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https://github.com/moonlight-stream/moonlight-ios.git
synced 2026-06-19 07:00:57 +00:00
Bump SDL to 2.28.5 and add FFmpeg for AV1 parsing
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -102,6 +102,7 @@ typedef enum
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SDL_KEYMAPCHANGED, /**< Keymap changed due to a system event such as an
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input language or keyboard layout change.
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*/
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SDL_TEXTEDITING_EXT, /**< Extended keyboard text editing (composition) */
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/* Mouse events */
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SDL_MOUSEMOTION = 0x400, /**< Mouse moved */
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@@ -117,6 +118,7 @@ typedef enum
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SDL_JOYBUTTONUP, /**< Joystick button released */
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SDL_JOYDEVICEADDED, /**< A new joystick has been inserted into the system */
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SDL_JOYDEVICEREMOVED, /**< An opened joystick has been removed */
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SDL_JOYBATTERYUPDATED, /**< Joystick battery level change */
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/* Game controller events */
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SDL_CONTROLLERAXISMOTION = 0x650, /**< Game controller axis motion */
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@@ -141,7 +143,7 @@ typedef enum
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SDL_MULTIGESTURE,
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/* Clipboard events */
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SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard changed */
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SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard or primary selection changed */
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/* Drag and drop events */
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SDL_DROPFILE = 0x1000, /**< The system requests a file open */
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@@ -243,6 +245,19 @@ typedef struct SDL_TextEditingEvent
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Sint32 length; /**< The length of selected editing text */
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} SDL_TextEditingEvent;
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/**
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* \brief Extended keyboard text editing event structure (event.editExt.*) when text would be
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* truncated if stored in the text buffer SDL_TextEditingEvent
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*/
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typedef struct SDL_TextEditingExtEvent
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{
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Uint32 type; /**< ::SDL_TEXTEDITING_EXT */
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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Uint32 windowID; /**< The window with keyboard focus, if any */
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char* text; /**< The editing text, which should be freed with SDL_free(), and will not be NULL */
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Sint32 start; /**< The start cursor of selected editing text */
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Sint32 length; /**< The length of selected editing text */
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} SDL_TextEditingExtEvent;
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#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
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/**
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@@ -303,6 +318,8 @@ typedef struct SDL_MouseWheelEvent
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Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
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float preciseX; /**< The amount scrolled horizontally, positive to the right and negative to the left, with float precision (added in 2.0.18) */
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float preciseY; /**< The amount scrolled vertically, positive away from the user and negative toward the user, with float precision (added in 2.0.18) */
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Sint32 mouseX; /**< X coordinate, relative to window (added in 2.26.0) */
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Sint32 mouseY; /**< Y coordinate, relative to window (added in 2.26.0) */
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} SDL_MouseWheelEvent;
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/**
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@@ -381,6 +398,16 @@ typedef struct SDL_JoyDeviceEvent
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Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
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} SDL_JoyDeviceEvent;
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/**
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* \brief Joysick battery level change event structure (event.jbattery.*)
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*/
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typedef struct SDL_JoyBatteryEvent
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{
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Uint32 type; /**< ::SDL_JOYBATTERYUPDATED */
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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SDL_JoystickID which; /**< The joystick instance id */
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SDL_JoystickPowerLevel level; /**< The joystick battery level */
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} SDL_JoyBatteryEvent;
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/**
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* \brief Game controller axis motion event structure (event.caxis.*)
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@@ -449,6 +476,7 @@ typedef struct SDL_ControllerSensorEvent
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SDL_JoystickID which; /**< The joystick instance id */
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Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */
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float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */
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Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
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} SDL_ControllerSensorEvent;
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/**
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@@ -540,6 +568,7 @@ typedef struct SDL_SensorEvent
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Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
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Sint32 which; /**< The instance ID of the sensor */
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float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
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Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
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} SDL_SensorEvent;
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/**
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@@ -601,6 +630,7 @@ typedef union SDL_Event
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SDL_WindowEvent window; /**< Window event data */
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SDL_KeyboardEvent key; /**< Keyboard event data */
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SDL_TextEditingEvent edit; /**< Text editing event data */
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SDL_TextEditingExtEvent editExt; /**< Extended text editing event data */
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SDL_TextInputEvent text; /**< Text input event data */
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SDL_MouseMotionEvent motion; /**< Mouse motion event data */
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SDL_MouseButtonEvent button; /**< Mouse button event data */
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@@ -610,6 +640,7 @@ typedef union SDL_Event
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SDL_JoyHatEvent jhat; /**< Joystick hat event data */
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SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
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SDL_JoyDeviceEvent jdevice; /**< Joystick device change event data */
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SDL_JoyBatteryEvent jbattery; /**< Joystick battery event data */
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SDL_ControllerAxisEvent caxis; /**< Game Controller axis event data */
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SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */
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SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */
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