Fix Clazy range-loop-detach warnings

This commit is contained in:
Cameron Gutman
2026-01-26 21:00:07 -06:00
parent f5f06ae44e
commit d484ec3ac8
14 changed files with 42 additions and 35 deletions

View File

@@ -41,7 +41,7 @@ MappingManager::MappingManager()
#else
.split('\n', QString::SkipEmptyParts);
#endif
for (const QString& sdlMapping : sdlMappings) {
for (const QString& sdlMapping : std::as_const(sdlMappings)) {
SdlGamepadMapping mapping(sdlMapping);
addMapping(mapping);
}
@@ -99,7 +99,7 @@ void MappingManager::applyMappings()
}
QList<SdlGamepadMapping> mappings = m_Mappings.values();
for (const SdlGamepadMapping& mapping : mappings) {
for (const SdlGamepadMapping& mapping : std::as_const(mappings)) {
QString sdlMappingString = mapping.getSdlMappingString();
int ret = SDL_GameControllerAddMapping(qPrintable(sdlMappingString));
if (ret < 0) {