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David 983c65d399 Rewrote the Controller class in Swift (#216)
* Enabled Defines Modules for swift code

* Created bridge header, created swift Controller

-  Created Controller.swift
-  Created bridge header for use of objc in swift

* Finished porting Controller files to swift

* Added comments, created MoonlightUnitTest

-  Added comments for Controller.swift
-  Created MoonlightUnitTest for testing new class

* Started writing tests for ControllerUnitTests

-  General formatting
-  Wrote helper functions
-  Wrote tests for first four properties

* Finished writing Controller tests

* Removed commented out lines
2016-04-11 20:44:02 -07:00
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2015-09-30 19:18:21 -07:00
2015-01-08 11:23:38 -05:00
2016-04-09 23:12:59 -07:00

#Moonlight iOS

Now available on the App Store

Moonlight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for iOS. Moonlight iOS allows you to stream your full collection of Steam games from your powerful desktop computer to your iOS Device.

There are also versions for Android and PC.

Apple TV Note:

We currently cannot port Moonlight to Apple TV due to a limitation in the tvOS SDK that prevents Moonlight from using the APIs that would be necessary for it to work. Thank you for your interest - you can track this issue here.

Questions?

Check out our wiki.

Description
GameStream client for iOS/tvOS
Readme 252 MiB
Languages
C 84.9%
Objective-C 14.2%
C++ 0.8%
Shell 0.1%