Fix Clazy range-loop-detach warnings

This commit is contained in:
Cameron Gutman
2026-01-26 21:00:07 -06:00
parent f5f06ae44e
commit d484ec3ac8
14 changed files with 42 additions and 35 deletions
@@ -213,7 +213,7 @@ void Pacer::handleVsync(int timeUntilNextVsyncMillis)
// frame history to drop frames only if consistently above the
// one queued frame mark.
if (m_MaxVideoFps >= m_DisplayFps) {
for (int queueHistoryEntry : m_PacingQueueHistory) {
for (int queueHistoryEntry : std::as_const(m_PacingQueueHistory)) {
if (queueHistoryEntry <= 1) {
// Be lenient as long as the queue length
// resolves before the end of frame history
@@ -360,7 +360,7 @@ void Pacer::renderFrame(AVFrame* frame)
}
else {
frameDropTarget = 0;
for (int queueHistoryEntry : m_RenderQueueHistory) {
for (int queueHistoryEntry : std::as_const(m_RenderQueueHistory)) {
if (queueHistoryEntry == 0) {
// Be lenient as long as the queue length
// resolves before the end of frame history