Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.

This commit is contained in:
Cameron Gutman
2016-05-22 17:11:30 -05:00
parent b17c45e9ca
commit 7b3d099449
3 changed files with 22 additions and 4 deletions

View File

@@ -32,6 +32,7 @@
-(void) clearButtonFlag:(Controller*)controller flags:(int)flags;
-(void) updateFinished:(Controller*)controller;
-(Controller*) getOscController;
@property (nonatomic, strong) id connectObserver;
@property (nonatomic, strong) id disconnectObserver;