Recompile D3D11 shaders for Shader Model 5.0

We already require FL 11.0+ GPUs anyway, so compiling them for an older shader model didn't provide any benefit.
This commit is contained in:
Cameron Gutman
2025-11-24 19:02:20 -06:00
parent f0821d9543
commit d262e5d1f6
6 changed files with 5 additions and 5 deletions
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