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https://github.com/moonlight-stream/moonlight-ios.git
synced 2026-06-19 07:00:57 +00:00
Bump SDL to 2.28.5 and add FFmpeg for AV1 parsing
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -35,7 +35,7 @@
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#include "SDL_atomic.h"
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#include "SDL_mutex.h"
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#if defined(__WIN32__)
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#if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__)
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#include <process.h> /* _beginthreadex() and _endthreadex() */
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#endif
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#if defined(__OS2__) /* for _beginthread() and _endthread() */
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@@ -88,7 +88,7 @@ typedef enum {
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typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
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#if defined(__WIN32__)
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#if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__)
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/**
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* \file SDL_thread.h
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*
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@@ -129,7 +129,7 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
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pfnSDL_CurrentEndThread pfnEndThread);
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extern DECLSPEC SDL_Thread *SDLCALL
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SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
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SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn,
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const char *name, const size_t stacksize, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread);
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@@ -142,7 +142,7 @@ SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#else
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)SDL_endthread)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#endif
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#elif defined(__OS2__)
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@@ -175,7 +175,7 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const siz
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#undef SDL_CreateThread
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#undef SDL_CreateThreadWithStackSize
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#else
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#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
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