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Override NSApplicationUpdateCycleEnabled to fix reduced mouse polling rate
Apps built with the macOS 26+ SDK default to an event loop synchronized to the display which caps input polling rates. We have to use the plist for the opt-out, since NSApp is already set up by Qt before SDL can set this default. Fixes #2036
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@@ -8,6 +8,8 @@
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<string>Moonlight</string>
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<string>Moonlight</string>
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<key>LSSupportsGameMode</key>
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<key>LSSupportsGameMode</key>
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<true/>
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<true/>
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<key>NSApplicationUpdateCycleEnabled</key>
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<false/>
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<key>CFBundleGetInfoString</key>
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<key>CFBundleGetInfoString</key>
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<string>Stream games and other applications from another PC</string>
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<string>Stream games and other applications from another PC</string>
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<key>CFBundleIconFile</key>
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<key>CFBundleIconFile</key>
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