Remove non-compliant float suffix in NV12 fragment shader

The 'f' suffix isn't supported until ESSL 3.0.
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Cameron Gutman committed 2025-12-28 22:58:21 -06:00
1 parent 31c65e0863
commit 8ee82421b3
1 file changed
+1 -1
+1 -1
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@@ -16,5 +16,5 @@ void main() {
); );
YCbCr -= offset; YCbCr -= offset;
gl_FragColor = vec4(clamp(yuvmat * YCbCr, 0.0, 1.0), 1.0f); gl_FragColor = vec4(clamp(yuvmat * YCbCr, 0.0, 1.0), 1.0);
} }