Fix Clazy range-loop-detach warnings

This commit is contained in:
Cameron Gutman
2026-01-26 21:00:07 -06:00
parent f5f06ae44e
commit d484ec3ac8
14 changed files with 42 additions and 35 deletions
+1 -1
View File
@@ -218,7 +218,7 @@ void SdlGamepadKeyNavigation::onPollingTimerFired()
}
// Handle analog sticks by polling
for (auto gc : m_Gamepads) {
for (auto gc : std::as_const(m_Gamepads)) {
short leftX = SDL_GameControllerGetAxis(gc, SDL_CONTROLLER_AXIS_LEFTX);
short leftY = SDL_GameControllerGetAxis(gc, SDL_CONTROLLER_AXIS_LEFTY);
if (SDL_GetTicks() - m_LastAxisNavigationEventTime < AXIS_NAVIGATION_REPEAT_DELAY) {