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100 lines
3.7 KiB
Markdown
100 lines
3.7 KiB
Markdown
#Limelight Embedded
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Limelight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield,
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but built for Linux/OSX/Windows.
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Limelight Embedded allows you to stream your full collection of Steam games from
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your powerful Windows desktop to your embedded system, like Raspberry Pi, CuBox-i and Hummingboard.
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For a demo see this [video](https://www.youtube.com/watch?v=XRW6O0bSHNw).
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[Limelight-common](https://github.com/limelight-stream/limelight-common) is the shared codebase between
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different implementations of Limelight
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[Limelight](https://github.com/cgutman/limelight) also has an Android
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implementation.
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[Limelight-pc](https://github.com/limelight-stream/limelight-pc) also has an Linux (X)/OSX/Windows
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implementation.
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##Features
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* Streams Steam and all of your games from your PC to your embedded system.
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##Installation
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* Download [GeForce Experience](http://www.geforce.com/geforce-experience) and install on your Windows PC
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* Install oracle-java8-jdk (Raspbian) or download and install [Oracle Java SE (ARM v6 Hard Float)](http://www.oracle.com/technetwork/java/javase/downloads/jdk8-arm-downloads-2187472.html)
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* Download the compiled jar from the [GitHub releases page](https://github.com/irtimmer/limelight-pi/releases)
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* Install libopus0 (Debian/Raspbian) or opus (ArchLinux/Fedora/Pidora)
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* [Configure sound](http://elinux.org/R-Pi_Troubleshooting#Sound)
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##Requirements
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* [GFE compatible](http://shield.nvidia.com/play-pc-games/) computer with GTX 600/700 series GPU (for the PC you're streaming from)
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* High-end wireless router (802.11n dual-band recommended) or Wired network
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* Geforce Experience 2.1.1 or higher
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##Quick Start
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* Ensure your machine and embedded system are on the same network
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* Turn on Shield Streaming in the GFE settings
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* Start Limelight Embedded with pair
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* Accept the pairing confirmation on your PC
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* Start Limelight Embedded with stream
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* Play games!
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##Usage
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Usage: java -jar limelight.jar [options] host
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Actions:
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map Create mapping file for gamepad
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pair Pair device with computer
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stream Stream computer to device
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discover List available computers
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list List available games and applications
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help Show this help
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Mapping options:
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-input <device> Use <device> as input
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Streaming options:
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-720 Use 1280x720 resolution (default)
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-1080 Use 1920x1080 resolution
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-width <width> Horizontal resolution (default 1280)
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-height <height>Vertical resolution (default 720)
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-30fps Use 30fps
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-60fps Use 60fps (default)
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-bitrate <bitrate>Specify the bitrate in Kbps
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-app <app> Name of app to stream
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-nosops Don't allow GFE to modify game settings
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-input <device> Use <device> as input. Can be used multiple times
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(default uses all devices in /dev/input)
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-mapping <file> Use <file> as gamepad mapping configuration file
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-audio <device> Use <device> as ALSA audio output device (default sysdefault)
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Use ctrl-c to exit application
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##Compile
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* Install ant (Debian/Raspbian/Fedora/Pidora) or apache-ant (Archlinux)
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* Install audio libraries libopus-dev and libasound2-dev (Debian/Raspbian) or opus-devel and alsa-lib-devel (Fedora/Pidora) or opus and alsa-lib (Archlinux)
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* Install Raspberry Pi development libraries libraspberrypi-dev (Debian/Raspbian) or raspberrypi-vc-libs-devel (Fedora/Pidora) or raspberrypi-firmware-tools (Archlinux)
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* Set JAVA_HOME to your JDK installation directory for example ``export JAVA_HOME=/usr/lib/jvm/jdk-7-oracle-armhf``
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* Build using Ant ``ant``
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## Discussion
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[XDA](http://forum.xda-developers.com/showthread.php?t=2505510)
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[Raspberry Pi Forum](http://www.raspberrypi.org/forums/viewtopic.php?f=78&t=65878)
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[SolidRun Community](http://www.solid-run.com/community/viewtopic.php?f=13&t=1489&p=11173)
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##Contribute
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1. Fork us
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2. Write code
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3. Send Pull Requests
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