Create MappingManager class to handle gamepad mappings (currently only saving custom mappings)

This commit is contained in:
Cameron Gutman
2018-09-29 20:33:45 -07:00
parent 4ad27670ec
commit 6758d6c43e
4 changed files with 192 additions and 26 deletions
+4 -2
View File
@@ -107,7 +107,8 @@ SOURCES += \
gui/appmodel.cpp \
streaming/streamutils.cpp \
backend/autoupdatechecker.cpp \
path.cpp
path.cpp \
settings/mappingmanager.cpp
HEADERS += \
utils.h \
@@ -128,7 +129,8 @@ HEADERS += \
streaming/video/decoder.h \
streaming/streamutils.h \
backend/autoupdatechecker.h \
path.h
path.h \
settings/mappingmanager.h
# Platform-specific renderers and decoders
ffmpeg {