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2d8d17616008b7c75a6ba552997d0caa6f6187f9
Reference frame invalidation seems to trigger a renderer hang on tvOS 14.5 in my testing. Since we don't have RFI to bias us toward H.264, let's use HEVC all the time now. This may change again if the RFI issues are sorted out (perhaps we need to implement blocking waits for invalidated frames?)
Moonlight iOS/tvOS
Moonlight for iOS/tvOS is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for iOS and tvOS. Moonlight for iOS/tvOS allows you to stream your full collection of Steam games from your powerful desktop computer to your iOS device or Apple TV.
Moonlight also has a PC client and Android client.
Check out the Moonlight wiki for more detailed project information, setup guide, or troubleshooting steps.
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