Fix broken Alt+Tab behavior on Windows

This commit is contained in:
Cameron Gutman 2018-08-20 22:48:48 -07:00
parent f9cdd49d2e
commit 0fa0ab43c9

View File

@ -608,6 +608,13 @@ bool DXVA2Renderer::initialize(SDL_Window* window, int videoFormat, int width, i
return false;
}
// For some reason, using Direct3D9Ex breaks this with multi-monitor setups.
// When focus is lost, the window is minimized then immediately restored without
// input focus. This glitches out the renderer and a bunch of other stuff.
// Direct3D9Ex itself seems to have this minimize on focus loss behavior on its
// own, so just disable SDL's handling of the focus loss event.
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
return true;
}