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Change audio buffer duration back to 80 ms for now
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@@ -33,7 +33,10 @@ static id<ConnectionCallbacks> _callbacks;
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#define OUTPUT_BUS 0
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#define CIRCULAR_BUFFER_DURATION 60
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// My iPod touch 5th Generation seems to really require 80 ms
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// of buffering to deliver glitch-free playback :(
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// FIXME: Maybe we can use a smaller buffer on more modern iOS versions?
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#define CIRCULAR_BUFFER_DURATION 80
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static int audioBufferEntries;
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static int audioBufferWriteIndex;
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