2020-09-17 20:32:41 -05:00

32 lines
1.1 KiB
Objective-C

//
// Controller.h
// Moonlight
//
// Created by Cameron Gutman on 2/11/19.
// Copyright © 2019 Moonlight Game Streaming Project. All rights reserved.
//
#import "HapticContext.h"
@import GameController;
@import CoreHaptics;
@interface Controller : NSObject
@property (nullable, nonatomic, retain) GCController* gamepad;
@property (nonatomic) int playerIndex;
@property (nonatomic) int lastButtonFlags;
@property (nonatomic) int emulatingButtonFlags;
@property (nonatomic) int supportedEmulationFlags;
@property (nonatomic) unsigned char lastLeftTrigger;
@property (nonatomic) unsigned char lastRightTrigger;
@property (nonatomic) short lastLeftStickX;
@property (nonatomic) short lastLeftStickY;
@property (nonatomic) short lastRightStickX;
@property (nonatomic) short lastRightStickY;
@property (nonatomic) HapticContext* _Nullable lowFreqMotor;
@property (nonatomic) HapticContext* _Nullable highFreqMotor;
@end