Commit Graph

1398 Commits

Author SHA1 Message Date
Cameron Gutman d3957b3cbb Fix race condition where a separate test decoder could ingest a real frame 2026-01-11 13:41:12 -06:00
Cameron Gutman a8e8efb17b Don't blend the source surface when blitting 2026-01-11 12:35:55 -06:00
Cameron Gutman 75adc22d05 Blit the new overlay in one shot if it entirely covers the old one 2026-01-11 12:28:22 -06:00
Cameron Gutman 6f8e517ce1 Remove unused field 2026-01-11 01:46:17 -06:00
Cameron Gutman 09f8e7117b Fix incorrect src pixel offset in overlay composition
Currently harmless because no overlay has a non-zero X coordinate.
2026-01-11 01:40:32 -06:00
Cameron Gutman 88719cc8bf Use FB_DAMAGE_CLIPS instead of drmModeDirtyFB() 2026-01-11 01:15:28 -06:00
Cameron Gutman 3ea62c0800 Call drmModeDirtyFB() for the modified composition regions 2026-01-10 23:53:07 -06:00
Cameron Gutman 7643cc929e Implement DRM overlay composition
This allows overlays to work on drivers that only have one usable
overlay plane and when we are using the primary plane (which often
must be exactly CRTC-sized) to overlay on top of a video underlay.
2026-01-10 23:40:12 -06:00
Cameron Gutman a58d3cfe39 Fix D3D11 copy path 2026-01-10 19:11:25 -06:00
Cameron Gutman b41c4022ea Ensure there are enough hwframes for Pacer 2026-01-10 18:13:49 -06:00
Cameron Gutman 788675ad59 Handle window size and display changes in D3D11Renderer 2026-01-10 17:48:28 -06:00
Cameron Gutman be9f465008 Remove manual hwframes creation in D3D11VARenderer
This way we aren't always allocating the worst-case possible number of frames
2026-01-10 16:36:35 -06:00
Cameron Gutman 8b6ad55c9b Enable DXGI_CREATE_FACTORY_DEBUG for debug builds 2026-01-10 16:01:03 -06:00
Cameron Gutman 92b68a40d1 Use a D3D11Fence to force sync between video and 3D engines when binding output textures 2026-01-10 14:52:27 -06:00
Cameron Gutman a931161923 Reset client caps before rendering in case SDL changed them 2026-01-08 22:03:44 -06:00
Cameron Gutman cda65ab58d Use a D3D11Fence to wait to start the next frame until the previous frame is finished 2026-01-07 19:04:15 -06:00
Cameron Gutman 9ffe5218d5 Hoist the logic to keep an AVFrame reference up to Pacer 2026-01-07 17:50:43 -06:00
Cameron Gutman ed98f256e8 Fix typo 2026-01-06 02:14:45 -06:00
Cameron Gutman 8aec35a650 Allow primary planes to be overlays for video underlays 2026-01-06 02:12:32 -06:00
Cameron Gutman a3237b741c Support underlay planes by turning off unused active planes 2026-01-06 01:59:34 -06:00
Cameron Gutman 377409f313 Fix oversized DRM dumb buffer for 4:2:0 uploads 2026-01-06 00:49:49 -06:00
Cameron Gutman 80ddd5ba13 Fix software upload for DRM renderer with non-720p resolutions
The buffer allocated for the 720p test frame was left around
and we would attempt to reuse it even if the stream had frames
of a different size.
2026-01-06 00:35:36 -06:00
Cameron Gutman 4a547eb05e Add fourcc_mod_is_vendor() definition for older headers 2026-01-05 23:00:31 -06:00
Cameron Gutman 1c6ed8f390 Remove atomic test-only commit
This is currently race-prone because nothing is synchronizing
between other Qt and SDL uses of DRM master, so it can cause
false negatives if we can't retake master ourselves.
2026-01-05 21:50:31 -06:00
Cameron Gutman 0a58af4fa1 Allow plane selection overrides using environment variables 2026-01-05 21:27:52 -06:00
Cameron Gutman 50a094c917 Fix percentage math 2026-01-05 21:01:23 -06:00
Cameron Gutman d14cf984f4 Print flip stats after the DrmRenderer is destroyed 2026-01-05 20:52:53 -06:00
Cameron Gutman 13d9d79fe3 Implement support for adjusting zpos to make planes visible 2026-01-05 20:39:12 -06:00
Cameron Gutman 70d4f24455 Fix pending frame leak on destruction 2026-01-05 19:15:58 -06:00
Cameron Gutman 705cd3ddc4 Allow rendering to a cursor plane via opt-in
This is required for some Rockchip devices running vendor kernels.
2026-01-05 19:08:22 -06:00
Cameron Gutman ea5b062da3 Set VRR, BPC, and content type properties 2026-01-05 18:58:21 -06:00
Cameron Gutman e6f41f5574 Improve DRM renderer plane compatibility testing
For atomic drivers, use a test-only commit to fully exercise the
path that we will be using when rendering.

For legacy drivers, mask the variable portion of Broadcom modifiers
before matching with IN_FORMATS.
2026-01-05 18:20:39 -06:00
Cameron Gutman 476414ea71 Fix a rare race where an overlay surface can leak 2026-01-04 22:29:12 -06:00
Cameron Gutman 83d770cdba Prefer BT2020_YCC to allow chroma subsampling 2026-01-04 22:16:52 -06:00
Cameron Gutman 25e2d39e26 Fix copy-paste mistake in 8726c1 2026-01-04 21:52:12 -06:00
Cameron Gutman bd32370b6d Fix libdrm return value vs errno confusion
libdrm is inconsistent between returning -1 with an errno set
and just returning -errno as the return value. Figuring out which
behavior a given libdrm function has require reading the source :/
2026-01-04 21:50:40 -06:00
Cameron Gutman 8726c1c7d0 Bring back atomic async page flip support
Now that we're referencing the AVFrame to keep the buffers from
being reused during scanout, this should hopefully work better.
2026-01-04 19:34:13 -06:00
Cameron Gutman 34881599f5 Reference the AVFrame while the backing DMA-BUFs are used for scanout
This prevents tearing and other artifacts caused by the decoder
writing to a DMA-BUF that is currently being displayed.
2026-01-04 18:47:00 -06:00
Cameron Gutman de0fb72424 av_buffer_create() copies the pointer not the data 2026-01-04 18:24:20 -06:00
Cameron Gutman 46c76534bc Use AVBufferRefs to keep EGLImages and DRM FDs around for the lifetime of the frame 2026-01-04 18:06:24 -06:00
Cameron Gutman b8c3658c42 Skip modifier check if the frame doesn't have any modifiers 2026-01-03 02:53:44 -06:00
Cameron Gutman d3fb52c5a0 Check modifiers support in IN_FORMATS property
As it turns out, there *are* in fact hardware vendors dumb enough
to ship V4L2 decoders that output buffers which are unsupported by
any plane on their display hardware. By checking modifiers, we can
still fall back to GLES on GL_IS_SLOW=1 builds in this case.
2026-01-03 02:43:15 -06:00
Cameron Gutman 2972022ced Remove async and non-blocking page flip support
It doesn't work well in practice for a few major reasons:
- It can result in the decoder writing on DMA-BUFs being used by the display
- It can generate page flip events that collide with Qt/SDL
- It can stall the decoder if the DMA-BUF has a fence on it from the display driver
2026-01-03 00:41:14 -06:00
Cameron Gutman c0846155c3 Fix page flipping bugs 2026-01-02 20:01:54 -06:00
Cameron Gutman ac6dadffc6 Use page flip events to correctly synchronize with async flips 2026-01-02 19:47:43 -06:00
Cameron Gutman 745ac34b15 Improve page flipping and modifier handling in DrmRenderer 2026-01-02 18:44:18 -06:00
Cameron Gutman 5f89636ed7 Improve robustness of DRM property value handling 2026-01-02 02:06:11 -06:00
Cameron Gutman 46d58e55a3 Add macro for printing FourCC values 2026-01-02 01:46:20 -06:00
Cameron Gutman be460970a8 Remove use of DMA_BUF_IOCTL_SYNC
It's only necessary on "real" DMA-BUFs, not dumb buffers.
2026-01-02 01:30:03 -06:00
Cameron Gutman d50ba06321 Implement DRM atomic renderer with overlay support
Fixes #1733
2026-01-02 01:24:35 -06:00