Commit Graph

387 Commits

Author SHA1 Message Date
Cameron Gutman
6d23e28676 Fix audio on non-SDL builds 2015-08-15 01:06:26 -07:00
Cameron Gutman
96128b5bb1 Fix loading platform libraries 2015-08-15 01:00:10 -07:00
Cameron Gutman
16574aac38 Fix regression in input grabbing functionality 2015-08-15 00:59:28 -07:00
Cameron Gutman
7946e87446 Fix inconsistent redetection of replugged input devices 2015-08-15 00:57:55 -07:00
Iwan Timmer
dee2231bf2 Fix a few small memleaks 2015-08-14 15:23:40 +02:00
Iwan Timmer
639bfbef38 Move OMX and IMX code to libraries 2015-08-13 22:13:35 +02:00
Iwan Timmer
d0da5ea29e Rename OMX module to Pi because of naming conflict 2015-08-13 11:23:57 +02:00
Iwan Timmer
e6c4495ed5 Add missing header definition of platform_get_audio 2015-08-13 10:29:02 +02:00
Iwan Timmer
4fc96f2461 Fix heap corruption in SPS 2015-08-12 17:13:26 +02:00
Iwan Timmer
f1926b9980 Ungrab and fullscreen actions in SDL 2015-08-10 16:07:48 +02:00
Iwan Timmer
05fc925c19 Make SDL more reliable 2015-08-10 10:18:33 +02:00
Iwan Timmer
abc9a19a9d Fix some keys in SDL 2015-08-09 22:34:48 +02:00
Iwan Timmer
92112f292a Fix SDL quit key combination 2015-08-09 22:29:03 +02:00
Iwan Timmer
503a8982d8 Fix connection problems in libgamestream 2015-08-09 22:29:03 +02:00
Iwan Timmer
dc83e8c9a1 Fix CEC build problems 2015-08-09 15:40:23 +02:00
Cameron Gutman
495604dbc5 Fix null pointer dereference if no frames have been received when the connection terminates 2015-08-08 23:24:10 +02:00
Iwan Timmer
d5cbd7f69e Port Android SPS fixes to libgamestream 2015-08-08 23:14:50 +02:00
Iwan Timmer
721b7561c7 Use keyboard combination to quit in SDL mode 2015-08-03 21:55:01 +02:00
Iwan Timmer
881acff6b3 Add keyboard modifiers to SDL 2015-08-03 21:55:01 +02:00
Iwan Timmer
0d9d501280 Split sdl loop and input code 2015-08-03 21:55:00 +02:00
Iwan Timmer
457759e14f Multiple controller support for SDL 2015-08-03 20:54:11 +02:00
Iwan Timmer
d3c3ba92c7 Load host specific settings from configuration file 2015-08-03 19:43:15 +02:00
Iwan Timmer
05add27e80 Update documentation 2015-08-03 11:52:14 +02:00
Iwan Timmer
b08b01bd4c Allow sops and localaudio in configfiles 2015-08-03 11:24:14 +02:00
Iwan Timmer
cbdab0b35f Autoload configuration file 2015-08-03 11:24:14 +02:00
Iwan Timmer
27dfda2048 Better data and config directory search 2015-08-03 11:24:14 +02:00
Iwan Timmer
ddbec9661a Store encryption key's in XDG cache directory and make location changable 2015-08-03 11:24:14 +02:00
Iwan Timmer
2d365fbeed Short command to load configuration file 2015-08-03 11:24:14 +02:00
Iwan Timmer
db3173bd80 Allow specifying address in configuration file 2015-08-03 11:24:14 +02:00
Iwan Timmer
169e5da06f Close mapping file after writing 2015-08-03 11:24:14 +02:00
Iwan Timmer
77bffa5193 Correct platform detection to reallow other platforms beside SDL 2015-08-03 11:24:14 +02:00
Iwan Timmer
01d891542b Can save game configuration to file 2015-08-02 14:59:31 +02:00
Iwan Timmer
2571787384 Merge branch 'pc' 2015-07-28 12:23:03 +02:00
Iwan Timmer
299a4a461f Provide alternative SDL audio output 2015-07-28 11:49:29 +02:00
Iwan Timmer
3dda71dd0a Add support for configuration files 2015-07-27 21:55:19 +02:00
Iwan Timmer
fa23af42b2 Fix fd handlers in loop 2015-07-27 18:47:47 +02:00
Iwan Timmer
47f1ea3551 Fix libgamestream doesn't print to console 2015-07-27 18:47:20 +02:00
Iwan Timmer
58963bdbbb Merge branch 'library' into master 2015-07-23 17:47:24 +02:00
Iwan Timmer
6c087f40dc Libgamestream doesn't print to console 2015-07-23 13:06:47 +02:00
Iwan Timmer
06265eddad Specify directory to load certificate data from 2015-07-23 13:05:51 +02:00
Iwan Timmer
c18bd2d194 Rename functions in libgamestream and provide better error handling 2015-07-23 12:04:33 +02:00
Iwan Timmer
899fc0648e Use different default bitrates for different resolutions 2015-07-15 14:50:09 +02:00
Iwan Timmer
d71d238a19 Error message when specifying unused mapping 2015-07-15 11:56:48 +02:00
Iwan Timmer
f99ba40cc9 Enable fake video output only in debug builds 2015-07-15 11:43:34 +02:00
Cameron Gutman
4215364350 Grab input devices to avoid input events being directed to the console. This also changes the quit logic so Ctrl+C works up until streaming starts when Ctrl+Alt+Shift+Q becomes the quit combo 2015-07-15 03:16:02 -04:00
Iwan Timmer
2ba4840569 Move audio code to seperate directory 2015-07-12 21:31:53 +02:00
Iwan Timmer
f167c6febb Support single gamepad in SDL 2015-07-12 21:04:02 +02:00
Iwan Timmer
be83130820 Simple keyboard support for SDL 2015-07-12 18:22:30 +02:00
Iwan Timmer
a92d215151 Mouse support for SDL 2015-07-12 18:22:04 +02:00
Iwan Timmer
676f39e197 Seperate main loop for SDL 2015-07-12 13:43:01 +02:00