Bump SDL to 2.28.5 and add FFmpeg for AV1 parsing

This commit is contained in:
Cameron Gutman
2023-11-04 01:08:23 -05:00
parent 9366c763d6
commit ce25a66dc5
232 changed files with 39783 additions and 3046 deletions
+2 -16
View File
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -45,9 +45,6 @@ extern "C" {
#define SDL_RWOPS_JNIFILE 3U /**< Android asset */
#define SDL_RWOPS_MEMORY 4U /**< Memory stream */
#define SDL_RWOPS_MEMORY_RO 5U /**< Read-Only memory stream */
#if defined(__VITA__)
#define SDL_RWOPS_VITAFILE 6U /**< Vita file */
#endif
/**
* This is the read/write operation structure -- very basic.
@@ -101,7 +98,7 @@ typedef struct SDL_RWops
{
void *asset;
} androidio;
#elif defined(__WIN32__)
#elif defined(__WIN32__) || defined(__GDK__)
struct
{
SDL_bool append;
@@ -113,17 +110,6 @@ typedef struct SDL_RWops
size_t left;
} buffer;
} windowsio;
#elif defined(__VITA__)
struct
{
int h;
struct
{
void *data;
size_t size;
size_t left;
} buffer;
} vitaio;
#endif
#ifdef HAVE_STDIO_H