// // OnScreenControls.h // Moonlight // // Created by Diego Waxemberg on 12/28/14. // Copyright (c) 2014 Moonlight Stream. All rights reserved. // #import @class ControllerSupport; @class StreamConfiguration; @interface OnScreenControls : NSObject typedef NS_ENUM(NSInteger, OnScreenControlsLevel) { OnScreenControlsLevelOff, OnScreenControlsLevelAuto, OnScreenControlsLevelSimple, OnScreenControlsLevelFull, // Internal levels selected by ControllerSupport OnScreenControlsLevelAutoGCGamepad, OnScreenControlsLevelAutoGCExtendedGamepad, OnScreenControlsLevelAutoGCExtendedGamepadWithStickButtons }; - (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport streamConfig:(StreamConfiguration*)streamConfig; - (BOOL) handleTouchDownEvent:(NSSet*)touches; - (BOOL) handleTouchUpEvent:(NSSet*)touches; - (BOOL) handleTouchMovedEvent:(NSSet*)touches; - (void) setLevel:(OnScreenControlsLevel)level; - (OnScreenControlsLevel) getLevel; - (void) show; @end