mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
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47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
///
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/// Created by Anonymous275 on 12/26/21
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/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
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///
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#pragma once
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#include <filesystem>
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#include <string>
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#include <thread>
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namespace fs = std::filesystem;
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class Launcher {
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public: //constructors
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Launcher(int argc, char* argv[]);
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~Launcher();
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public: //available functions
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std::string Login(const std::string& fields);
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bool Terminate() const;
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void RunDiscordRPC();
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void LoadConfig();
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void LaunchGame();
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void CheckKey();
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public: //Getters
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const std::string& getFullVersion();
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const std::string& getUserRole();
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const std::string& getVersion();
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private: //functions
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void AdminRelaunch();
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void RichPresence();
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void WindowsInit();
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void UpdateCheck();
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void Relaunch();
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private: //variables
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bool EnableUI = true;
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bool Shutdown = false;
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bool LoginAuth = false;
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fs::path CurrentPath{};
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std::string UserRole{};
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std::string PublicKey{};
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std::thread DiscordRPC{};
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std::string DiscordMessage{};
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std::string Version{"3.0"};
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std::string TargetBuild{"default"};
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std::string FullVersion{Version + ".0"};
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};
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