Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games.

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Cameron Gutman committed 2016-05-22 17:11:30 -05:00
1 parent b17c45e9ca
commit 7b3d099449
3 files changed
+22 -4

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@@ -32,6 +32,7 @@
-(void) clearButtonFlag:(Controller*)controller flags:(int)flags;
-(void) updateFinished:(Controller*)controller;
-(Controller*) getOscController;
@property (nonatomic, strong) id connectObserver;
@property (nonatomic, strong) id disconnectObserver;