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Switch to 32-bit floating point audio
Excluding Steam Link due to CPU and API limitations
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@@ -19,6 +19,8 @@ public:
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virtual int getCapabilities();
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virtual AudioFormat getAudioBufferFormat();
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private:
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int scoreChannelLayout(const struct SoundIoChannelLayout* layout, const OPUS_MULTISTREAM_CONFIGURATION* opusConfig);
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