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Bump SDL to 2.28.5 and add FFmpeg for AV1 parsing
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -60,6 +60,10 @@ extern "C" {
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* - `parent`: the containing directory of the bundle. For example:
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* `/Applications/SDLApp/`
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*
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* **Nintendo 3DS Specific Functionality**: This function returns "romfs"
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* directory of the application as it is uncommon to store resources outside
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* the executable. As such it is not a writable directory.
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*
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* The returned path is guaranteed to end with a path separator ('\' on
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* Windows, '/' on most other platforms).
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*
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@@ -92,7 +96,7 @@ extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
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*
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* `C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name\\`
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*
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* On Linux, the string might look like"
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* On Linux, the string might look like:
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*
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* `/home/bob/.local/share/My Program Name/`
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*
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