diff --git a/app/shaders/egl_nv12.frag b/app/shaders/egl_nv12.frag index 193b84d4..fe447103 100644 --- a/app/shaders/egl_nv12.frag +++ b/app/shaders/egl_nv12.frag @@ -16,5 +16,5 @@ void main() { ); YCbCr -= offset; - gl_FragColor = vec4(clamp(yuvmat * YCbCr, 0.0, 1.0), 1.0f); + gl_FragColor = vec4(clamp(yuvmat * YCbCr, 0.0, 1.0), 1.0); }