moonlight-ios/Limelight/Input/OnScreenControls.h
2022-07-21 20:54:57 -05:00

37 lines
1.0 KiB
Objective-C

//
// OnScreenControls.h
// Moonlight
//
// Created by Diego Waxemberg on 12/28/14.
// Copyright (c) 2014 Moonlight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@class ControllerSupport;
@class StreamConfiguration;
@interface OnScreenControls : NSObject
typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
OnScreenControlsLevelOff,
OnScreenControlsLevelAuto,
OnScreenControlsLevelSimple,
OnScreenControlsLevelFull,
// Internal levels selected by ControllerSupport
OnScreenControlsLevelAutoGCGamepad,
OnScreenControlsLevelAutoGCExtendedGamepad,
OnScreenControlsLevelAutoGCExtendedGamepadWithStickButtons
};
- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport streamConfig:(StreamConfiguration*)streamConfig;
- (BOOL) handleTouchDownEvent:(NSSet*)touches;
- (BOOL) handleTouchUpEvent:(NSSet*)touches;
- (BOOL) handleTouchMovedEvent:(NSSet*)touches;
- (void) setLevel:(OnScreenControlsLevel)level;
- (OnScreenControlsLevel) getLevel;
- (void) show;
@end