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@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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software and other kinds of works.
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The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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share and change all versions of a program--to make sure it remains free
|
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software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you
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certain responsibilities if you distribute copies of the software, or if
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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Some devices are designed to deny users access to install or run
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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infringement under applicable copyright law, except executing it on a
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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The "Corresponding Source" for a work in object code form means all
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The Corresponding Source need not include anything that users
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The Corresponding Source for a work in source code form is that
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same work.
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All rights granted under this License are granted for the term of
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You may make, run and propagate covered works that you do not
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Conveying under any other circumstances is permitted solely under
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No covered work shall be deemed part of an effective technological
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similar laws prohibiting or restricting circumvention of such
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When you convey a covered work, you waive any legal power to forbid
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4. Conveying Verbatim Copies.
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You may convey verbatim copies of the Program's source code as you
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||||
receive it, in any medium, provided that you conspicuously and
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keep intact all notices stating that this License and any
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|
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keep intact all notices of the absence of any warranty; and give all
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You may charge any price or no price for each copy that you convey,
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5. Conveying Modified Source Versions.
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||||
You may convey a work based on the Program, or the modifications to
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produce it from the Program, in the form of source code under the
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||||
a) The work must carry prominent notices stating that you modified
|
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it, and giving a relevant date.
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|
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|
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released under this License and any conditions added under section
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||||
c) You must license the entire work, as a whole, under this
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|
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|
||||
permission to license the work in any other way, but it does not
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||||
invalidate such permission if you have separately received it.
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|
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d) If the work has interactive user interfaces, each must display
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Appropriate Legal Notices; however, if the Program has interactive
|
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work need not make them do so.
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A compilation of a covered work with other separate and independent
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and which are not combined with it such as to form a larger program,
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in or on a volume of a storage or distribution medium, is called an
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|
||||
used to limit the access or legal rights of the compilation's users
|
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|
||||
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|
||||
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||||
|
||||
6. Conveying Non-Source Forms.
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||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
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|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
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|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
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|
||||
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|
||||
customarily used for software interchange.
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|
||||
b) Convey the object code in, or embodied in, a physical product
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||||
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|
||||
written offer, valid for at least three years and valid for as
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
more than your reasonable cost of physically performing this
|
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conveying of source, or (2) access to copy the
|
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|
||||
c) Convey individual copies of the object code with a copy of the
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alternative is allowed only occasionally and noncommercially, and
|
||||
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||||
with subsection 6b.
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|
||||
d) Convey the object code by offering access from a designated
|
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|
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|
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|
||||
copy the object code is a network server, the Corresponding Source
|
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may be on a different server (operated by you or a third party)
|
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|
||||
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|
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|
||||
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|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
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||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
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||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
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|
||||
typical or common use of that class of product, regardless of the status
|
||||
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|
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actually uses, or expects or is expected to use, the product. A product
|
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is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
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|
||||
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|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
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|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
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|
||||
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|
||||
under those permissions, but the entire Program remains governed by
|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
removal in certain cases when you modify the work.) You may place
|
||||
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|
||||
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|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
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|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
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||||
|
||||
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|
||||
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|
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|
||||
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|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6250" systemVersion="14A388a" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6254" systemVersion="14C81f" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
|
||||
<dependencies>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6244"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6247"/>
|
||||
</dependencies>
|
||||
<objects>
|
||||
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner"/>
|
||||
@@ -13,26 +13,22 @@
|
||||
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2014 Limelight Stream. All rights reserved." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
|
||||
<rect key="frame" x="22" y="439" width="437" height="21"/>
|
||||
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||
<color key="textColor" red="0.6705882352941176" green="0.83137254901960789" blue="0.086274509803921567" alpha="1" colorSpace="calibratedRGB"/>
|
||||
<color key="textColor" red="0.070588235294117646" green="0.45490196078431372" blue="0.074509803921568626" alpha="1" colorSpace="calibratedRGB"/>
|
||||
<nil key="highlightedColor"/>
|
||||
<variation key="widthClass=compact">
|
||||
<fontDescription key="fontDescription" type="system" pointSize="11"/>
|
||||
</variation>
|
||||
</label>
|
||||
<imageView userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="store_icon_1024x1024" translatesAutoresizingMaskIntoConstraints="NO" id="tIx-KE-YER">
|
||||
<rect key="frame" x="127" y="126" width="227" height="227"/>
|
||||
<constraints>
|
||||
<constraint firstAttribute="width" constant="227" id="EI7-Sf-3cH"/>
|
||||
<constraint firstAttribute="height" constant="227" id="b0G-y9-aP0"/>
|
||||
</constraints>
|
||||
<imageView userInteractionEnabled="NO" contentMode="scaleToFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="Limelight Flat Design Banner" translatesAutoresizingMaskIntoConstraints="NO" id="lr8-1h-ydW">
|
||||
<rect key="frame" x="-8" y="115" width="496" height="251"/>
|
||||
</imageView>
|
||||
</subviews>
|
||||
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
|
||||
<constraints>
|
||||
<constraint firstItem="tIx-KE-YER" firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="GN9-Xb-RLD"/>
|
||||
<constraint firstAttribute="centerY" secondItem="lr8-1h-ydW" secondAttribute="centerY" id="C8A-9E-cM6"/>
|
||||
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Gnz-uJ-CDw"/>
|
||||
<constraint firstAttribute="centerX" secondItem="lr8-1h-ydW" secondAttribute="centerX" id="WCv-Cd-TyR"/>
|
||||
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9"/>
|
||||
<constraint firstAttribute="centerY" secondItem="tIx-KE-YER" secondAttribute="centerY" constant="0.5" id="trN-ZP-0Hg"/>
|
||||
</constraints>
|
||||
<nil key="simulatedStatusBarMetrics"/>
|
||||
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics"/>
|
||||
@@ -40,6 +36,6 @@
|
||||
</view>
|
||||
</objects>
|
||||
<resources>
|
||||
<image name="store_icon_1024x1024" width="1024" height="1024"/>
|
||||
<image name="Limelight Flat Design Banner" width="496" height="251"/>
|
||||
</resources>
|
||||
</document>
|
||||
|
||||
@@ -8,6 +8,13 @@
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
98A03B4D19F352EB00861ACA /* liblimelight-common.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 98A03B4A19F3514B00861ACA /* liblimelight-common.a */; };
|
||||
9E5D600B1A5A5A3900689918 /* Apache License.txt in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D5FF81A5A5A3900689918 /* Apache License.txt */; };
|
||||
9E5D600C1A5A5A3900689918 /* Roboto-Black.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D5FF91A5A5A3900689918 /* Roboto-Black.ttf */; };
|
||||
9E5D600E1A5A5A3900689918 /* Roboto-Bold.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D5FFB1A5A5A3900689918 /* Roboto-Bold.ttf */; };
|
||||
9E5D60111A5A5A3900689918 /* Roboto-Light.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D5FFE1A5A5A3900689918 /* Roboto-Light.ttf */; };
|
||||
9E5D60131A5A5A3900689918 /* Roboto-Medium.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D60001A5A5A3900689918 /* Roboto-Medium.ttf */; };
|
||||
9E5D60151A5A5A3900689918 /* Roboto-Regular.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D60021A5A5A3900689918 /* Roboto-Regular.ttf */; };
|
||||
9E5D60161A5A5A3900689918 /* Roboto-Thin.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D60031A5A5A3900689918 /* Roboto-Thin.ttf */; };
|
||||
FB290CF219B2C406004C83CF /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FB290CF119B2C406004C83CF /* Foundation.framework */; };
|
||||
FB290CF419B2C406004C83CF /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FB290CF319B2C406004C83CF /* CoreGraphics.framework */; };
|
||||
FB290CF619B2C406004C83CF /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FB290CF519B2C406004C83CF /* UIKit.framework */; };
|
||||
@@ -88,6 +95,13 @@
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
98A03B4519F3514B00861ACA /* limelight-common.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = "limelight-common.xcodeproj"; path = "limelight-common-c/limelight-common.xcodeproj"; sourceTree = "<group>"; };
|
||||
9E5D5FF81A5A5A3900689918 /* Apache License.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; path = "Apache License.txt"; sourceTree = "<group>"; };
|
||||
9E5D5FF91A5A5A3900689918 /* Roboto-Black.ttf */ = {isa = PBXFileReference; lastKnownFileType = file; path = "Roboto-Black.ttf"; sourceTree = "<group>"; };
|
||||
9E5D5FFB1A5A5A3900689918 /* Roboto-Bold.ttf */ = {isa = PBXFileReference; lastKnownFileType = file; path = "Roboto-Bold.ttf"; sourceTree = "<group>"; };
|
||||
9E5D5FFE1A5A5A3900689918 /* Roboto-Light.ttf */ = {isa = PBXFileReference; lastKnownFileType = file; path = "Roboto-Light.ttf"; sourceTree = "<group>"; };
|
||||
9E5D60001A5A5A3900689918 /* Roboto-Medium.ttf */ = {isa = PBXFileReference; lastKnownFileType = file; path = "Roboto-Medium.ttf"; sourceTree = "<group>"; };
|
||||
9E5D60021A5A5A3900689918 /* Roboto-Regular.ttf */ = {isa = PBXFileReference; lastKnownFileType = file; path = "Roboto-Regular.ttf"; sourceTree = "<group>"; };
|
||||
9E5D60031A5A5A3900689918 /* Roboto-Thin.ttf */ = {isa = PBXFileReference; lastKnownFileType = file; path = "Roboto-Thin.ttf"; sourceTree = "<group>"; };
|
||||
FB290CEE19B2C406004C83CF /* Limelight.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Limelight.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
FB290CF119B2C406004C83CF /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
|
||||
FB290CF319B2C406004C83CF /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
|
||||
@@ -120,6 +134,7 @@
|
||||
FB4679001A57048000377732 /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = System/Library/Frameworks/CoreFoundation.framework; sourceTree = SDKROOT; };
|
||||
FB6549541A57907E001C8F39 /* DiscoveryWorker.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DiscoveryWorker.h; sourceTree = "<group>"; };
|
||||
FB6549551A57907E001C8F39 /* DiscoveryWorker.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = DiscoveryWorker.m; sourceTree = "<group>"; };
|
||||
FB6549621A60B4A9001C8F39 /* Limelight 0.3.1.xcdatamodel */ = {isa = PBXFileReference; lastKnownFileType = wrapper.xcdatamodel; path = "Limelight 0.3.1.xcdatamodel"; sourceTree = "<group>"; };
|
||||
FB7E794319C8B71B00A15F68 /* libiconv.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libiconv.dylib; path = usr/lib/libiconv.dylib; sourceTree = SDKROOT; };
|
||||
FB89460519F646E200339C8A /* CryptoManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CryptoManager.h; sourceTree = "<group>"; };
|
||||
FB89460619F646E200339C8A /* CryptoManager.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = CryptoManager.m; sourceTree = "<group>"; };
|
||||
@@ -295,6 +310,28 @@
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
9E5D5FF61A5A5A3900689918 /* Font */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
9E5D5FF71A5A5A3900689918 /* Roboto */,
|
||||
);
|
||||
path = Font;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
9E5D5FF71A5A5A3900689918 /* Roboto */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
9E5D5FF81A5A5A3900689918 /* Apache License.txt */,
|
||||
9E5D5FF91A5A5A3900689918 /* Roboto-Black.ttf */,
|
||||
9E5D5FFB1A5A5A3900689918 /* Roboto-Bold.ttf */,
|
||||
9E5D5FFE1A5A5A3900689918 /* Roboto-Light.ttf */,
|
||||
9E5D60001A5A5A3900689918 /* Roboto-Medium.ttf */,
|
||||
9E5D60021A5A5A3900689918 /* Roboto-Regular.ttf */,
|
||||
9E5D60031A5A5A3900689918 /* Roboto-Thin.ttf */,
|
||||
);
|
||||
path = Roboto;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
FB290CE519B2C406004C83CF = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -336,6 +373,7 @@
|
||||
FB290CF919B2C406004C83CF /* Limelight */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
9E5D5FF61A5A5A3900689918 /* Font */,
|
||||
FB89460419F646E200339C8A /* Crypto */,
|
||||
FB89460919F646E200339C8A /* Input */,
|
||||
FB89460E19F646E200339C8A /* Network */,
|
||||
@@ -346,15 +384,15 @@
|
||||
FB290CFA19B2C406004C83CF /* Supporting Files */,
|
||||
FB290D0219B2C406004C83CF /* AppDelegate.h */,
|
||||
FB290D0319B2C406004C83CF /* AppDelegate.m */,
|
||||
FBDE86DE19F7A837001C18A8 /* UIComputerView.h */,
|
||||
FBDE86DF19F7A837001C18A8 /* UIComputerView.m */,
|
||||
FBDE86E419F82297001C18A8 /* UIAppView.h */,
|
||||
FBDE86E519F82297001C18A8 /* UIAppView.m */,
|
||||
FB290E7819B37D81004C83CF /* iPad.storyboard */,
|
||||
FB290E7A19B38036004C83CF /* iPhone.storyboard */,
|
||||
FB89463719F6473800339C8A /* Launch Screen.xib */,
|
||||
FB290D0819B2C406004C83CF /* Images.xcassets */,
|
||||
FB290D0519B2C406004C83CF /* Limelight.xcdatamodeld */,
|
||||
FBDE86DE19F7A837001C18A8 /* UIComputerView.h */,
|
||||
FBDE86DF19F7A837001C18A8 /* UIComputerView.m */,
|
||||
FBDE86E419F82297001C18A8 /* UIAppView.h */,
|
||||
FBDE86E519F82297001C18A8 /* UIAppView.m */,
|
||||
);
|
||||
path = Limelight;
|
||||
sourceTree = "<group>";
|
||||
@@ -744,10 +782,17 @@
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
FB290E7919B37D81004C83CF /* iPad.storyboard in Resources */,
|
||||
9E5D60161A5A5A3900689918 /* Roboto-Thin.ttf in Resources */,
|
||||
9E5D60151A5A5A3900689918 /* Roboto-Regular.ttf in Resources */,
|
||||
9E5D600B1A5A5A3900689918 /* Apache License.txt in Resources */,
|
||||
9E5D60111A5A5A3900689918 /* Roboto-Light.ttf in Resources */,
|
||||
FB290CFE19B2C406004C83CF /* InfoPlist.strings in Resources */,
|
||||
FB290E7B19B38036004C83CF /* iPhone.storyboard in Resources */,
|
||||
9E5D600C1A5A5A3900689918 /* Roboto-Black.ttf in Resources */,
|
||||
9E5D600E1A5A5A3900689918 /* Roboto-Bold.ttf in Resources */,
|
||||
FB290D0919B2C406004C83CF /* Images.xcassets in Resources */,
|
||||
FB89463819F6473800339C8A /* Launch Screen.xib in Resources */,
|
||||
9E5D60131A5A5A3900689918 /* Roboto-Medium.ttf in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@@ -1049,10 +1094,11 @@
|
||||
FB290D0519B2C406004C83CF /* Limelight.xcdatamodeld */ = {
|
||||
isa = XCVersionGroup;
|
||||
children = (
|
||||
FB6549621A60B4A9001C8F39 /* Limelight 0.3.1.xcdatamodel */,
|
||||
FB4678F21A51BDCB00377732 /* Limelight 0.3.0.xcdatamodel */,
|
||||
FB290D0619B2C406004C83CF /* Limelight.xcdatamodel */,
|
||||
);
|
||||
currentVersion = FB4678F21A51BDCB00377732 /* Limelight 0.3.0.xcdatamodel */;
|
||||
currentVersion = FB6549621A60B4A9001C8F39 /* Limelight 0.3.1.xcdatamodel */;
|
||||
path = Limelight.xcdatamodeld;
|
||||
sourceTree = "<group>";
|
||||
versionGroupType = wrapper.xcdatamodel;
|
||||
|
||||
@@ -18,6 +18,34 @@ static NSOperationQueue* mainQueue;
|
||||
|
||||
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
|
||||
{
|
||||
[[UILabel appearance] setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]];
|
||||
[[UIButton appearance].titleLabel setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]];
|
||||
|
||||
|
||||
// Generate selected segment background image
|
||||
CGSize borderImageSize = CGSizeMake(1.f, 100.f);
|
||||
|
||||
UIGraphicsBeginImageContext(borderImageSize);
|
||||
CGContextRef context = UIGraphicsGetCurrentContext();
|
||||
|
||||
CGContextSetStrokeColorWithColor(context, [UIColor whiteColor].CGColor);
|
||||
CGContextFillRect(context, CGRectMake(0.f, borderImageSize.height * 0.8, borderImageSize.width, borderImageSize.height));
|
||||
|
||||
UIImage *selectedSegmentBG = UIGraphicsGetImageFromCurrentImageContext();
|
||||
UIGraphicsEndImageContext();
|
||||
|
||||
// Clear default border and background color
|
||||
[[UISegmentedControl appearance] setBackgroundImage:[[UIImage alloc] init] forState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
|
||||
[[UISegmentedControl appearance] setDividerImage:[[UIImage alloc] init] forLeftSegmentState:UIControlStateNormal rightSegmentState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
|
||||
|
||||
// Set selected segment background image
|
||||
[[UISegmentedControl appearance] setBackgroundImage:[selectedSegmentBG imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate] forState:UIControlStateSelected barMetrics:UIBarMetricsDefault];
|
||||
|
||||
// Change font on UISegmentedControl
|
||||
[[UISegmentedControl appearance] setTitleTextAttributes:[NSDictionary dictionaryWithObjectsAndKeys:
|
||||
[UIColor whiteColor], NSForegroundColorAttributeName,
|
||||
[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]], NSFontAttributeName, nil] forState:UIControlStateNormal];
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
||||
@@ -86,7 +86,7 @@ static NSData* p12 = nil;
|
||||
BIO_free(bio);
|
||||
|
||||
if (!x509) {
|
||||
fprintf(stderr, "unable to parse certificate in memory\n");
|
||||
NSLog(@"ERROR: unable to parse certificate in memory");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -115,7 +115,7 @@ static NSData* p12 = nil;
|
||||
BIO_free(bio);
|
||||
|
||||
if (!pkey) {
|
||||
fprintf(stderr, "unable to parse private key in memory\n");
|
||||
NSLog(@"ERROR: unable to parse private key in memory!");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -195,28 +195,32 @@ static NSData* p12 = nil;
|
||||
x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL);
|
||||
|
||||
if (!x509) {
|
||||
fprintf(stderr, "unable to parse certificate in memory\n");
|
||||
NSLog(@"ERROR: unable to parse certificate in memory!");
|
||||
return NULL;
|
||||
}
|
||||
return [NSData dataWithBytes:x509->signature->data length:x509->signature->length];
|
||||
}
|
||||
|
||||
+ (void) generateKeyPairUsingSSl {
|
||||
if (![CryptoManager keyPairExists]) {
|
||||
|
||||
NSLog(@"Generating Certificate... ");
|
||||
CertKeyPair certKeyPair = generateCertKeyPair();
|
||||
|
||||
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
|
||||
NSString* documentsDirectory = [paths objectAtIndex:0];
|
||||
NSString* certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"];
|
||||
NSString* keyPairFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"];
|
||||
NSString* p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"];
|
||||
|
||||
//NSLog(@"Writing cert and key to: \n%@\n%@", certFile, keyPairFile);
|
||||
saveCertKeyPair([certFile UTF8String], [p12File UTF8String], [keyPairFile UTF8String], certKeyPair);
|
||||
freeCertKeyPair(certKeyPair);
|
||||
}
|
||||
static dispatch_once_t pred;
|
||||
dispatch_once(&pred, ^{
|
||||
if (![CryptoManager keyPairExists]) {
|
||||
|
||||
NSLog(@"Generating Certificate... ");
|
||||
CertKeyPair certKeyPair = generateCertKeyPair();
|
||||
|
||||
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
|
||||
NSString* documentsDirectory = [paths objectAtIndex:0];
|
||||
NSString* certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"];
|
||||
NSString* keyPairFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"];
|
||||
NSString* p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"];
|
||||
|
||||
//NSLog(@"Writing cert and key to: \n%@\n%@", certFile, keyPairFile);
|
||||
saveCertKeyPair([certFile UTF8String], [p12File UTF8String], [keyPairFile UTF8String], certKeyPair);
|
||||
freeCertKeyPair(certKeyPair);
|
||||
NSLog(@"Certificate created");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
+ (NSString*) getUniqueID {
|
||||
|
||||
@@ -19,7 +19,8 @@
|
||||
- (void) saveSettingsWithBitrate:(NSInteger)bitrate framerate:(NSInteger)framerate height:(NSInteger)height width:(NSInteger)width onscreenControls:(NSInteger)onscreenControls {
|
||||
Settings* settingsToSave = [self retrieveSettings];
|
||||
settingsToSave.framerate = [NSNumber numberWithInteger:framerate];
|
||||
settingsToSave.bitrate = [NSNumber numberWithInteger:bitrate];
|
||||
// Bitrate is persisted in kbps
|
||||
settingsToSave.bitrate = [NSNumber numberWithInteger:bitrate * 1000];
|
||||
settingsToSave.height = [NSNumber numberWithInteger:height];
|
||||
settingsToSave.width = [NSNumber numberWithInteger:width];
|
||||
settingsToSave.onscreenControls = [NSNumber numberWithInteger:onscreenControls];
|
||||
|
||||
@@ -0,0 +1,203 @@
|
||||
Font data copyright Google 2012
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
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||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
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||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
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|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
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||||
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||||
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|
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|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
@@ -1,68 +1,80 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "app_icon_58x58_2x-1.png",
|
||||
"scale" : "2x"
|
||||
"scale" : "2x",
|
||||
"filename" : "Icon-Small@2x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "3x",
|
||||
"filename" : "Icon-Small@3x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "app_icon_80x80_2x.png",
|
||||
"scale" : "2x"
|
||||
"scale" : "2x",
|
||||
"filename" : "Icon-40@2x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "3x",
|
||||
"filename" : "Icon-40@3x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "app_icon_120x120_2x.png",
|
||||
"scale" : "2x"
|
||||
"scale" : "2x",
|
||||
"filename" : "Icon-60@2x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "app_icon_180x180_3x.png",
|
||||
"scale" : "3x"
|
||||
"scale" : "3x",
|
||||
"filename" : "Icon-60@3x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "app_icon_29x29_1x.png",
|
||||
"scale" : "1x"
|
||||
"scale" : "1x",
|
||||
"filename" : "Icon-Small.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "app_icon_58x58_2x.png",
|
||||
"scale" : "2x"
|
||||
"scale" : "2x",
|
||||
"filename" : "Icon-Small@2x.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "app_icon_40x40_1x.png",
|
||||
"scale" : "1x"
|
||||
"scale" : "1x",
|
||||
"filename" : "Icon-40.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "app_icon_80x80_2x-1.png",
|
||||
"scale" : "2x"
|
||||
"scale" : "2x",
|
||||
"filename" : "Icon-40@2x.png"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "app_icon_76x76_1x.png",
|
||||
"scale" : "1x"
|
||||
"size" : "76x76",
|
||||
"scale" : "1x",
|
||||
"filename" : "Icon-76.png"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "app_icon_152x152_2x.png",
|
||||
"scale" : "2x"
|
||||
"size" : "76x76",
|
||||
"scale" : "2x",
|
||||
"filename" : "Icon-76@2x.png"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
"author" : "makeappicon"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 9.3 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 8.7 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 6.4 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 32 KiB |
|
Before Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 7.1 KiB |
|
Before Width: | Height: | Size: 7.1 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 60 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 60 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 60 KiB |
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x",
|
||||
"filename" : "L3.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x",
|
||||
"filename" : "L3-1.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x",
|
||||
"filename" : "L3-2.png"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 77 KiB |
|
After Width: | Height: | Size: 77 KiB |
|
After Width: | Height: | Size: 77 KiB |
@@ -2,12 +2,12 @@
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x",
|
||||
"filename" : "store_icon_1024x1024.png"
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
"scale" : "2x",
|
||||
"filename" : "Limelight Flat Design Banner.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
|
After Width: | Height: | Size: 138 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 60 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 60 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 60 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 68 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 68 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 68 KiB |
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x",
|
||||
"filename" : "R3.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x",
|
||||
"filename" : "R3-1.png"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x",
|
||||
"filename" : "R3-2.png"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 91 KiB |
|
After Width: | Height: | Size: 91 KiB |
|
After Width: | Height: | Size: 91 KiB |
|
Before Width: | Height: | Size: 627 KiB |
@@ -8,12 +8,27 @@
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@class OnScreenControls;
|
||||
|
||||
@interface ControllerSupport : NSObject
|
||||
|
||||
-(id) init;
|
||||
|
||||
-(void) initAutoOnScreenControlMode:(OnScreenControls*)osc;
|
||||
-(void) cleanup;
|
||||
|
||||
-(void) updateLeftStick:(short)x y:(short)y;
|
||||
-(void) updateRightStick:(short)x y:(short)y;
|
||||
|
||||
-(void) updateLeftTrigger:(char)left;
|
||||
-(void) updateRightTrigger:(char)right;
|
||||
-(void) updateTriggers:(char)left right:(char)right;
|
||||
|
||||
-(void) updateButtonFlags:(int)flags;
|
||||
-(void) setButtonFlag:(int)flags;
|
||||
-(void) clearButtonFlag:(int)flags;
|
||||
|
||||
-(void) updateFinished;
|
||||
|
||||
@property (nonatomic, strong) id connectObserver;
|
||||
@property (nonatomic, strong) id disconnectObserver;
|
||||
|
||||
|
||||
@@ -7,19 +7,166 @@
|
||||
//
|
||||
|
||||
#import "ControllerSupport.h"
|
||||
#import "OnScreenControls.h"
|
||||
#include "Limelight.h"
|
||||
|
||||
@import GameController;
|
||||
|
||||
@implementation ControllerSupport
|
||||
@implementation ControllerSupport {
|
||||
NSLock *_controllerValueLock;
|
||||
NSLock *_controllerStreamLock;
|
||||
|
||||
OnScreenControls *_osc;
|
||||
|
||||
int _lastButtonFlags;
|
||||
char _lastLeftTrigger, _lastRightTrigger;
|
||||
short _lastLeftStickX, _lastLeftStickY;
|
||||
short _lastRightStickX, _lastRightStickY;
|
||||
|
||||
#define EMULATING_SELECT 0x1
|
||||
#define EMULATING_SPECIAL 0x2
|
||||
int _emulatingButtonFlags;
|
||||
}
|
||||
|
||||
// UPDATE_BUTTON(flag, pressed)
|
||||
#define UPDATE_BUTTON(x, y) (buttonFlags = \
|
||||
(y) ? (buttonFlags | (x)) : (buttonFlags & ~(x)))
|
||||
// UPDATE_BUTTON_FLAG(flag, pressed)
|
||||
#define UPDATE_BUTTON_FLAG(x, y) \
|
||||
((y) ? [self setButtonFlag:x] : [self clearButtonFlag:x])
|
||||
|
||||
static NSLock *controllerStreamLock;
|
||||
-(void) updateLeftStick:(short)x y:(short)y
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastLeftStickX = x;
|
||||
_lastLeftStickY = y;
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
+(void) registerControllerCallbacks
|
||||
-(void) updateRightStick:(short)x y:(short)y
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastRightStickX = x;
|
||||
_lastRightStickY = y;
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) updateLeftTrigger:(char)left
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastLeftTrigger = left;
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) updateRightTrigger:(char)right
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastRightTrigger = right;
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) updateTriggers:(char)left right:(char)right
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastLeftTrigger = left;
|
||||
_lastRightTrigger = right;
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) handleSpecialCombosReleased:(int)releasedButtons
|
||||
{
|
||||
if ((_emulatingButtonFlags & EMULATING_SELECT) &&
|
||||
((releasedButtons & LB_FLAG) || (releasedButtons & PLAY_FLAG))) {
|
||||
_lastButtonFlags &= ~BACK_FLAG;
|
||||
_emulatingButtonFlags &= ~EMULATING_SELECT;
|
||||
}
|
||||
if ((_emulatingButtonFlags & EMULATING_SPECIAL) &&
|
||||
((releasedButtons & RB_FLAG) || (releasedButtons & PLAY_FLAG) ||
|
||||
(releasedButtons & BACK_FLAG))) {
|
||||
_lastButtonFlags &= ~SPECIAL_FLAG;
|
||||
_emulatingButtonFlags &= ~EMULATING_SPECIAL;
|
||||
}
|
||||
}
|
||||
|
||||
-(void) handleSpecialCombosPressed:(int)pressedButtons
|
||||
{
|
||||
// Special button combos for select and special
|
||||
if (_lastButtonFlags & PLAY_FLAG) {
|
||||
// If LB and start are down, trigger select
|
||||
if (_lastButtonFlags & LB_FLAG) {
|
||||
_lastButtonFlags |= BACK_FLAG;
|
||||
_lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | LB_FLAG));
|
||||
_emulatingButtonFlags |= EMULATING_SELECT;
|
||||
}
|
||||
// If (RB or select) and start are down, trigger special
|
||||
else if ((_lastButtonFlags & RB_FLAG) || (_lastButtonFlags & BACK_FLAG)) {
|
||||
_lastButtonFlags |= SPECIAL_FLAG;
|
||||
_lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | RB_FLAG | BACK_FLAG));
|
||||
_emulatingButtonFlags |= EMULATING_SPECIAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
-(void) updateButtonFlags:(int)flags
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
int releasedButtons = (_lastButtonFlags ^ flags) & ~flags;
|
||||
int pressedButtons = (_lastButtonFlags ^ flags) & flags;
|
||||
|
||||
_lastButtonFlags = flags;
|
||||
|
||||
// This must be called before handleSpecialCombosPressed
|
||||
// because we clear the original button flags there
|
||||
[self handleSpecialCombosReleased: releasedButtons];
|
||||
|
||||
[self handleSpecialCombosPressed: pressedButtons];
|
||||
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) setButtonFlag:(int)flags
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastButtonFlags |= flags;
|
||||
[self handleSpecialCombosPressed: flags];
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) clearButtonFlag:(int)flags
|
||||
{
|
||||
[_controllerValueLock lock];
|
||||
_lastButtonFlags &= ~flags;
|
||||
[self handleSpecialCombosReleased: flags];
|
||||
[_controllerValueLock unlock];
|
||||
}
|
||||
|
||||
-(void) updateFinished
|
||||
{
|
||||
[_controllerStreamLock lock];
|
||||
[_controllerValueLock lock];
|
||||
|
||||
LiSendControllerEvent(_lastButtonFlags, _lastLeftTrigger, _lastRightTrigger, _lastLeftStickX, _lastLeftStickY, _lastRightStickX, _lastRightStickY);
|
||||
|
||||
[_controllerValueLock unlock];
|
||||
[_controllerStreamLock unlock];
|
||||
}
|
||||
|
||||
-(void) unregisterControllerCallbacks
|
||||
{
|
||||
for (int i = 0; i < [[GCController controllers] count]; i++) {
|
||||
GCController *controller = [GCController controllers][i];
|
||||
|
||||
if (controller != NULL) {
|
||||
controller.controllerPausedHandler = NULL;
|
||||
|
||||
if (controller.extendedGamepad != NULL) {
|
||||
controller.extendedGamepad.valueChangedHandler = NULL;
|
||||
}
|
||||
else if (controller.gamepad != NULL) {
|
||||
controller.gamepad.valueChangedHandler = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
-(void) registerControllerCallbacks
|
||||
{
|
||||
for (int i = 0; i < [[GCController controllers] count]; i++) {
|
||||
GCController *controller = [GCController controllers][i];
|
||||
@@ -27,37 +174,34 @@ static NSLock *controllerStreamLock;
|
||||
if (controller != NULL) {
|
||||
NSLog(@"Controller connected!");
|
||||
controller.controllerPausedHandler = ^(GCController *controller) {
|
||||
// We call LiSendControllerEvent while holding a lock to prevent
|
||||
// multiple simultaneous calls since this function isn't thread safe.
|
||||
[controllerStreamLock lock];
|
||||
LiSendControllerEvent(PLAY_FLAG, 0, 0, 0, 0, 0, 0);
|
||||
[self setButtonFlag:PLAY_FLAG];
|
||||
[self updateFinished];
|
||||
|
||||
// Pause for 100 ms
|
||||
usleep(100 * 1000);
|
||||
|
||||
LiSendControllerEvent(0, 0, 0, 0, 0, 0, 0);
|
||||
[controllerStreamLock unlock];
|
||||
[self clearButtonFlag:PLAY_FLAG];
|
||||
[self updateFinished];
|
||||
};
|
||||
|
||||
if (controller.extendedGamepad != NULL) {
|
||||
controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) {
|
||||
short buttonFlags = 0;
|
||||
short leftStickX, leftStickY;
|
||||
short rightStickX, rightStickY;
|
||||
char leftTrigger, rightTrigger;
|
||||
|
||||
UPDATE_BUTTON(A_FLAG, gamepad.buttonA.pressed);
|
||||
UPDATE_BUTTON(B_FLAG, gamepad.buttonB.pressed);
|
||||
UPDATE_BUTTON(X_FLAG, gamepad.buttonX.pressed);
|
||||
UPDATE_BUTTON(Y_FLAG, gamepad.buttonY.pressed);
|
||||
UPDATE_BUTTON_FLAG(A_FLAG, gamepad.buttonA.pressed);
|
||||
UPDATE_BUTTON_FLAG(B_FLAG, gamepad.buttonB.pressed);
|
||||
UPDATE_BUTTON_FLAG(X_FLAG, gamepad.buttonX.pressed);
|
||||
UPDATE_BUTTON_FLAG(Y_FLAG, gamepad.buttonY.pressed);
|
||||
|
||||
UPDATE_BUTTON(UP_FLAG, gamepad.dpad.up.pressed);
|
||||
UPDATE_BUTTON(DOWN_FLAG, gamepad.dpad.down.pressed);
|
||||
UPDATE_BUTTON(LEFT_FLAG, gamepad.dpad.left.pressed);
|
||||
UPDATE_BUTTON(RIGHT_FLAG, gamepad.dpad.right.pressed);
|
||||
UPDATE_BUTTON_FLAG(UP_FLAG, gamepad.dpad.up.pressed);
|
||||
UPDATE_BUTTON_FLAG(DOWN_FLAG, gamepad.dpad.down.pressed);
|
||||
UPDATE_BUTTON_FLAG(LEFT_FLAG, gamepad.dpad.left.pressed);
|
||||
UPDATE_BUTTON_FLAG(RIGHT_FLAG, gamepad.dpad.right.pressed);
|
||||
|
||||
UPDATE_BUTTON(LB_FLAG, gamepad.leftShoulder.pressed);
|
||||
UPDATE_BUTTON(RB_FLAG, gamepad.rightShoulder.pressed);
|
||||
UPDATE_BUTTON_FLAG(LB_FLAG, gamepad.leftShoulder.pressed);
|
||||
UPDATE_BUTTON_FLAG(RB_FLAG, gamepad.rightShoulder.pressed);
|
||||
|
||||
leftStickX = gamepad.leftThumbstick.xAxis.value * 0x7FFE;
|
||||
leftStickY = gamepad.leftThumbstick.yAxis.value * 0x7FFE;
|
||||
@@ -68,36 +212,29 @@ static NSLock *controllerStreamLock;
|
||||
leftTrigger = gamepad.leftTrigger.value * 0xFF;
|
||||
rightTrigger = gamepad.rightTrigger.value * 0xFF;
|
||||
|
||||
// We call LiSendControllerEvent while holding a lock to prevent
|
||||
// multiple simultaneous calls since this function isn't thread safe.
|
||||
[controllerStreamLock lock];
|
||||
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,
|
||||
leftStickX, leftStickY, rightStickX, rightStickY);
|
||||
[controllerStreamLock unlock];
|
||||
[self updateLeftStick:leftStickX y:leftStickY];
|
||||
[self updateRightStick:rightStickX y:rightStickY];
|
||||
[self updateTriggers:leftTrigger right:rightTrigger];
|
||||
[self updateFinished];
|
||||
};
|
||||
}
|
||||
else if (controller.gamepad != NULL) {
|
||||
controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, GCControllerElement *element) {
|
||||
short buttonFlags = 0;
|
||||
|
||||
UPDATE_BUTTON(A_FLAG, gamepad.buttonA.pressed);
|
||||
UPDATE_BUTTON(B_FLAG, gamepad.buttonB.pressed);
|
||||
UPDATE_BUTTON(X_FLAG, gamepad.buttonX.pressed);
|
||||
UPDATE_BUTTON(Y_FLAG, gamepad.buttonY.pressed);
|
||||
UPDATE_BUTTON_FLAG(A_FLAG, gamepad.buttonA.pressed);
|
||||
UPDATE_BUTTON_FLAG(B_FLAG, gamepad.buttonB.pressed);
|
||||
UPDATE_BUTTON_FLAG(X_FLAG, gamepad.buttonX.pressed);
|
||||
UPDATE_BUTTON_FLAG(Y_FLAG, gamepad.buttonY.pressed);
|
||||
|
||||
UPDATE_BUTTON(UP_FLAG, gamepad.dpad.up.pressed);
|
||||
UPDATE_BUTTON(DOWN_FLAG, gamepad.dpad.down.pressed);
|
||||
UPDATE_BUTTON(LEFT_FLAG, gamepad.dpad.left.pressed);
|
||||
UPDATE_BUTTON(RIGHT_FLAG, gamepad.dpad.right.pressed);
|
||||
UPDATE_BUTTON_FLAG(UP_FLAG, gamepad.dpad.up.pressed);
|
||||
UPDATE_BUTTON_FLAG(DOWN_FLAG, gamepad.dpad.down.pressed);
|
||||
UPDATE_BUTTON_FLAG(LEFT_FLAG, gamepad.dpad.left.pressed);
|
||||
UPDATE_BUTTON_FLAG(RIGHT_FLAG, gamepad.dpad.right.pressed);
|
||||
|
||||
UPDATE_BUTTON(LB_FLAG, gamepad.leftShoulder.pressed);
|
||||
UPDATE_BUTTON(RB_FLAG, gamepad.rightShoulder.pressed);
|
||||
UPDATE_BUTTON_FLAG(LB_FLAG, gamepad.leftShoulder.pressed);
|
||||
UPDATE_BUTTON_FLAG(RB_FLAG, gamepad.rightShoulder.pressed);
|
||||
|
||||
// We call LiSendControllerEvent while holding a lock to prevent
|
||||
// multiple simultaneous calls since this function isn't thread safe.
|
||||
[controllerStreamLock lock];
|
||||
LiSendControllerEvent(buttonFlags, 0, 0, 0, 0, 0, 0);
|
||||
[controllerStreamLock unlock];
|
||||
[self updateFinished];
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -105,22 +242,72 @@ static NSLock *controllerStreamLock;
|
||||
|
||||
}
|
||||
|
||||
-(void) updateAutoOnScreenControlMode
|
||||
{
|
||||
// Auto on-screen control support may not be enabled
|
||||
if (_osc == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
OnScreenControlsLevel level = OnScreenControlsLevelFull;
|
||||
|
||||
// We currently stop after the first controller we find.
|
||||
// Maybe we'll want to change that logic later.
|
||||
for (int i = 0; i < [[GCController controllers] count]; i++) {
|
||||
GCController *controller = [GCController controllers][i];
|
||||
|
||||
if (controller != NULL) {
|
||||
if (controller.extendedGamepad != NULL) {
|
||||
level = OnScreenControlsLevelAutoGCExtendedGamepad;
|
||||
break;
|
||||
}
|
||||
else if (controller.gamepad != NULL) {
|
||||
level = OnScreenControlsLevelAutoGCGamepad;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[_osc setLevel:level];
|
||||
}
|
||||
|
||||
-(void) initAutoOnScreenControlMode:(OnScreenControls*)osc
|
||||
{
|
||||
_osc = osc;
|
||||
|
||||
[self updateAutoOnScreenControlMode];
|
||||
}
|
||||
|
||||
-(id) init
|
||||
{
|
||||
self = [super init];
|
||||
|
||||
if (controllerStreamLock == NULL) {
|
||||
controllerStreamLock = [[NSLock alloc] init];
|
||||
}
|
||||
_controllerStreamLock = [[NSLock alloc] init];
|
||||
_controllerValueLock = [[NSLock alloc] init];
|
||||
|
||||
self.connectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidConnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) {
|
||||
[ControllerSupport registerControllerCallbacks];
|
||||
// Register callbacks on the new controller
|
||||
[self registerControllerCallbacks];
|
||||
|
||||
// Re-evaluate the on-screen control mode
|
||||
[self updateAutoOnScreenControlMode];
|
||||
}];
|
||||
self.disconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) {
|
||||
NSLog(@"Controller disconnected!");
|
||||
|
||||
// Reset all controller state to be safe
|
||||
[self updateButtonFlags:0];
|
||||
[self updateLeftStick:0 y:0];
|
||||
[self updateRightStick:0 y:0];
|
||||
[self updateTriggers:0 right:0];
|
||||
[self updateFinished];
|
||||
|
||||
// Re-evaluate the on-screen control mode
|
||||
[self updateAutoOnScreenControlMode];
|
||||
}];
|
||||
|
||||
[ControllerSupport registerControllerCallbacks];
|
||||
// Register for controller callbacks on any existing controllers
|
||||
[self registerControllerCallbacks];
|
||||
|
||||
return self;
|
||||
}
|
||||
@@ -129,6 +316,8 @@ static NSLock *controllerStreamLock;
|
||||
{
|
||||
[[NSNotificationCenter defaultCenter] removeObserver:self.connectObserver];
|
||||
[[NSNotificationCenter defaultCenter] removeObserver:self.disconnectObserver];
|
||||
|
||||
[self unregisterControllerCallbacks];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@@ -8,18 +8,25 @@
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@class ControllerSupport;
|
||||
|
||||
@interface OnScreenControls : NSObject
|
||||
|
||||
typedef NS_ENUM(NSInteger, OnScreenControlsLevel) {
|
||||
OnScreenControlsLevelOff,
|
||||
OnScreenControlsLevelAuto,
|
||||
OnScreenControlsLevelSimple,
|
||||
OnScreenControlsLevelFull
|
||||
OnScreenControlsLevelFull,
|
||||
|
||||
// Internal levels selected by ControllerSupport
|
||||
OnScreenControlsLevelAutoGCGamepad,
|
||||
OnScreenControlsLevelAutoGCExtendedGamepad,
|
||||
};
|
||||
|
||||
- (id) initWithView:(UIView*)view;
|
||||
- (BOOL) handleTouchDownEvent:(UIEvent*)event;
|
||||
- (BOOL) handleTouchUpEvent:(UIEvent*) event;
|
||||
- (BOOL) handleTouchMovedEvent:(UIEvent*)event;
|
||||
- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport;
|
||||
- (BOOL) handleTouchDownEvent:(NSSet*)touches;
|
||||
- (BOOL) handleTouchUpEvent:(NSSet*)touches;
|
||||
- (BOOL) handleTouchMovedEvent:(NSSet*)touches;
|
||||
- (void) setLevel:(OnScreenControlsLevel)level;
|
||||
|
||||
@end
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
//
|
||||
|
||||
#import "OnScreenControls.h"
|
||||
#import "ControllerSupport.h"
|
||||
#include "Limelight.h"
|
||||
|
||||
#define UPDATE_BUTTON(x, y) (buttonFlags = \
|
||||
@@ -29,13 +30,10 @@
|
||||
CALayer* _selectButton;
|
||||
CALayer* _r1Button;
|
||||
CALayer* _r2Button;
|
||||
CALayer* _r3Button;
|
||||
CALayer* _l1Button;
|
||||
CALayer* _l2Button;
|
||||
|
||||
short buttonFlags;
|
||||
short leftStickX, leftStickY;
|
||||
short rightStickX, rightStickY;
|
||||
char leftTrigger, rightTrigger;
|
||||
CALayer* _l3Button;
|
||||
|
||||
UITouch* _aTouch;
|
||||
UITouch* _bTouch;
|
||||
@@ -51,11 +49,21 @@
|
||||
UITouch* _selectTouch;
|
||||
UITouch* _r1Touch;
|
||||
UITouch* _r2Touch;
|
||||
UITouch* _r3Touch;
|
||||
UITouch* _l1Touch;
|
||||
UITouch* _l2Touch;
|
||||
UITouch* _l3Touch;
|
||||
|
||||
NSDate* l3TouchStart;
|
||||
NSDate* r3TouchStart;
|
||||
|
||||
BOOL l3Set;
|
||||
BOOL r3Set;
|
||||
|
||||
UIView* _view;
|
||||
OnScreenControlsLevel _level;
|
||||
|
||||
ControllerSupport *_controllerSupport;
|
||||
}
|
||||
|
||||
static const float BUTTON_SIZE = 50;
|
||||
@@ -69,6 +77,7 @@ static const float D_PAD_DIST = 15;
|
||||
static float D_PAD_CENTER_X;
|
||||
static float D_PAD_CENTER_Y;
|
||||
|
||||
static const double STICK_CLICK_RATE = 100;
|
||||
static const float STICK_INNER_SIZE = 80;
|
||||
static const float STICK_OUTER_SIZE = 120;
|
||||
static const float STICK_DEAD_ZONE = .1;
|
||||
@@ -87,45 +96,27 @@ static const float SELECT_HEIGHT = 30;
|
||||
static float SELECT_X;
|
||||
static float SELECT_Y;
|
||||
|
||||
static const float BUMPER_SIZE = 70;
|
||||
static const float TRIGGER_SIZE = 80;
|
||||
static const float BUMPER_SIZE = 45;
|
||||
static const float TRIGGER_SIZE = 60;
|
||||
static const float L3R3_SIZE = 80;
|
||||
|
||||
static float R1_X;
|
||||
static float R1_Y;
|
||||
static float R2_X;
|
||||
static float R2_Y;
|
||||
static float R3_X;
|
||||
static float R3_Y;
|
||||
static float L1_X;
|
||||
static float L1_Y;
|
||||
static float L2_X;
|
||||
static float L2_Y;
|
||||
static float L3_X;
|
||||
static float L3_Y;
|
||||
|
||||
- (id) initWithView:(UIView*)view {
|
||||
- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport {
|
||||
self = [self init];
|
||||
_view = view;
|
||||
|
||||
D_PAD_CENTER_X = _view.frame.size.width * .15;
|
||||
D_PAD_CENTER_Y = _view.frame.size.height * .55;
|
||||
BUTTON_CENTER_X = _view.frame.size.width * .85;
|
||||
BUTTON_CENTER_Y = _view.frame.size.height * .55;
|
||||
|
||||
LS_CENTER_X = _view.frame.size.width * .35;
|
||||
LS_CENTER_Y = _view.frame.size.height * .75;
|
||||
RS_CENTER_X = _view.frame.size.width * .65;
|
||||
RS_CENTER_Y = _view.frame.size.height * .75;
|
||||
|
||||
START_X = _view.frame.size.width * .55;
|
||||
START_Y = _view.frame.size.height * .1;
|
||||
SELECT_X = _view.frame.size.width * .45;
|
||||
SELECT_Y = _view.frame.size.height * .1;
|
||||
|
||||
L1_X = _view.frame.size.width * .15;
|
||||
L1_Y = _view.frame.size.height * .25;
|
||||
L2_X = _view.frame.size.width * .15;
|
||||
L2_Y = _view.frame.size.height * .1;
|
||||
R1_X = _view.frame.size.width * .85;
|
||||
R1_Y = _view.frame.size.height * .25;
|
||||
R2_X = _view.frame.size.width * .85;
|
||||
R2_Y = _view.frame.size.height * .1;
|
||||
_controllerSupport = controllerSupport;
|
||||
|
||||
_aButton = [CALayer layer];
|
||||
_bButton = [CALayer layer];
|
||||
@@ -139,6 +130,8 @@ static float L2_Y;
|
||||
_r1Button = [CALayer layer];
|
||||
_l2Button = [CALayer layer];
|
||||
_r2Button = [CALayer layer];
|
||||
_l3Button = [CALayer layer];
|
||||
_r3Button = [CALayer layer];
|
||||
_startButton = [CALayer layer];
|
||||
_selectButton = [CALayer layer];
|
||||
_leftStickBackground = [CALayer layer];
|
||||
@@ -162,24 +155,120 @@ static float L2_Y;
|
||||
[self hideTriggers];
|
||||
[self hideStartSelect];
|
||||
[self hideSticks];
|
||||
[self hideL3R3];
|
||||
break;
|
||||
case OnScreenControlsLevelAutoGCGamepad:
|
||||
// GCGamepad is missing triggers, both analog sticks,
|
||||
// and the select button
|
||||
[self setupGamepadControls];
|
||||
|
||||
[self hideButtons];
|
||||
[self hideBumpers];
|
||||
[self drawTriggers];
|
||||
[self drawStartSelect];
|
||||
[self drawSticks];
|
||||
[self drawL3R3];
|
||||
break;
|
||||
case OnScreenControlsLevelAutoGCExtendedGamepad:
|
||||
// GCExtendedGamepad is missing R3, L3, and select
|
||||
[self setupExtendedGamepadControls];
|
||||
|
||||
[self hideButtons];
|
||||
[self hideBumpers];
|
||||
[self hideTriggers];
|
||||
[self drawStartSelect];
|
||||
[self hideSticks];
|
||||
[self drawL3R3];
|
||||
break;
|
||||
case OnScreenControlsLevelSimple:
|
||||
[self setupSimpleControls];
|
||||
|
||||
[self drawTriggers];
|
||||
[self drawStartSelect];
|
||||
[self hideButtons];
|
||||
[self hideBumpers];
|
||||
[self hideSticks];
|
||||
[self hideL3R3];
|
||||
break;
|
||||
case OnScreenControlsLevelFull:
|
||||
[self setupComplexControls];
|
||||
|
||||
[self drawButtons];
|
||||
[self drawStartSelect];
|
||||
[self drawBumpers];
|
||||
[self drawTriggers];
|
||||
[self drawSticks];
|
||||
[self hideL3R3]; // Full controls don't need these they have the sticks
|
||||
break;
|
||||
default:
|
||||
NSLog(@"Unknown on-screen controls level: %d", (int)_level);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// For GCExtendedGamepad controls we move start, select, L3, and R3 to the button
|
||||
- (void) setupExtendedGamepadControls {
|
||||
// Start with the default complex layout
|
||||
[self setupComplexControls];
|
||||
|
||||
START_Y = _view.frame.size.height * .9;
|
||||
SELECT_Y = _view.frame.size.height * .9;
|
||||
}
|
||||
|
||||
// For GCGamepad controls we move triggers, start, and select
|
||||
// to sit right above the analog sticks
|
||||
- (void) setupGamepadControls {
|
||||
// Start with the default complex layout
|
||||
[self setupComplexControls];
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
// For simple controls we move the triggers and buttons to the bottom
|
||||
- (void) setupSimpleControls {
|
||||
// Start with the default complex layout
|
||||
[self setupComplexControls];
|
||||
|
||||
START_Y = _view.frame.size.height * .9;
|
||||
SELECT_Y = _view.frame.size.height * .9;
|
||||
|
||||
L1_Y = _view.frame.size.height * .75;
|
||||
L2_Y = _view.frame.size.height * .9;
|
||||
R1_Y = _view.frame.size.height * .75;
|
||||
R2_Y = _view.frame.size.height * .9;
|
||||
}
|
||||
|
||||
- (void) setupComplexControls
|
||||
{
|
||||
D_PAD_CENTER_X = _view.frame.size.width * .15;
|
||||
D_PAD_CENTER_Y = _view.frame.size.height * .55;
|
||||
BUTTON_CENTER_X = _view.frame.size.width * .85;
|
||||
BUTTON_CENTER_Y = _view.frame.size.height * .55;
|
||||
|
||||
LS_CENTER_X = _view.frame.size.width * .35;
|
||||
LS_CENTER_Y = _view.frame.size.height * .75;
|
||||
RS_CENTER_X = _view.frame.size.width * .65;
|
||||
RS_CENTER_Y = _view.frame.size.height * .75;
|
||||
|
||||
START_X = _view.frame.size.width * .55;
|
||||
START_Y = _view.frame.size.height * .1;
|
||||
SELECT_X = _view.frame.size.width * .45;
|
||||
SELECT_Y = _view.frame.size.height * .1;
|
||||
|
||||
L1_X = _view.frame.size.width * .15;
|
||||
L1_Y = _view.frame.size.height * .25;
|
||||
L2_X = _view.frame.size.width * .15;
|
||||
L2_Y = _view.frame.size.height * .1;
|
||||
R1_X = _view.frame.size.width * .85;
|
||||
R1_Y = _view.frame.size.height * .25;
|
||||
R2_X = _view.frame.size.width * .85;
|
||||
R2_Y = _view.frame.size.height * .1;
|
||||
L3_X = _view.frame.size.width * .25;
|
||||
L3_Y = _view.frame.size.height * .85;
|
||||
R3_X = _view.frame.size.width * .75;
|
||||
R3_Y = _view.frame.size.height * .85;
|
||||
}
|
||||
|
||||
- (void) drawButtons {
|
||||
// create A button
|
||||
_aButton.contents = (id) [UIImage imageNamed:@"AButton"].CGImage;
|
||||
@@ -264,7 +353,6 @@ static float L2_Y;
|
||||
_leftStickBackground.contents = (id) [UIImage imageNamed:@"StickOuter"].CGImage;
|
||||
[_view.layer addSublayer:_leftStickBackground];
|
||||
|
||||
_leftStick = [CALayer layer];
|
||||
_leftStick.frame = CGRectMake(LS_CENTER_X - STICK_INNER_SIZE / 2, LS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
|
||||
_leftStick.contents = (id) [UIImage imageNamed:@"StickInner"].CGImage;
|
||||
[_view.layer addSublayer:_leftStick];
|
||||
@@ -274,12 +362,25 @@ static float L2_Y;
|
||||
_rightStickBackground.contents = (id) [UIImage imageNamed:@"StickOuter"].CGImage;
|
||||
[_view.layer addSublayer:_rightStickBackground];
|
||||
|
||||
_rightStick = [CALayer layer];
|
||||
_rightStick.frame = CGRectMake(RS_CENTER_X - STICK_INNER_SIZE / 2, RS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
|
||||
_rightStick.contents = (id) [UIImage imageNamed:@"StickInner"].CGImage;
|
||||
[_view.layer addSublayer:_rightStick];
|
||||
}
|
||||
|
||||
- (void) drawL3R3 {
|
||||
_l3Button.frame = CGRectMake(L3_X - L3R3_SIZE / 2, L3_Y - L3R3_SIZE / 2, L3R3_SIZE, L3R3_SIZE);
|
||||
_l3Button.contents = (id) [UIImage imageNamed:@"L3"].CGImage;
|
||||
_l3Button.cornerRadius = L3R3_SIZE / 2;
|
||||
_l3Button.borderColor = [UIColor colorWithRed:15.f/255 green:160.f/255 blue:40.f/255 alpha:1.f].CGColor;
|
||||
[_view.layer addSublayer:_l3Button];
|
||||
|
||||
_r3Button.frame = CGRectMake(R3_X - L3R3_SIZE / 2, R3_Y - L3R3_SIZE / 2, L3R3_SIZE, L3R3_SIZE);
|
||||
_r3Button.contents = (id) [UIImage imageNamed:@"R3"].CGImage;
|
||||
_r3Button.cornerRadius = L3R3_SIZE / 2;
|
||||
_r3Button.borderColor = [UIColor colorWithRed:15.f/255 green:160.f/255 blue:40.f/255 alpha:1.f].CGColor;
|
||||
[_view.layer addSublayer:_r3Button];
|
||||
}
|
||||
|
||||
- (void) hideButtons {
|
||||
[_aButton removeFromSuperlayer];
|
||||
[_bButton removeFromSuperlayer];
|
||||
@@ -313,8 +414,13 @@ static float L2_Y;
|
||||
[_rightStick removeFromSuperlayer];
|
||||
}
|
||||
|
||||
- (BOOL) handleTouchMovedEvent:(UIEvent*)event {
|
||||
BOOL shouldSendPacket = false;
|
||||
- (void) hideL3R3 {
|
||||
[_l3Button removeFromSuperlayer];
|
||||
[_r3Button removeFromSuperlayer];
|
||||
}
|
||||
|
||||
- (BOOL) handleTouchMovedEvent:touches {
|
||||
BOOL updated = false;
|
||||
BOOL buttonTouch = false;
|
||||
float rsMaxX = RS_CENTER_X + STICK_OUTER_SIZE / 2;
|
||||
float rsMaxY = RS_CENTER_Y + STICK_OUTER_SIZE / 2;
|
||||
@@ -325,7 +431,7 @@ static float L2_Y;
|
||||
float lsMinX = LS_CENTER_X - STICK_OUTER_SIZE / 2;
|
||||
float lsMinY = LS_CENTER_Y - STICK_OUTER_SIZE / 2;
|
||||
|
||||
for (UITouch* touch in [event allTouches]) {
|
||||
for (UITouch* touch in touches) {
|
||||
CGPoint touchLocation = [touch locationInView:_view];
|
||||
float xLoc = touchLocation.x;
|
||||
float yLoc = touchLocation.y;
|
||||
@@ -343,10 +449,9 @@ static float L2_Y;
|
||||
if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0;
|
||||
if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0;
|
||||
|
||||
leftStickX = 0x7FFE * xStickVal;
|
||||
leftStickY = 0x7FFE * -yStickVal;
|
||||
[_controllerSupport updateLeftStick:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
|
||||
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _rsTouch) {
|
||||
if (xLoc > rsMaxX) xLoc = rsMaxX;
|
||||
if (xLoc < rsMinX) xLoc = rsMinX;
|
||||
@@ -361,10 +466,9 @@ static float L2_Y;
|
||||
if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0;
|
||||
if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0;
|
||||
|
||||
rightStickX = 0x7FFE * xStickVal;
|
||||
rightStickY = 0x7FFE * -yStickVal;
|
||||
[_controllerSupport updateRightStick:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
|
||||
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _aTouch) {
|
||||
buttonTouch = true;
|
||||
} else if (touch == _bTouch) {
|
||||
@@ -393,169 +497,222 @@ static float L2_Y;
|
||||
buttonTouch = true;
|
||||
} else if (touch == _r2Touch) {
|
||||
buttonTouch = true;
|
||||
} else if (touch == _l3Touch) {
|
||||
buttonTouch = true;
|
||||
} else if (touch == _r3Touch) {
|
||||
buttonTouch = true;
|
||||
}
|
||||
}
|
||||
if (shouldSendPacket) {
|
||||
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,
|
||||
leftStickX, leftStickY, rightStickX, rightStickY);
|
||||
if (updated) {
|
||||
[_controllerSupport updateFinished];
|
||||
}
|
||||
return shouldSendPacket || buttonTouch;
|
||||
return updated || buttonTouch;
|
||||
}
|
||||
|
||||
- (BOOL)handleTouchDownEvent:(UIEvent*)event {
|
||||
BOOL shouldSendPacket = false;
|
||||
for (UITouch* touch in [event allTouches]) {
|
||||
- (BOOL)handleTouchDownEvent:touches {
|
||||
BOOL updated = false;
|
||||
BOOL stickTouch = false;
|
||||
for (UITouch* touch in touches) {
|
||||
CGPoint touchLocation = [touch locationInView:_view];
|
||||
|
||||
if ([_aButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(A_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:A_FLAG];
|
||||
_aTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_bButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(B_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:B_FLAG];
|
||||
_bTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_xButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(X_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:X_FLAG];
|
||||
_xTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_yButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(Y_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:Y_FLAG];
|
||||
_yTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_upButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(UP_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:UP_FLAG];
|
||||
_upTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_downButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(DOWN_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:DOWN_FLAG];
|
||||
_downTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_leftButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(LEFT_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:LEFT_FLAG];
|
||||
_leftTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_rightButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(RIGHT_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:RIGHT_FLAG];
|
||||
_rightTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_startButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(PLAY_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:PLAY_FLAG];
|
||||
_startTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_selectButton.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(BACK_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:BACK_FLAG];
|
||||
_selectTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_l1Button.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(LB_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:LB_FLAG];
|
||||
_l1Touch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_r1Button.presentationLayer hitTest:touchLocation]) {
|
||||
UPDATE_BUTTON(RB_FLAG, 1);
|
||||
[_controllerSupport setButtonFlag:RB_FLAG];
|
||||
_r1Touch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_l2Button.presentationLayer hitTest:touchLocation]) {
|
||||
leftTrigger = 1 * 0xFF;
|
||||
[_controllerSupport updateLeftTrigger:0xFF];
|
||||
_l2Touch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_r2Button.presentationLayer hitTest:touchLocation]) {
|
||||
rightTrigger = 1 * 0xFF;
|
||||
[_controllerSupport updateRightTrigger:0xFF];
|
||||
_r2Touch = touch;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if ([_l3Button.presentationLayer hitTest:touchLocation]) {
|
||||
if (l3Set) {
|
||||
[_controllerSupport clearButtonFlag:LS_CLK_FLAG];
|
||||
_l3Button.borderWidth = 0.0f;
|
||||
} else {
|
||||
[_controllerSupport setButtonFlag:LS_CLK_FLAG];
|
||||
_l3Button.borderWidth = 2.0f;
|
||||
}
|
||||
l3Set = !l3Set;
|
||||
_l3Touch = touch;
|
||||
updated = true;
|
||||
} else if ([_r3Button.presentationLayer hitTest:touchLocation]) {
|
||||
if (r3Set) {
|
||||
[_controllerSupport clearButtonFlag:RS_CLK_FLAG];
|
||||
_r3Button.borderWidth = 0.0f;
|
||||
} else {
|
||||
[_controllerSupport setButtonFlag:RS_CLK_FLAG];
|
||||
_r3Button.borderWidth = 2.0f;
|
||||
}
|
||||
r3Set = !r3Set;
|
||||
_r3Touch = touch;
|
||||
updated = true;
|
||||
} else if ([_leftStick.presentationLayer hitTest:touchLocation]) {
|
||||
if (l3TouchStart != nil) {
|
||||
// Find elapsed time and convert to milliseconds
|
||||
// Use (-) modifier to conversion since receiver is earlier than now
|
||||
double l3TouchTime = [l3TouchStart timeIntervalSinceNow] * -1000.0;
|
||||
if (l3TouchTime < STICK_CLICK_RATE) {
|
||||
[_controllerSupport setButtonFlag:LS_CLK_FLAG];
|
||||
updated = true;
|
||||
}
|
||||
}
|
||||
_lsTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
stickTouch = true;
|
||||
} else if ([_rightStick.presentationLayer hitTest:touchLocation]) {
|
||||
if (r3TouchStart != nil) {
|
||||
// Find elapsed time and convert to milliseconds
|
||||
// Use (-) modifier to conversion since receiver is earlier than now
|
||||
double r3TouchTime = [r3TouchStart timeIntervalSinceNow] * -1000.0;
|
||||
if (r3TouchTime < STICK_CLICK_RATE) {
|
||||
[_controllerSupport setButtonFlag:RS_CLK_FLAG];
|
||||
updated = true;
|
||||
}
|
||||
}
|
||||
_rsTouch = touch;
|
||||
shouldSendPacket = true;
|
||||
stickTouch = true;
|
||||
}
|
||||
}
|
||||
if (shouldSendPacket) {
|
||||
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,
|
||||
leftStickX, leftStickY, rightStickX, rightStickY);
|
||||
if (updated) {
|
||||
[_controllerSupport updateFinished];
|
||||
}
|
||||
return shouldSendPacket;
|
||||
return updated || stickTouch;
|
||||
}
|
||||
|
||||
- (BOOL)handleTouchUpEvent:(UIEvent*)event {
|
||||
BOOL shouldSendPacket = false;
|
||||
for (UITouch* touch in [event allTouches]) {
|
||||
- (BOOL)handleTouchUpEvent:touches {
|
||||
BOOL updated = false;
|
||||
BOOL touched = false;
|
||||
for (UITouch* touch in touches) {
|
||||
if (touch == _aTouch) {
|
||||
UPDATE_BUTTON(A_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:A_FLAG];
|
||||
_aTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _bTouch) {
|
||||
UPDATE_BUTTON(B_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:B_FLAG];
|
||||
_bTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _xTouch) {
|
||||
UPDATE_BUTTON(X_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:X_FLAG];
|
||||
_xTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _yTouch) {
|
||||
UPDATE_BUTTON(Y_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:Y_FLAG];
|
||||
_yTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _upTouch) {
|
||||
UPDATE_BUTTON(UP_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:UP_FLAG];
|
||||
_upTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _downTouch) {
|
||||
UPDATE_BUTTON(DOWN_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:DOWN_FLAG];
|
||||
_downTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _leftTouch) {
|
||||
UPDATE_BUTTON(LEFT_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:LEFT_FLAG];
|
||||
_leftTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _rightTouch) {
|
||||
UPDATE_BUTTON(RIGHT_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:RIGHT_FLAG];
|
||||
_rightTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _startTouch) {
|
||||
UPDATE_BUTTON(PLAY_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:PLAY_FLAG];
|
||||
_startTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _selectTouch) {
|
||||
UPDATE_BUTTON(BACK_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:BACK_FLAG];
|
||||
_selectTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _l1Touch) {
|
||||
UPDATE_BUTTON(LB_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:LB_FLAG];
|
||||
_l1Touch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _r1Touch) {
|
||||
UPDATE_BUTTON(RB_FLAG, 0);
|
||||
[_controllerSupport clearButtonFlag:RB_FLAG];
|
||||
_r1Touch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _l2Touch) {
|
||||
leftTrigger = 0 * 0xFF;
|
||||
[_controllerSupport updateLeftTrigger:0];
|
||||
_l2Touch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _r2Touch) {
|
||||
rightTrigger = 0 * 0xFF;
|
||||
[_controllerSupport updateRightTrigger:0];
|
||||
_r2Touch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
} else if (touch == _lsTouch) {
|
||||
_leftStick.frame = CGRectMake(LS_CENTER_X - STICK_INNER_SIZE / 2, LS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
|
||||
leftStickX = 0 * 0x7FFE;
|
||||
leftStickY = 0 * 0x7FFE;
|
||||
shouldSendPacket = true;
|
||||
[_controllerSupport updateLeftStick:0 y:0];
|
||||
[_controllerSupport clearButtonFlag:LS_CLK_FLAG];
|
||||
l3TouchStart = [NSDate date];
|
||||
_lsTouch = nil;
|
||||
updated = true;
|
||||
} else if (touch == _rsTouch) {
|
||||
_rightStick.frame = CGRectMake(RS_CENTER_X - STICK_INNER_SIZE / 2, RS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
|
||||
rightStickX = 0 * 0x7FFE;
|
||||
rightStickY = 0 * 0x7FFE;
|
||||
[_controllerSupport updateRightStick:0 y:0];
|
||||
[_controllerSupport clearButtonFlag:RS_CLK_FLAG];
|
||||
r3TouchStart = [NSDate date];
|
||||
_rsTouch = nil;
|
||||
shouldSendPacket = true;
|
||||
updated = true;
|
||||
}
|
||||
else if (touch == _l3Touch) {
|
||||
_l3Touch = nil;
|
||||
touched = true;
|
||||
}
|
||||
else if (touch == _r3Touch) {
|
||||
_r3Touch = nil;
|
||||
touched = true;
|
||||
}
|
||||
}
|
||||
if (shouldSendPacket) {
|
||||
LiSendControllerEvent(buttonFlags, leftTrigger, rightTrigger,
|
||||
leftStickX, leftStickY, rightStickX, rightStickY);
|
||||
if (updated) {
|
||||
[_controllerSupport updateFinished];
|
||||
}
|
||||
return shouldSendPacket;
|
||||
return updated || touched;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@@ -7,9 +7,11 @@
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import "ControllerSupport.h"
|
||||
|
||||
@interface StreamView : UIView
|
||||
|
||||
- (void) setupOnScreenControls;
|
||||
- (void) setupOnScreenControls:(ControllerSupport*)controllerSupport;
|
||||
- (void) setMouseDeltaFactors:(float)x y:(float)y;
|
||||
|
||||
@end
|
||||
|
||||
@@ -10,24 +10,42 @@
|
||||
#include <Limelight.h>
|
||||
#import "OnScreenControls.h"
|
||||
#import "DataManager.h"
|
||||
#import "ControllerSupport.h"
|
||||
|
||||
@implementation StreamView {
|
||||
CGPoint touchLocation;
|
||||
BOOL touchMoved;
|
||||
OnScreenControls* onScreenControls;
|
||||
|
||||
float xDeltaFactor;
|
||||
float yDeltaFactor;
|
||||
float screenFactor;
|
||||
}
|
||||
|
||||
- (void) setupOnScreenControls {
|
||||
onScreenControls = [[OnScreenControls alloc] initWithView:self];
|
||||
- (void) setMouseDeltaFactors:(float)x y:(float)y {
|
||||
xDeltaFactor = x;
|
||||
yDeltaFactor = y;
|
||||
|
||||
screenFactor = [[UIScreen mainScreen] scale];
|
||||
}
|
||||
|
||||
- (void) setupOnScreenControls:(ControllerSupport*)controllerSupport {
|
||||
onScreenControls = [[OnScreenControls alloc] initWithView:self controllerSup:controllerSupport];
|
||||
DataManager* dataMan = [[DataManager alloc] init];
|
||||
OnScreenControlsLevel level = (OnScreenControlsLevel)[[dataMan retrieveSettings].onscreenControls integerValue];
|
||||
NSLog(@"Setting on-screen controls level: %d", (int)level);
|
||||
[onScreenControls setLevel:level];
|
||||
|
||||
if (level == OnScreenControlsLevelAuto) {
|
||||
[controllerSupport initAutoOnScreenControlMode:onScreenControls];
|
||||
}
|
||||
else {
|
||||
NSLog(@"Setting manual on-screen controls level: %d", (int)level);
|
||||
[onScreenControls setLevel:level];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
NSLog(@"Touch down");
|
||||
if (![onScreenControls handleTouchDownEvent:event]) {
|
||||
if (![onScreenControls handleTouchDownEvent:touches]) {
|
||||
UITouch *touch = [[event allTouches] anyObject];
|
||||
touchLocation = [touch locationInView:self];
|
||||
touchMoved = false;
|
||||
@@ -35,7 +53,7 @@
|
||||
}
|
||||
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
if (![onScreenControls handleTouchMovedEvent:event]) {
|
||||
if (![onScreenControls handleTouchMovedEvent:touches]) {
|
||||
if ([[event allTouches] count] == 1) {
|
||||
UITouch *touch = [[event allTouches] anyObject];
|
||||
CGPoint currentLocation = [touch locationInView:self];
|
||||
@@ -43,8 +61,13 @@
|
||||
if (touchLocation.x != currentLocation.x ||
|
||||
touchLocation.y != currentLocation.y)
|
||||
{
|
||||
LiSendMouseMoveEvent(currentLocation.x - touchLocation.x,
|
||||
currentLocation.y - touchLocation.y );
|
||||
int deltaX = currentLocation.x - touchLocation.x;
|
||||
int deltaY = currentLocation.y - touchLocation.y;
|
||||
|
||||
deltaX *= xDeltaFactor * screenFactor;
|
||||
deltaY *= yDeltaFactor * screenFactor;
|
||||
|
||||
LiSendMouseMoveEvent(deltaX, deltaY);
|
||||
|
||||
touchMoved = true;
|
||||
touchLocation = currentLocation;
|
||||
@@ -66,7 +89,7 @@
|
||||
|
||||
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
NSLog(@"Touch up");
|
||||
if (![onScreenControls handleTouchUpEvent:event]) {
|
||||
if (![onScreenControls handleTouchUpEvent:touches]) {
|
||||
if (!touchMoved) {
|
||||
if ([[event allTouches] count] == 2) {
|
||||
NSLog(@"Sending right mouse button press");
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.limelight-stream.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<string>com.limelight-stream.$(PRODUCT_NAME:rfc1034identifier)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
@@ -17,7 +17,7 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>0.3.0</string>
|
||||
<string>0.3.2</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
@@ -26,6 +26,15 @@
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIAppFonts</key>
|
||||
<array>
|
||||
<string>Roboto-Black.ttf</string>
|
||||
<string>Roboto-Bold.ttf</string>
|
||||
<string>Roboto-Light.ttf</string>
|
||||
<string>Roboto-Medium.ttf</string>
|
||||
<string>Roboto-Regular.ttf</string>
|
||||
<string>Roboto-Thin.ttf</string>
|
||||
</array>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>Launch Screen</string>
|
||||
<key>UIMainStoryboardFile</key>
|
||||
|
||||
@@ -3,6 +3,6 @@
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>_XCCurrentVersionName</key>
|
||||
<string>Limelight 0.3.0.xcdatamodel</string>
|
||||
<string>Limelight 0.3.1.xcdatamodel</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
@@ -18,6 +18,6 @@
|
||||
</entity>
|
||||
<elements>
|
||||
<element name="Host" positionX="0" positionY="0" width="128" height="148"/>
|
||||
<element name="Settings" positionX="0" positionY="0" width="128" height="118"/>
|
||||
<element name="Settings" positionX="0" positionY="0" width="128" height="120"/>
|
||||
</elements>
|
||||
</model>
|
||||
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<model userDefinedModelVersionIdentifier="" type="com.apple.IDECoreDataModeler.DataModel" documentVersion="1.0" lastSavedToolsVersion="6254" systemVersion="14C81f" minimumToolsVersion="Automatic" macOSVersion="Automatic" iOSVersion="Automatic">
|
||||
<entity name="Host" representedClassName="Host" syncable="YES">
|
||||
<attribute name="address" attributeType="String" syncable="YES"/>
|
||||
<attribute name="externalAddress" optional="YES" attributeType="String" syncable="YES"/>
|
||||
<attribute name="localAddress" optional="YES" attributeType="String" syncable="YES"/>
|
||||
<attribute name="mac" optional="YES" attributeType="String" syncable="YES"/>
|
||||
<attribute name="name" attributeType="String" syncable="YES"/>
|
||||
<attribute name="pairState" optional="YES" attributeType="Integer 32" defaultValueString="0" syncable="YES"/>
|
||||
<attribute name="uuid" optional="YES" attributeType="String" syncable="YES"/>
|
||||
</entity>
|
||||
<entity name="Settings" representedClassName="Settings" syncable="YES">
|
||||
<attribute name="bitrate" attributeType="Integer 32" defaultValueString="10000" syncable="YES"/>
|
||||
<attribute name="framerate" attributeType="Integer 32" defaultValueString="60" syncable="YES"/>
|
||||
<attribute name="height" attributeType="Integer 32" defaultValueString="720" syncable="YES"/>
|
||||
<attribute name="onscreenControls" attributeType="Integer 32" defaultValueString="1" syncable="YES"/>
|
||||
<attribute name="width" attributeType="Integer 32" defaultValueString="1280" syncable="YES"/>
|
||||
</entity>
|
||||
<elements>
|
||||
<element name="Host" positionX="0" positionY="0" width="128" height="148"/>
|
||||
<element name="Settings" positionX="0" positionY="0" width="128" height="120"/>
|
||||
</elements>
|
||||
</model>
|
||||
@@ -9,6 +9,7 @@
|
||||
#import <Foundation/Foundation.h>
|
||||
#import "App.h"
|
||||
#import "HttpManager.h"
|
||||
#import "Host.h"
|
||||
|
||||
@protocol AppAssetCallback <NSObject>
|
||||
|
||||
@@ -18,6 +19,8 @@
|
||||
|
||||
@interface AppManager : NSObject
|
||||
|
||||
+ (void) retrieveAppAssets:(NSArray*)apps withManager:(HttpManager*)hMan andCallback:(id<AppAssetCallback>)callback;
|
||||
- (id) initWithCallback:(id<AppAssetCallback>)callback;
|
||||
- (void) retrieveAssets:(NSArray*)appList fromHost:(Host*)host;
|
||||
- (void) stopRetrieving;
|
||||
|
||||
@end
|
||||
|
||||
@@ -7,39 +7,73 @@
|
||||
//
|
||||
|
||||
#import "AppManager.h"
|
||||
#import "CryptoManager.h"
|
||||
#import "Utils.h"
|
||||
|
||||
@implementation AppManager {
|
||||
App* _app;
|
||||
HttpManager* _hMan;
|
||||
NSOperationQueue* _opQueue;
|
||||
id<AppAssetCallback> _callback;
|
||||
Host* _host;
|
||||
NSString* _uniqueId;
|
||||
NSData* _cert;
|
||||
NSMutableDictionary* _imageCache;
|
||||
}
|
||||
|
||||
+ (void) retrieveAppAssets:(NSArray*)apps withManager:(HttpManager*)hMan andCallback:(id<AppAssetCallback>)callback {
|
||||
for (App* app in apps) {
|
||||
AppManager* manager = [[AppManager alloc] initWithApp:app httpManager:hMan andCallback:callback];
|
||||
[manager retrieveAsset];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
- (id) initWithApp:(App*)app httpManager:(HttpManager*)hMan andCallback:(id<AppAssetCallback>)callback {
|
||||
- (id) initWithCallback:(id<AppAssetCallback>)callback {
|
||||
self = [super init];
|
||||
_app = app;
|
||||
_hMan = hMan;
|
||||
_callback = callback;
|
||||
_opQueue = [[NSOperationQueue alloc] init];
|
||||
_imageCache = [[NSMutableDictionary alloc] init];
|
||||
_uniqueId = [CryptoManager getUniqueID];
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) retrieveAsset {
|
||||
NSData* appAsset = [_hMan executeRequestSynchronously:[_hMan newAppAssetRequestWithAppId:_app.appId]];
|
||||
UIImage* appImage = [UIImage imageWithData:appAsset];
|
||||
_app.appImage = appImage;
|
||||
NSLog(@"App Name: %@ id:%@ image: %@", _app.appName, _app.appId, _app.appImage);
|
||||
[self performSelectorOnMainThread:@selector(sendCallBack) withObject:self waitUntilDone:NO];
|
||||
- (void) retrieveAssets:(NSArray*)appList fromHost:(Host*)host {
|
||||
Host* oldHost = _host;
|
||||
_host = host;
|
||||
BOOL useCache = [oldHost.uuid isEqualToString:_host.uuid];
|
||||
NSLog(@"Using cached app images: %d", useCache);
|
||||
if (!useCache) {
|
||||
[_imageCache removeAllObjects];
|
||||
}
|
||||
for (App* app in appList) {
|
||||
[_opQueue addOperationWithBlock:^{
|
||||
[self retrieveAssetForApp:app useCache:useCache];
|
||||
}];
|
||||
}
|
||||
}
|
||||
|
||||
- (void) sendCallBack {
|
||||
[_callback receivedAssetForApp:_app];
|
||||
- (void) stopRetrieving {
|
||||
[_opQueue cancelAllOperations];
|
||||
}
|
||||
|
||||
- (void) retrieveAssetForApp:(App*)app useCache:(BOOL)useCache {
|
||||
UIImage* appImage = nil;
|
||||
if (useCache) {
|
||||
@synchronized(_imageCache) {
|
||||
UIImage* cachedImage = [_imageCache objectForKey:app.appId];
|
||||
if (cachedImage != nil) {
|
||||
appImage = cachedImage;
|
||||
app.appImage = appImage;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (appImage == nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.address uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* appAsset = [hMan executeRequestSynchronously:[hMan newAppAssetRequestWithAppId:app.appId]];
|
||||
appImage = [UIImage imageWithData:appAsset];
|
||||
app.appImage = appImage;
|
||||
if (appImage != nil) {
|
||||
@synchronized(_imageCache) {
|
||||
[_imageCache setObject:appImage forKey:app.appId];
|
||||
}
|
||||
}
|
||||
}
|
||||
[self performSelectorOnMainThread:@selector(sendCallBackForApp:) withObject:app waitUntilDone:NO];
|
||||
}
|
||||
|
||||
- (void) sendCallBackForApp:(App*)app {
|
||||
[_callback receivedAssetForApp:app];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
DataManager* dataMan = [[DataManager alloc] init];
|
||||
host = [dataMan createHost];
|
||||
host.address = hostAddress;
|
||||
[DiscoveryWorker updateHost:host withServerInfo:serverInfoData];
|
||||
[HttpManager populateHostFromXML:serverInfoData host:host];
|
||||
if (![self addHostToDiscovery:host]) {
|
||||
[dataMan removeHost:host];
|
||||
}
|
||||
@@ -105,12 +105,15 @@
|
||||
DataManager* dataMan = [[DataManager alloc] init];
|
||||
// Discover the hosts before adding to eliminate duplicates
|
||||
for (Host* host in hosts) {
|
||||
NSLog(@"Found host through MDNS: %@:", host.name);
|
||||
// Since this is on a background thread, we do not need to use the opQueue
|
||||
NSOperation* worker = [self createWorkerForHost:host];
|
||||
[worker main];
|
||||
DiscoveryWorker* worker = (DiscoveryWorker*)[self createWorkerForHost:host];
|
||||
[worker discoverHost];
|
||||
if ([self addHostToDiscovery:host]) {
|
||||
NSLog(@"Adding host to discovery: %@", host.name);
|
||||
[_callback updateAllHosts:_hostQueue];
|
||||
} else {
|
||||
NSLog(@"Not adding host to discovery: %@", host.name);
|
||||
[dataMan removeHost:host];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
@interface DiscoveryWorker : NSOperation
|
||||
|
||||
- (id) initWithHost:(Host*)host uniqueId:(NSString*)uniqueId cert:(NSData*)cert;
|
||||
- (void) discoverHost;
|
||||
- (Host*) getHost;
|
||||
|
||||
+ (void) updateHost:(Host*)host withServerInfo:(NSData*)serverInfoData;
|
||||
|
||||
@end
|
||||
|
||||
@@ -32,58 +32,48 @@ static const float POLL_RATE = 2.0f; // Poll every 2 seconds
|
||||
|
||||
- (void)main {
|
||||
while (!self.cancelled) {
|
||||
BOOL receivedResponse = NO;
|
||||
if (!self.cancelled && _host.localAddress != nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.localAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* serverInfoData = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
|
||||
if ([[HttpManager getStatusStringFromXML:serverInfoData] isEqualToString:@"OK"]) {
|
||||
[DiscoveryWorker updateHost:_host withServerInfo:serverInfoData];
|
||||
_host.address = _host.localAddress;
|
||||
receivedResponse = YES;
|
||||
}
|
||||
}
|
||||
if (!self.cancelled && !receivedResponse && _host.externalAddress != nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.externalAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* serverInfoData = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
|
||||
if ([[HttpManager getStatusStringFromXML:serverInfoData] isEqualToString:@"OK"]) {
|
||||
[DiscoveryWorker updateHost:_host withServerInfo:serverInfoData];
|
||||
_host.address = _host.externalAddress;
|
||||
receivedResponse = YES;
|
||||
}
|
||||
}
|
||||
|
||||
if (!self.cancelled && !receivedResponse && _host.address != nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.address uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* serverInfoData = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
|
||||
if ([[HttpManager getStatusStringFromXML:serverInfoData] isEqualToString:@"OK"]) {
|
||||
[DiscoveryWorker updateHost:_host withServerInfo:serverInfoData];
|
||||
receivedResponse = YES;
|
||||
}
|
||||
}
|
||||
_host.online = receivedResponse;
|
||||
if (receivedResponse) {
|
||||
NSLog(@"Received response from: %@\n{\n\t address:%@ \n\t localAddress:%@ \n\t externalAddress:%@ \n\t uuid:%@ \n\t mac:%@ \n\t pairState:%d \n\t online:%d \n}", _host.name, _host.address, _host.localAddress, _host.externalAddress, _host.uuid, _host.mac, _host.pairState, _host.online);
|
||||
} else {
|
||||
// If the host is not online, we do not know the pairstate
|
||||
_host.pairState = PairStateUnknown;
|
||||
}
|
||||
[self discoverHost];
|
||||
if (!self.cancelled) {
|
||||
[NSThread sleepForTimeInterval:POLL_RATE];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+ (void) updateHost:(Host*)host withServerInfo:(NSData*)serverInfoData {
|
||||
host.name = [HttpManager getStringFromXML:serverInfoData tag:@"hostname"];
|
||||
host.externalAddress = [HttpManager getStringFromXML:serverInfoData tag:@"ExternalIP"];
|
||||
host.localAddress = [HttpManager getStringFromXML:serverInfoData tag:@"LocalIP"];
|
||||
host.uuid = [HttpManager getStringFromXML:serverInfoData tag:@"uniqueid"];
|
||||
host.mac = [HttpManager getStringFromXML:serverInfoData tag:@"mac"];
|
||||
NSString* pairState = [HttpManager getStringFromXML:serverInfoData tag:@"PairStatus"];
|
||||
if ([pairState isEqualToString:@"1"]) {
|
||||
host.pairState = PairStatePaired;
|
||||
- (void) discoverHost {
|
||||
BOOL receivedResponse = NO;
|
||||
if (!self.cancelled && _host.localAddress != nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.localAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* serverInfoData = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
|
||||
if ([[HttpManager getStatusStringFromXML:serverInfoData] isEqualToString:@"OK"]) {
|
||||
[HttpManager populateHostFromXML:serverInfoData host:_host];
|
||||
_host.address = _host.localAddress;
|
||||
receivedResponse = YES;
|
||||
}
|
||||
}
|
||||
if (!self.cancelled && !receivedResponse && _host.externalAddress != nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.externalAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* serverInfoData = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
|
||||
if ([[HttpManager getStatusStringFromXML:serverInfoData] isEqualToString:@"OK"]) {
|
||||
[HttpManager populateHostFromXML:serverInfoData host:_host];
|
||||
_host.address = _host.externalAddress;
|
||||
receivedResponse = YES;
|
||||
}
|
||||
}
|
||||
|
||||
if (!self.cancelled && !receivedResponse && _host.address != nil) {
|
||||
HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.address uniqueId:_uniqueId deviceName:deviceName cert:_cert];
|
||||
NSData* serverInfoData = [hMan executeRequestSynchronously:[hMan newServerInfoRequest]];
|
||||
if ([[HttpManager getStatusStringFromXML:serverInfoData] isEqualToString:@"OK"]) {
|
||||
[HttpManager populateHostFromXML:serverInfoData host:_host];
|
||||
receivedResponse = YES;
|
||||
}
|
||||
}
|
||||
_host.online = receivedResponse;
|
||||
if (receivedResponse) {
|
||||
NSLog(@"Received response from: %@\n{\n\t address:%@ \n\t localAddress:%@ \n\t externalAddress:%@ \n\t uuid:%@ \n\t mac:%@ \n\t pairState:%d \n\t online:%d \n}", _host.name, _host.address, _host.localAddress, _host.externalAddress, _host.uuid, _host.mac, _host.pairState, _host.online);
|
||||
} else {
|
||||
host.pairState = PairStateUnpaired;
|
||||
// If the host is not online, we do not know the pairstate
|
||||
_host.pairState = PairStateUnknown;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,10 +7,12 @@
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import "Host.h"
|
||||
|
||||
@interface HttpManager : NSObject <NSURLConnectionDelegate, NSURLConnectionDataDelegate>
|
||||
|
||||
+ (NSArray*) getAppListFromXML:(NSData*)xml;
|
||||
+ (void) populateHostFromXML:(NSData*)xml host:(Host*)host;
|
||||
+ (NSString*) getStringFromXML:(NSData*)xml tag:(NSString*)tag;
|
||||
+ (NSString*) getStatusStringFromXML:(NSData*)xml;
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ static const NSString* PORT = @"47984";
|
||||
// Check root status_code
|
||||
if (![HttpManager verifyStatus: rootNode]) {
|
||||
NSLog(@"ERROR: Request returned with failure status");
|
||||
xmlFreeDoc(docPtr);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -49,14 +50,14 @@ static const NSString* PORT = @"47984";
|
||||
NSMutableArray* appList = [[NSMutableArray alloc] init];
|
||||
|
||||
while (node != NULL) {
|
||||
NSLog(@"node: %s", node->name);
|
||||
//NSLog(@"node: %s", node->name);
|
||||
if (!xmlStrcmp(node->name, (const xmlChar*)"App")) {
|
||||
xmlNodePtr appInfoNode = node->xmlChildrenNode;
|
||||
NSString* appName;
|
||||
NSString* appId;
|
||||
BOOL appIsRunning = NO;
|
||||
while (appInfoNode != NULL) {
|
||||
NSLog(@"appInfoNode: %s", appInfoNode->name);
|
||||
//NSLog(@"appInfoNode: %s", appInfoNode->name);
|
||||
if (!xmlStrcmp(appInfoNode->name, (const xmlChar*)"AppTitle")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1);
|
||||
appName = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
|
||||
@@ -80,12 +81,67 @@ static const NSString* PORT = @"47984";
|
||||
}
|
||||
node = node->next;
|
||||
}
|
||||
xmlFree(rootNode);
|
||||
xmlFree(docPtr);
|
||||
|
||||
xmlFreeDoc(docPtr);
|
||||
|
||||
return appList;
|
||||
}
|
||||
|
||||
+ (void) populateHostFromXML:(NSData*)xml host:(Host*)host {
|
||||
xmlDocPtr docPtr = xmlParseMemory([xml bytes], (int)[xml length]);
|
||||
|
||||
if (docPtr == NULL) {
|
||||
NSLog(@"ERROR: An error occured trying to parse xml.");
|
||||
return;
|
||||
}
|
||||
|
||||
xmlNodePtr node;
|
||||
xmlNodePtr rootNode = node = xmlDocGetRootElement(docPtr);
|
||||
|
||||
// Check root status_code
|
||||
if (![HttpManager verifyStatus: rootNode]) {
|
||||
NSLog(@"ERROR: Request returned with failure status");
|
||||
xmlFreeDoc(docPtr);
|
||||
return;
|
||||
}
|
||||
|
||||
// Skip the root node
|
||||
node = node->children;
|
||||
|
||||
while (node != NULL) {
|
||||
//NSLog(@"node: %s", node->name);
|
||||
if (!xmlStrcmp(node->name, (const xmlChar*)"hostname")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
|
||||
host.name = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
|
||||
xmlFree(nodeVal);
|
||||
} else if (!xmlStrcmp(node->name, (const xmlChar*)"ExternalIP")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
|
||||
host.externalAddress = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
|
||||
xmlFree(nodeVal);
|
||||
} else if (!xmlStrcmp(node->name, (const xmlChar*)"LocalIP")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
|
||||
host.localAddress = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
|
||||
xmlFree(nodeVal);
|
||||
} else if (!xmlStrcmp(node->name, (const xmlChar*)"uniqueid")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
|
||||
host.uuid = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
|
||||
xmlFree(nodeVal);
|
||||
} else if (!xmlStrcmp(node->name, (const xmlChar*)"mac")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
|
||||
host.mac = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
|
||||
xmlFree(nodeVal);
|
||||
} else if (!xmlStrcmp(node->name, (const xmlChar*)"PairStatus")) {
|
||||
xmlChar* nodeVal = xmlNodeListGetString(docPtr, node->xmlChildrenNode, 1);
|
||||
host.pairState = [[[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding] isEqualToString:@"1"] ? PairStatePaired : PairStateUnpaired;
|
||||
xmlFree(nodeVal);
|
||||
}
|
||||
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
xmlFreeDoc(docPtr);
|
||||
}
|
||||
|
||||
+ (NSString*) getStatusStringFromXML:(NSData*)xml {
|
||||
xmlDocPtr docPtr = xmlParseMemory([xml bytes], (int)[xml length]);
|
||||
|
||||
@@ -96,10 +152,15 @@ static const NSString* PORT = @"47984";
|
||||
|
||||
NSString* string;
|
||||
xmlNodePtr rootNode = xmlDocGetRootElement(docPtr);
|
||||
if (rootNode == NULL) {
|
||||
NSLog(@"ERROR: No root XML element.");
|
||||
xmlFreeDoc(docPtr);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
string = [HttpManager getStatusMessage: rootNode];
|
||||
xmlFree(rootNode);
|
||||
xmlFree(docPtr);
|
||||
|
||||
xmlFreeDoc(docPtr);
|
||||
|
||||
return string;
|
||||
}
|
||||
@@ -118,6 +179,7 @@ static const NSString* PORT = @"47984";
|
||||
// Check root status_code
|
||||
if (![HttpManager verifyStatus: rootNode]) {
|
||||
NSLog(@"ERROR: Request returned with failure status");
|
||||
xmlFreeDoc(docPtr);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -134,25 +196,35 @@ static const NSString* PORT = @"47984";
|
||||
node = node->next;
|
||||
}
|
||||
//NSLog(@"xmlValue: %@", value);
|
||||
xmlFree(rootNode);
|
||||
xmlFree(docPtr);
|
||||
|
||||
xmlFreeDoc(docPtr);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
+ (NSString*) getStatusMessage:(xmlNodePtr)docRoot {
|
||||
xmlChar* statusMsgXml = xmlGetProp(docRoot, (const xmlChar*)"status_message");
|
||||
NSString* statusMsg = [NSString stringWithUTF8String:(const char*)statusMsgXml];
|
||||
xmlFree(statusMsgXml);
|
||||
NSString* statusMsg;
|
||||
if (statusMsgXml != NULL) {
|
||||
statusMsg = [NSString stringWithUTF8String:(const char*)statusMsgXml];
|
||||
xmlFree(statusMsgXml);
|
||||
}
|
||||
else {
|
||||
statusMsg = @"Server Error";
|
||||
}
|
||||
|
||||
return statusMsg;
|
||||
}
|
||||
|
||||
+ (bool) verifyStatus:(xmlNodePtr)docRoot {
|
||||
xmlChar* statusStr = xmlGetProp(docRoot, (const xmlChar*)"status_code");
|
||||
NSLog(@"status: %s", statusStr);
|
||||
int status = [[NSString stringWithUTF8String:(const char*)statusStr] intValue];
|
||||
xmlFree(statusStr);
|
||||
return status == 200;
|
||||
if (statusStr != NULL) {
|
||||
int status = [[NSString stringWithUTF8String:(const char*)statusStr] intValue];
|
||||
xmlFree(statusStr);
|
||||
return status == 200;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
+ (NSData*) fixXmlVersion:(NSData*) xmlData {
|
||||
|
||||
@@ -23,6 +23,7 @@ static const int ports[numPorts] = {7, 9, 47998, 47999, 48000};
|
||||
CFDataRef dataPayload = CFDataCreate(kCFAllocatorDefault, [wolPayload bytes], [wolPayload length]);
|
||||
CFSocketRef wolSocket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_DGRAM, IPPROTO_UDP, 0, NULL, NULL);
|
||||
if (!wolSocket) {
|
||||
CFRelease(dataPayload);
|
||||
NSLog(@"Failed to create WOL socket");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
|
||||
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks;
|
||||
-(void) terminate;
|
||||
-(void) terminateInternal;
|
||||
-(void) main;
|
||||
|
||||
@end
|
||||
|
||||
@@ -48,22 +48,24 @@ void DrSetup(int width, int height, int fps, void* context, int drFlags)
|
||||
{
|
||||
}
|
||||
|
||||
void DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit)
|
||||
int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit)
|
||||
{
|
||||
int offset = 0;
|
||||
unsigned char* data = (unsigned char*) malloc(decodeUnit->fullLength);
|
||||
if (data != NULL) {
|
||||
int offset = 0;
|
||||
|
||||
PLENTRY entry = decodeUnit->bufferList;
|
||||
while (entry != NULL) {
|
||||
memcpy(&data[offset], entry->data, entry->length);
|
||||
offset += entry->length;
|
||||
entry = entry->next;
|
||||
}
|
||||
|
||||
// This function will take our buffer
|
||||
[renderer submitDecodeBuffer:data length:decodeUnit->fullLength];
|
||||
if (data == NULL) {
|
||||
// A frame was lost due to OOM condition
|
||||
return DR_NEED_IDR;
|
||||
}
|
||||
|
||||
PLENTRY entry = decodeUnit->bufferList;
|
||||
while (entry != NULL) {
|
||||
memcpy(&data[offset], entry->data, entry->length);
|
||||
offset += entry->length;
|
||||
entry = entry->next;
|
||||
}
|
||||
|
||||
// This function will take our buffer
|
||||
return [renderer submitDecodeBuffer:data length:decodeUnit->fullLength];
|
||||
}
|
||||
|
||||
void DrStart(void)
|
||||
@@ -108,7 +110,7 @@ void ArInit(void)
|
||||
status = AudioComponentInstanceNew(AudioComponentFindNext(NULL, &audioDesc), &audioUnit);
|
||||
|
||||
if (status) {
|
||||
printf("Unable to instantiate new AudioComponent: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to instantiate new AudioComponent: %d", (int32_t)status);
|
||||
}
|
||||
|
||||
AudioStreamBasicDescription audioFormat = {0};
|
||||
@@ -129,7 +131,7 @@ void ArInit(void)
|
||||
&audioFormat,
|
||||
sizeof(audioFormat));
|
||||
if (status) {
|
||||
printf("Unable to set audio unit to input: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to set audio unit to input: %d", (int32_t)status);
|
||||
}
|
||||
|
||||
AURenderCallbackStruct callbackStruct = {0};
|
||||
@@ -143,12 +145,12 @@ void ArInit(void)
|
||||
&callbackStruct,
|
||||
sizeof(callbackStruct));
|
||||
if (status) {
|
||||
printf("Unable to set audio unit callback: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to set audio unit callback: %d", (int32_t)status);
|
||||
}
|
||||
|
||||
status = AudioUnitInitialize(audioUnit);
|
||||
if (status) {
|
||||
printf("Unable to initialize audioUnit: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to initialize audioUnit: %d", (int32_t)status);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -161,7 +163,7 @@ void ArRelease(void)
|
||||
|
||||
OSStatus status = AudioUnitUninitialize(audioUnit);
|
||||
if (status) {
|
||||
printf("Unable to uninitialize audioUnit: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to uninitialize audioUnit: %d", (int32_t)status);
|
||||
}
|
||||
|
||||
// Audio session is now inactive
|
||||
@@ -183,7 +185,7 @@ void ArStart(void)
|
||||
{
|
||||
OSStatus status = AudioOutputUnitStart(audioUnit);
|
||||
if (status) {
|
||||
printf("Unable to start audioUnit: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to start audioUnit: %d", (int32_t)status);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -191,7 +193,7 @@ void ArStop(void)
|
||||
{
|
||||
OSStatus status = AudioOutputUnitStop(audioUnit);
|
||||
if (status) {
|
||||
printf("Unable to stop audioUnit: %d\n", (int32_t)status);
|
||||
NSLog(@"Unable to stop audioUnit: %d", (int32_t)status);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -211,7 +213,7 @@ void ArDecodeAndPlaySample(char* sampleData, int sampleLength)
|
||||
|
||||
[audioLock lock];
|
||||
if (audioBufferQueueLength > MAX_QUEUE_ENTRIES) {
|
||||
printf("Audio player too slow. Dropping all decoded samples!\n");
|
||||
NSLog(@"Audio player too slow. Dropping all decoded samples!");
|
||||
|
||||
// Clear all values from the buffer queue
|
||||
struct AUDIO_BUFFER_QUEUE_ENTRY *entry;
|
||||
@@ -275,7 +277,7 @@ void ClDisplayTransientMessage(char* message)
|
||||
[_callbacks displayTransientMessage: message];
|
||||
}
|
||||
|
||||
-(void) terminate
|
||||
-(void) terminateInternal
|
||||
{
|
||||
// We dispatch this async to get out because this can be invoked
|
||||
// on a thread inside common and we don't want to deadlock
|
||||
@@ -285,6 +287,13 @@ void ClDisplayTransientMessage(char* message)
|
||||
});
|
||||
}
|
||||
|
||||
-(void) terminate
|
||||
{
|
||||
// We're guaranteed to not be on a limelight-common thread
|
||||
// here so it's safe to call stop directly
|
||||
LiStopConnection();
|
||||
}
|
||||
|
||||
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks
|
||||
{
|
||||
self = [super init];
|
||||
@@ -295,7 +304,9 @@ void ClDisplayTransientMessage(char* message)
|
||||
_streamConfig.height = config.height;
|
||||
_streamConfig.fps = config.frameRate;
|
||||
_streamConfig.bitrate = config.bitRate;
|
||||
_streamConfig.packetSize = 1024;
|
||||
|
||||
// FIXME: We should use 1024 when streaming remotely
|
||||
_streamConfig.packetSize = 1292;
|
||||
|
||||
memcpy(_streamConfig.remoteInputAesKey, [config.riKey bytes], [config.riKey length]);
|
||||
memset(_streamConfig.remoteInputAesIv, 0, 16);
|
||||
|
||||
@@ -14,5 +14,6 @@
|
||||
|
||||
- (id) initWithConfig:(StreamConfiguration*)config renderView:(UIView*)view connectionCallbacks:(id<ConnectionCallbacks>)callback;
|
||||
- (void) stopStream;
|
||||
- (void) stopStreamInternal;
|
||||
|
||||
@end
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#import "HttpManager.h"
|
||||
#import "Utils.h"
|
||||
#import "OnScreenControls.h"
|
||||
#import "StreamView.h"
|
||||
|
||||
@implementation StreamManager {
|
||||
StreamConfiguration* _config;
|
||||
@@ -73,17 +74,33 @@
|
||||
}
|
||||
}
|
||||
|
||||
// Set mouse delta factors from the screen resolution and stream size
|
||||
CGFloat screenScale = [[UIScreen mainScreen] scale];
|
||||
CGRect screenBounds = [[UIScreen mainScreen] bounds];
|
||||
CGSize screenSize = CGSizeMake(screenBounds.size.width * screenScale, screenBounds.size.height * screenScale);
|
||||
[((StreamView*)_renderView) setMouseDeltaFactors:_config.width / screenSize.width
|
||||
y:_config.height / screenSize.height];
|
||||
|
||||
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:_renderView];
|
||||
_connection = [[Connection alloc] initWithConfig:_config renderer:renderer connectionCallbacks:_callbacks];
|
||||
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
|
||||
[opQueue addOperation:_connection];
|
||||
}
|
||||
|
||||
// This should NEVER be called from within a thread
|
||||
// owned by limelight-common
|
||||
- (void) stopStream
|
||||
{
|
||||
[_connection terminate];
|
||||
}
|
||||
|
||||
// This should only be called from within a thread
|
||||
// owned by limelight-common
|
||||
- (void) stopStreamInternal
|
||||
{
|
||||
[_connection terminateInternal];
|
||||
}
|
||||
|
||||
- (BOOL) launchApp:(HttpManager*)hMan {
|
||||
NSData* launchResp = [hMan executeRequestSynchronously:
|
||||
[hMan newLaunchRequest:_config.appID
|
||||
|
||||
@@ -16,6 +16,6 @@
|
||||
|
||||
- (void)updateBufferForRange:(CMBlockBufferRef)existingBuffer data:(unsigned char *)data offset:(int)offset length:(int)nalLength;
|
||||
|
||||
- (void)submitDecodeBuffer:(unsigned char *)data length:(int)length;
|
||||
- (int)submitDecodeBuffer:(unsigned char *)data length:(int)length;
|
||||
|
||||
@end
|
||||
|
||||
@@ -8,7 +8,11 @@
|
||||
|
||||
#import "VideoDecoderRenderer.h"
|
||||
|
||||
#include "Limelight.h"
|
||||
|
||||
@implementation VideoDecoderRenderer {
|
||||
UIView *_view;
|
||||
|
||||
AVSampleBufferDisplayLayer* displayLayer;
|
||||
Boolean waitingForSps, waitingForPps;
|
||||
|
||||
@@ -16,20 +20,43 @@
|
||||
CMVideoFormatDescriptionRef formatDesc;
|
||||
}
|
||||
|
||||
- (void)reinitializeDisplayLayer
|
||||
{
|
||||
CALayer *oldLayer = displayLayer;
|
||||
|
||||
displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
|
||||
displayLayer.bounds = _view.bounds;
|
||||
displayLayer.backgroundColor = [UIColor blackColor].CGColor;
|
||||
displayLayer.position = CGPointMake(CGRectGetMidX(_view.bounds), CGRectGetMidY(_view.bounds));
|
||||
displayLayer.videoGravity = AVLayerVideoGravityResizeAspect;
|
||||
|
||||
if (oldLayer != nil) {
|
||||
// Switch out the old display layer with the new one
|
||||
[_view.layer replaceSublayer:oldLayer with:displayLayer];
|
||||
}
|
||||
else {
|
||||
[_view.layer addSublayer:displayLayer];
|
||||
}
|
||||
|
||||
// We need some parameter sets before we can properly start decoding frames
|
||||
waitingForSps = true;
|
||||
spsData = nil;
|
||||
waitingForPps = true;
|
||||
ppsData = nil;
|
||||
|
||||
if (formatDesc != nil) {
|
||||
CFRelease(formatDesc);
|
||||
formatDesc = nil;
|
||||
}
|
||||
}
|
||||
|
||||
- (id)initWithView:(UIView*)view
|
||||
{
|
||||
self = [super init];
|
||||
|
||||
displayLayer = [[AVSampleBufferDisplayLayer alloc] init];
|
||||
displayLayer.bounds = view.bounds;
|
||||
displayLayer.backgroundColor = [UIColor blackColor].CGColor;
|
||||
displayLayer.position = CGPointMake(CGRectGetMidX(view.bounds), CGRectGetMidY(view.bounds));
|
||||
displayLayer.videoGravity = AVLayerVideoGravityResizeAspect;
|
||||
[view.layer addSublayer:displayLayer];
|
||||
_view = view;
|
||||
|
||||
// We need some parameter sets before we can properly start decoding frames
|
||||
waitingForSps = true;
|
||||
waitingForPps = true;
|
||||
[self reinitializeDisplayLayer];
|
||||
|
||||
return self;
|
||||
}
|
||||
@@ -107,11 +134,22 @@
|
||||
}
|
||||
|
||||
// This function must free data
|
||||
- (void)submitDecodeBuffer:(unsigned char *)data length:(int)length
|
||||
- (int)submitDecodeBuffer:(unsigned char *)data length:(int)length
|
||||
{
|
||||
unsigned char nalType = data[FRAME_START_PREFIX_SIZE] & 0x1F;
|
||||
OSStatus status;
|
||||
|
||||
// Check for previous decoder errors before doing anything
|
||||
if (displayLayer.status == AVQueuedSampleBufferRenderingStatusFailed) {
|
||||
NSLog(@"Display layer rendering failed: %@", displayLayer.error);
|
||||
|
||||
// Recreate the display layer
|
||||
[self reinitializeDisplayLayer];
|
||||
|
||||
// Request an IDR frame to initialize the new decoder
|
||||
return DR_NEED_IDR;
|
||||
}
|
||||
|
||||
if (nalType == NAL_TYPE_SPS || nalType == NAL_TYPE_PPS) {
|
||||
if (nalType == NAL_TYPE_SPS) {
|
||||
NSLog(@"Got SPS");
|
||||
@@ -148,19 +186,19 @@
|
||||
free(data);
|
||||
|
||||
// No frame data to submit for these NALUs
|
||||
return;
|
||||
return DR_OK;
|
||||
}
|
||||
|
||||
if (formatDesc == NULL) {
|
||||
// Can't decode if we haven't gotten our parameter sets yet
|
||||
free(data);
|
||||
return;
|
||||
return DR_OK;
|
||||
}
|
||||
|
||||
if (nalType != 0x1 && nalType != 0x5) {
|
||||
// Don't submit parameter set data
|
||||
free(data);
|
||||
return;
|
||||
return DR_OK;
|
||||
}
|
||||
|
||||
// Now we're decoding actual frame data here
|
||||
@@ -170,7 +208,7 @@
|
||||
if (status != noErr) {
|
||||
NSLog(@"CMBlockBufferCreateEmpty failed: %d", (int)status);
|
||||
free(data);
|
||||
return;
|
||||
return DR_NEED_IDR;
|
||||
}
|
||||
|
||||
int lastOffset = -1;
|
||||
@@ -205,7 +243,7 @@
|
||||
if (status != noErr) {
|
||||
NSLog(@"CMSampleBufferCreate failed: %d", (int)status);
|
||||
CFRelease(blockBuffer);
|
||||
return;
|
||||
return DR_NEED_IDR;
|
||||
}
|
||||
|
||||
CFArrayRef attachments = CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, YES);
|
||||
@@ -229,6 +267,8 @@
|
||||
// Dereference the buffers
|
||||
CFRelease(blockBuffer);
|
||||
CFRelease(sampleBuffer);
|
||||
|
||||
return DR_OK;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@@ -22,28 +22,16 @@ static int LABEL_DY = 20;
|
||||
_callback = callback;
|
||||
|
||||
_appButton = [UIButton buttonWithType:UIButtonTypeCustom];
|
||||
[_appButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)];
|
||||
[_appButton setBackgroundImage:[UIImage imageNamed:@"NoAppImage"] forState:UIControlStateNormal];
|
||||
UIImage* noImage = [UIImage imageNamed:@"NoAppImage"];
|
||||
[_appButton setBackgroundImage:noImage forState:UIControlStateNormal];
|
||||
[_appButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)];
|
||||
[_appButton sizeToFit];
|
||||
[_appButton addTarget:self action:@selector(appClicked) forControlEvents:UIControlEventTouchUpInside];
|
||||
|
||||
// Remove Shadow and label
|
||||
/*
|
||||
_appButton.layer.shadowColor = [[UIColor blackColor] CGColor];
|
||||
_appButton.layer.shadowOffset = CGSizeMake(5,8);
|
||||
_appButton.layer.shadowOpacity = 0.7;
|
||||
|
||||
_appLabel = [[UILabel alloc] init];
|
||||
[_appLabel setText:_app.appName];
|
||||
[_appLabel sizeToFit];
|
||||
_appLabel.center = CGPointMake(_appButton.bounds.origin.x + (_appButton.bounds.size.width / 2), _appButton.bounds.origin.y + _appButton.bounds.size.height + LABEL_DY);
|
||||
|
||||
[self updateBounds];
|
||||
[self addSubview:_appLabel];
|
||||
*/
|
||||
|
||||
[self addSubview:_appButton];
|
||||
[self sizeToFit];
|
||||
_appButton.frame = CGRectMake(0, 0, noImage.size.width, noImage.size.height);
|
||||
self.frame = CGRectMake(0, 0, noImage.size.width, noImage.size.height);
|
||||
|
||||
return self;
|
||||
}
|
||||
@@ -66,6 +54,22 @@ static int LABEL_DY = 20;
|
||||
[_appButton setBackgroundImage:_app.appImage forState:UIControlStateNormal];
|
||||
[self setNeedsDisplay];
|
||||
}
|
||||
|
||||
// TODO: Improve no-app image detection
|
||||
if (_app.appImage == nil || (_app.appImage.size.width == 130.f && _app.appImage.size.height == 180.f)) { // This size of image might be blank image received from GameStream.
|
||||
_appLabel = [[UILabel alloc] init];
|
||||
CGFloat padding = 4.f;
|
||||
[_appLabel setFrame: CGRectMake(padding, padding, _appButton.frame.size.width - 2 * padding, _appButton.frame.size.height - 2 * padding)];
|
||||
[_appLabel setTextColor:[UIColor whiteColor]];
|
||||
[_appLabel setFont:[UIFont fontWithName:@"Roboto-Regular" size:10.f]];
|
||||
[_appLabel setBaselineAdjustment:UIBaselineAdjustmentAlignCenters];
|
||||
[_appLabel setTextAlignment:NSTextAlignmentCenter];
|
||||
[_appLabel setLineBreakMode:NSLineBreakByWordWrapping];
|
||||
[_appLabel setNumberOfLines:0];
|
||||
[_appLabel setText:_app.appName];
|
||||
[_appButton addSubview:_appLabel];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
@protocol HostCallback <NSObject>
|
||||
|
||||
- (void) hostClicked:(Host*)host;
|
||||
- (void) hostLongClicked:(Host*)host;
|
||||
- (void) hostLongClicked:(Host*)host view:(UIView*)view;
|
||||
- (void) addHostClicked;
|
||||
|
||||
@end
|
||||
|
||||