This website requires JavaScript.
Explore
Help
Sign In
moonlight-stream
/
moonlight-ios
Watch
1
Star
0
Fork
0
You've already forked moonlight-ios
mirror of
https://github.com/moonlight-stream/moonlight-ios.git
synced
2026-02-16 10:31:02 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
2fbc67ef00cf92cd2e6290ca04a742592c209bfd
moonlight-ios
/
Limelight
/
Input
History
Cameron Gutman
7b3d099449
Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.
2016-05-22 17:11:30 -05:00
..
Controller.swift
Rewrote the Controller class in Swift (
#216
)
2016-04-11 20:44:02 -07:00
ControllerSupport.h
Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.
2016-05-22 17:11:30 -05:00
ControllerSupport.m
Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.
2016-05-22 17:11:30 -05:00
Moonlight-Bridging-Header.h
Rewrote the Controller class in Swift (
#216
)
2016-04-11 20:44:02 -07:00
OnScreenControls.h
now use custom edge swipe detection
2015-05-29 00:46:43 -07:00
OnScreenControls.m
Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.
2016-05-22 17:11:30 -05:00
StreamView.h
now use custom edge swipe detection
2015-05-29 00:46:43 -07:00
StreamView.m
Tweaks to dragging behavior to match Moonlight Android
2016-05-08 15:09:43 -04:00