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Plumb trigger rumble and motion sensor callbacks
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@@ -41,6 +41,8 @@
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-(void) updateFinished:(Controller*)controller;
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-(void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor;
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-(void) rumbleTriggers:(uint16_t)controllerNumber leftTrigger:(uint16_t)leftTrigger rightTrigger:(uint16_t)rightTrigger;
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-(void) setMotionEventState:(uint16_t)controllerNumber motionType:(uint8_t)motionType reportRateHz:(uint16_t)reportRateHz;
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+(int) getConnectedGamepadMask:(StreamConfiguration*)streamConfig;
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