)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE "include")
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE "include/rapidjson/include")
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE "include/discord-rpc/include")
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE "include/discord-rpc/include")
|
||||
|
||||
@@ -4,32 +4,38 @@
|
||||
///
|
||||
|
||||
#pragma once
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class Launcher {
|
||||
public: //constructors
|
||||
Launcher(int argc, char* argv[]);
|
||||
~Launcher();
|
||||
public: //available functions
|
||||
std::string Login(const std::string& fields);
|
||||
void runDiscordRPC();
|
||||
void loadConfig();
|
||||
void launchGame();
|
||||
void checkKey();
|
||||
bool Terminate() const;
|
||||
void RunDiscordRPC();
|
||||
void LoadConfig();
|
||||
void LaunchGame();
|
||||
void CheckKey();
|
||||
public: //Getters
|
||||
const std::string& getFullVersion();
|
||||
const std::string& getWorkingDir();
|
||||
const std::string& getUserRole();
|
||||
const std::string& getVersion();
|
||||
private: //functions
|
||||
void richPresence();
|
||||
void AdminRelaunch();
|
||||
void RichPresence();
|
||||
void WindowsInit();
|
||||
void UpdateCheck();
|
||||
void Relaunch();
|
||||
private: //variables
|
||||
bool EnableUI = true;
|
||||
bool Shutdown = false;
|
||||
std::string DirPath{};
|
||||
bool LoginAuth = false;
|
||||
fs::path CurrentPath{};
|
||||
std::string UserRole{};
|
||||
std::string PublicKey{};
|
||||
std::thread DiscordRPC{};
|
||||
|
||||
@@ -5,15 +5,10 @@
|
||||
|
||||
|
||||
#include <tomlplusplus/toml.hpp>
|
||||
#include <filesystem>
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
|
||||
|
||||
void Launcher::loadConfig() {
|
||||
void Launcher::LoadConfig() {
|
||||
if(fs::exists("Launcher.cfg")) {
|
||||
toml::table config = toml::parse_file("Launcher.cfg");
|
||||
auto ui = config["UI"];
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
|
||||
void Launcher::richPresence() {
|
||||
void Launcher::RichPresence() {
|
||||
Discord_Initialize("629743237988352010", nullptr, 1,nullptr);
|
||||
int64_t Start{};
|
||||
while(!Shutdown) {
|
||||
@@ -23,6 +23,6 @@ void Launcher::richPresence() {
|
||||
Discord_ClearPresence();
|
||||
}
|
||||
|
||||
void Launcher::runDiscordRPC() {
|
||||
DiscordRPC = std::thread(&Launcher::richPresence, this);
|
||||
void Launcher::RunDiscordRPC() {
|
||||
DiscordRPC = std::thread(&Launcher::RichPresence, this);
|
||||
}
|
||||
@@ -9,20 +9,27 @@
|
||||
#include <windows.h>
|
||||
#include <shellapi.h>
|
||||
|
||||
Launcher::Launcher(int argc, char* argv[]) : DirPath(argv[0]), DiscordMessage("Just launched") {
|
||||
DirPath = DirPath.substr(0, DirPath.find_last_of("\\/") + 1);
|
||||
|
||||
Launcher::Launcher(int argc, char* argv[]) : CurrentPath(std::filesystem::path(argv[0])), DiscordMessage("Just launched") {
|
||||
Log::Init();
|
||||
WindowsInit();
|
||||
LOG(INFO) << "Starting Launcher V" << FullVersion;
|
||||
UpdateCheck();
|
||||
}
|
||||
|
||||
Launcher::~Launcher() {
|
||||
Shutdown = true;
|
||||
LOG(INFO) << "Shutting down";
|
||||
if(DiscordRPC.joinable()) {
|
||||
DiscordRPC.join();
|
||||
}
|
||||
}
|
||||
|
||||
void Launcher::launchGame() {
|
||||
bool Launcher::Terminate() const {
|
||||
return Shutdown;
|
||||
}
|
||||
|
||||
void Launcher::LaunchGame() {
|
||||
ShellExecuteA(nullptr, nullptr, "steam://rungameid/284160", nullptr, nullptr, SW_SHOWNORMAL);
|
||||
//ShowWindow(GetConsoleWindow(), HIDE_WINDOW);
|
||||
}
|
||||
@@ -36,10 +43,6 @@ const std::string& Launcher::getFullVersion() {
|
||||
return FullVersion;
|
||||
}
|
||||
|
||||
const std::string& Launcher::getWorkingDir() {
|
||||
return DirPath;
|
||||
}
|
||||
|
||||
const std::string &Launcher::getVersion() {
|
||||
return Version;
|
||||
}
|
||||
@@ -48,5 +51,17 @@ const std::string& Launcher::getUserRole() {
|
||||
return UserRole;
|
||||
}
|
||||
|
||||
void Launcher::AdminRelaunch() {
|
||||
system("cls");
|
||||
ShellExecuteA(nullptr, "runas", CurrentPath.string().c_str(), nullptr, nullptr, SW_SHOWNORMAL);
|
||||
ShowWindow(GetConsoleWindow(),0);
|
||||
Shutdown = true;
|
||||
}
|
||||
|
||||
void Launcher::Relaunch() {
|
||||
ShellExecuteA(nullptr, "open", CurrentPath.string().c_str(), nullptr, nullptr, SW_SHOWNORMAL);
|
||||
ShowWindow(GetConsoleWindow(),0);
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
Shutdown = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,14 +4,11 @@
|
||||
///
|
||||
|
||||
#include "Launcher.h"
|
||||
#include <filesystem>
|
||||
#include "Logger.h"
|
||||
#include <fstream>
|
||||
#include "Http.h"
|
||||
#include "Json.h"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
void UpdateKey(const char* newKey){
|
||||
if(newKey){
|
||||
std::ofstream Key("key");
|
||||
@@ -77,7 +74,7 @@ std::string Launcher::Login(const std::string& fields) {
|
||||
return GetFail("Invalid message parsing!");
|
||||
}
|
||||
|
||||
void Launcher::checkKey() {
|
||||
void Launcher::CheckKey() {
|
||||
if(fs::exists("key") && fs::file_size("key") < 100){
|
||||
std::ifstream Key("key");
|
||||
if(Key.is_open()) {
|
||||
54
src/Network/Update.cpp
Normal file
54
src/Network/Update.cpp
Normal file
@@ -0,0 +1,54 @@
|
||||
///
|
||||
/// Created by Anonymous275 on 1/18/22
|
||||
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
|
||||
///
|
||||
|
||||
#include "Launcher.h"
|
||||
#include "Logger.h"
|
||||
#include "Http.h"
|
||||
|
||||
|
||||
void Launcher::UpdateCheck() {
|
||||
std::string link;
|
||||
std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
|
||||
bool fallback = false;
|
||||
if(HTTP.find_first_of("0123456789") == std::string::npos){
|
||||
HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
|
||||
fallback = true;
|
||||
if(HTTP.find_first_of("0123456789") == std::string::npos) {
|
||||
LOG(FATAL) << "Primary Servers Offline! sorry for the inconvenience!";
|
||||
}
|
||||
}
|
||||
if(fallback){
|
||||
link = "https://backup1.beammp.com/builds/launcher?download=true";
|
||||
}else link = "https://beammp.com/builds/launcher?download=true";
|
||||
|
||||
std::string EP(CurrentPath.string()), Back(CurrentPath.parent_path().string() + "\\BeamMP-Launcher.back");
|
||||
|
||||
if(fs::exists(Back))remove(Back.c_str());
|
||||
std::string RemoteVer;
|
||||
for(char& c : HTTP) {
|
||||
if(std::isdigit(c) || c == '.') {
|
||||
RemoteVer += c;
|
||||
}
|
||||
}
|
||||
if(RemoteVer > FullVersion){
|
||||
system("cls");
|
||||
LOG(INFO) << "Update found! Downloading...";
|
||||
if(std::rename(EP.c_str(), Back.c_str())){
|
||||
LOG(ERROR) << "Failed to create a backup!";
|
||||
}
|
||||
|
||||
if(!HTTP::Download(link, EP)){
|
||||
LOG(ERROR) << "Launcher Update failed! trying again...";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(2));
|
||||
|
||||
if(!HTTP::Download(link, EP)){
|
||||
LOG(ERROR) << "Launcher Update failed!";
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
AdminRelaunch();
|
||||
}
|
||||
}
|
||||
Relaunch();
|
||||
}else LOG(INFO) << "Launcher version is up to date";
|
||||
}
|
||||
10
src/main.cpp
10
src/main.cpp
@@ -7,9 +7,11 @@
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
Launcher launcher(argc, argv);
|
||||
launcher.runDiscordRPC();
|
||||
launcher.loadConfig();
|
||||
launcher.checkKey();
|
||||
//UI call
|
||||
if(!launcher.Terminate()) {
|
||||
launcher.RunDiscordRPC();
|
||||
launcher.LoadConfig();
|
||||
launcher.CheckKey();
|
||||
//UI call
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user