Initial support for gamepads

This commit is contained in:
Iwan Timmer
2014-01-19 13:38:59 +01:00
parent f33ed3dbe1
commit dd10c8940b
4 changed files with 302 additions and 174 deletions

View File

@@ -4,6 +4,7 @@ import java.io.IOException;
import com.limelight.binding.PlatformBinding;
import com.limelight.input.EvdevHandler;
import com.limelight.input.GamepadMapping;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.NvConnectionListener;
import com.limelight.nvstream.StreamConfiguration;
@@ -59,10 +60,12 @@ public class Limelight implements NvConnectionListener {
for (String event:events)
inputs.add(new File(input, event).getAbsolutePath());
}
GamepadMapping mapping = new GamepadMapping();
for (String input:inputs) {
try {
new EvdevHandler(conn, input).start();
new EvdevHandler(conn, input, mapping).start();
} catch (FileNotFoundException ex) {
displayError("Input", "Input (" + input + ") could not be found");
return;

View File

@@ -0,0 +1,180 @@
package com.limelight.input;
import java.awt.event.KeyEvent;
/**
*
* @author iwan
*/
public class EvdevConstants {
public static final int MAX_STRUCT_SIZE_BYTES = 24;
public static final short KEY_CODES[] = {
0, //KeyEvent.VK_RESERVED
KeyEvent.VK_ESCAPE,
KeyEvent.VK_1,
KeyEvent.VK_2,
KeyEvent.VK_3,
KeyEvent.VK_4,
KeyEvent.VK_5,
KeyEvent.VK_6,
KeyEvent.VK_7,
KeyEvent.VK_8,
KeyEvent.VK_9,
KeyEvent.VK_0,
KeyEvent.VK_MINUS,
KeyEvent.VK_EQUALS,
KeyEvent.VK_BACK_SPACE,
KeyEvent.VK_TAB,
KeyEvent.VK_Q,
KeyEvent.VK_W,
KeyEvent.VK_E,
KeyEvent.VK_R,
KeyEvent.VK_T,
KeyEvent.VK_Y,
KeyEvent.VK_U,
KeyEvent.VK_I,
KeyEvent.VK_O,
KeyEvent.VK_P,
0, //KeyEvent.VK_LEFTBRACE,
0, //KeyEvent.VK_RIGHTBRACE,
KeyEvent.VK_ENTER,
KeyEvent.VK_CONTROL, // Left control */
KeyEvent.VK_A,
KeyEvent.VK_S,
KeyEvent.VK_D,
KeyEvent.VK_F,
KeyEvent.VK_G,
KeyEvent.VK_H,
KeyEvent.VK_J,
KeyEvent.VK_K,
KeyEvent.VK_L,
KeyEvent.VK_SEMICOLON,
0, //KeyEvent.VK_APOSTROPHE,
0, //KeyEvent.VK_GRAVE,
0, //KeyEvent.VK_LEFTSHIFT,
0, //KeyEvent.VK_BACKSLASH,
KeyEvent.VK_Z,
KeyEvent.VK_X,
KeyEvent.VK_C,
KeyEvent.VK_V,
KeyEvent.VK_B,
KeyEvent.VK_N,
KeyEvent.VK_M,
KeyEvent.VK_COMMA,
0, //KeyEvent.VK_DOT,
KeyEvent.VK_SLASH,
0, //KeyEvent.VK_RIGHTSHIFT,
0, //KeyEvent.VK_KPASTERISK,
0, //KeyEvent.VK_LEFTALT,
KeyEvent.VK_SPACE,
0, //KeyEvent.VK_CAPSLOCK,
KeyEvent.VK_F1,
KeyEvent.VK_F2,
KeyEvent.VK_F3,
KeyEvent.VK_F4,
KeyEvent.VK_F5,
KeyEvent.VK_F6,
KeyEvent.VK_F7,
KeyEvent.VK_F8,
KeyEvent.VK_F9,
KeyEvent.VK_F10,
KeyEvent.VK_NUM_LOCK,
KeyEvent.VK_SCROLL_LOCK,
KeyEvent.VK_NUMPAD7,
KeyEvent.VK_NUMPAD8,
KeyEvent.VK_NUMPAD9,
0, //KeyEvent.VK_NUMPAD_MINUS,
KeyEvent.VK_NUMPAD4,
KeyEvent.VK_NUMPAD5,
KeyEvent.VK_NUMPAD6,
0, //KeyEvent.VK_NUMPADPLUS,
KeyEvent.VK_NUMPAD1,
KeyEvent.VK_NUMPAD2,
KeyEvent.VK_NUMPAD3,
KeyEvent.VK_NUMPAD0,
0, //KeyEvent.VK_NUMPADDOT,
0,
0, //KeyEvent.VK_ZENKAKUHANKAKU,
0, //KeyEvent.VK_102ND,
KeyEvent.VK_F11,
KeyEvent.VK_F12,
0, //KeyEvent.VK_RO,
KeyEvent.VK_KATAKANA,
KeyEvent.VK_HIRAGANA,
0, //KeyEvent.VK_HENKAN,
0, //KeyEvent.VK_KATAKANAHIRAGANA,
0, //KeyEvent.VK_MUHENKAN,
0, //KeyEvent.VK_KPJPCOMMA,
0, //KeyEvent.VK_KPENTER,
0, //KeyEvent.VK_RIGHTCTRL,
0, //KeyEvent.VK_KPSLASH,
0, //KeyEvent.VK_SYSRQ,
0, //KeyEvent.VK_RIGHTALT,
0, //KeyEvent.VK_LINEFEED,
KeyEvent.VK_HOME,
KeyEvent.VK_UP,
KeyEvent.VK_PAGE_UP,
KeyEvent.VK_LEFT,
KeyEvent.VK_RIGHT,
KeyEvent.VK_END,
KeyEvent.VK_DOWN,
KeyEvent.VK_PAGE_DOWN,
KeyEvent.VK_INSERT,
KeyEvent.VK_DELETE,
0, //KeyEvent.VK_MACRO,
0, //KeyEvent.VK_MUTE,
0, //KeyEvent.VK_VOLUMEDOWN,
0, //KeyEvent.VK_VOLUMEUP,
0, //KeyEvent.VK_POWER, /* SC System Power Down */
0, //KeyEvent.VK_KPEQUAL,
0, //KeyEvent.VK_KPPLUSMINUS,
KeyEvent.VK_PAUSE,
0, //KeyEvent.VK_SCALE, /* AL Compiz Scale (Expose) */
};
/* Mouse constants */
public static final short REL_X = 0x00;
public static final short REL_Y = 0x01;
public static final short BTN_LEFT = 0x110;
public static final short BTN_RIGHT = 0x111;
public static final short BTN_MIDDLE = 0x112;
/* Gamepad constants */
public static final short ABS_X = 0x00;
public static final short ABS_Y = 0x01;
public static final short ABS_RX = 0x03;
public static final short ABS_RY = 0x04;
public static final short ABS_THROTTLE = 0x06;
public static final short ABS_RUDDER = 0x07;
public static final short BTN_SOUTH = 0x130;
public static final short BTN_EAST = 0x131;
public static final short BTN_NORTH = 0x133;
public static final short BTN_WEST = 0x134;
public static final short BTN_SELECT = 0x13a;
public static final short BTN_START = 0x13b;
public static final short BTN_MODE = 0x13c;
public static final short BTN_THUMBL = 0x13d;
public static final short BTN_THUMBR = 0x13e;
public static final short BTN_TL = 0x136;
public static final short BTN_TR = 0x137;
public static final short BTN_DPAD_UP = 0x220;
public static final short BTN_DPAD_DOWN = 0x221;
public static final short BTN_DPAD_LEFT = 0x222;
public static final short BTN_DPAD_RIGHT = 0x223;
/* Event types */
public static final short EV_KEY = 0x01;
public static final short EV_REL = 0x02;
public static final short EV_ABS = 0x03;
/* Events */
public static final int KEY_RELEASED = 0;
public static final int KEY_PRESSED = 1;
}

View File

@@ -1,9 +1,9 @@
package com.limelight.input;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.nvstream.input.KeyboardPacket;
import com.limelight.nvstream.input.MouseButtonPacket;
import java.awt.event.KeyEvent;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
@@ -20,155 +20,21 @@ public class EvdevHandler implements Runnable {
private static KeyboardTranslator translator;
private static final short KEY_CODES[] = {
0, //KeyEvent.VK_RESERVED
KeyEvent.VK_ESCAPE,
KeyEvent.VK_1,
KeyEvent.VK_2,
KeyEvent.VK_3,
KeyEvent.VK_4,
KeyEvent.VK_5,
KeyEvent.VK_6,
KeyEvent.VK_7,
KeyEvent.VK_8,
KeyEvent.VK_9,
KeyEvent.VK_0,
KeyEvent.VK_MINUS,
KeyEvent.VK_EQUALS,
KeyEvent.VK_BACK_SPACE,
KeyEvent.VK_TAB,
KeyEvent.VK_Q,
KeyEvent.VK_W,
KeyEvent.VK_E,
KeyEvent.VK_R,
KeyEvent.VK_T,
KeyEvent.VK_Y,
KeyEvent.VK_U,
KeyEvent.VK_I,
KeyEvent.VK_O,
KeyEvent.VK_P,
0, //KeyEvent.VK_LEFTBRACE,
0, //KeyEvent.VK_RIGHTBRACE,
KeyEvent.VK_ENTER,
KeyEvent.VK_CONTROL, // Left control */
KeyEvent.VK_A,
KeyEvent.VK_S,
KeyEvent.VK_D,
KeyEvent.VK_F,
KeyEvent.VK_G,
KeyEvent.VK_H,
KeyEvent.VK_J,
KeyEvent.VK_K,
KeyEvent.VK_L,
KeyEvent.VK_SEMICOLON,
0, //KeyEvent.VK_APOSTROPHE,
0, //KeyEvent.VK_GRAVE,
0, //KeyEvent.VK_LEFTSHIFT,
0, //KeyEvent.VK_BACKSLASH,
KeyEvent.VK_Z,
KeyEvent.VK_X,
KeyEvent.VK_C,
KeyEvent.VK_V,
KeyEvent.VK_B,
KeyEvent.VK_N,
KeyEvent.VK_M,
KeyEvent.VK_COMMA,
0, //KeyEvent.VK_DOT,
KeyEvent.VK_SLASH,
0, //KeyEvent.VK_RIGHTSHIFT,
0, //KeyEvent.VK_KPASTERISK,
0, //KeyEvent.VK_LEFTALT,
KeyEvent.VK_SPACE,
0, //KeyEvent.VK_CAPSLOCK,
KeyEvent.VK_F1,
KeyEvent.VK_F2,
KeyEvent.VK_F3,
KeyEvent.VK_F4,
KeyEvent.VK_F5,
KeyEvent.VK_F6,
KeyEvent.VK_F7,
KeyEvent.VK_F8,
KeyEvent.VK_F9,
KeyEvent.VK_F10,
KeyEvent.VK_NUM_LOCK,
KeyEvent.VK_SCROLL_LOCK,
KeyEvent.VK_NUMPAD7,
KeyEvent.VK_NUMPAD8,
KeyEvent.VK_NUMPAD9,
0, //KeyEvent.VK_NUMPAD_MINUS,
KeyEvent.VK_NUMPAD4,
KeyEvent.VK_NUMPAD5,
KeyEvent.VK_NUMPAD6,
0, //KeyEvent.VK_NUMPADPLUS,
KeyEvent.VK_NUMPAD1,
KeyEvent.VK_NUMPAD2,
KeyEvent.VK_NUMPAD3,
KeyEvent.VK_NUMPAD0,
0, //KeyEvent.VK_NUMPADDOT,
0,
0, //KeyEvent.VK_ZENKAKUHANKAKU,
0, //KeyEvent.VK_102ND,
KeyEvent.VK_F11,
KeyEvent.VK_F12,
0, //KeyEvent.VK_RO,
KeyEvent.VK_KATAKANA,
KeyEvent.VK_HIRAGANA,
0, //KeyEvent.VK_HENKAN,
0, //KeyEvent.VK_KATAKANAHIRAGANA,
0, //KeyEvent.VK_MUHENKAN,
0, //KeyEvent.VK_KPJPCOMMA,
0, //KeyEvent.VK_KPENTER,
0, //KeyEvent.VK_RIGHTCTRL,
0, //KeyEvent.VK_KPSLASH,
0, //KeyEvent.VK_SYSRQ,
0, //KeyEvent.VK_RIGHTALT,
0, //KeyEvent.VK_LINEFEED,
KeyEvent.VK_HOME,
KeyEvent.VK_UP,
KeyEvent.VK_PAGE_UP,
KeyEvent.VK_LEFT,
KeyEvent.VK_RIGHT,
KeyEvent.VK_END,
KeyEvent.VK_DOWN,
KeyEvent.VK_PAGE_DOWN,
KeyEvent.VK_INSERT,
KeyEvent.VK_DELETE,
0, //KeyEvent.VK_MACRO,
0, //KeyEvent.VK_MUTE,
0, //KeyEvent.VK_VOLUMEDOWN,
0, //KeyEvent.VK_VOLUMEUP,
0, //KeyEvent.VK_POWER, /* SC System Power Down */
0, //KeyEvent.VK_KPEQUAL,
0, //KeyEvent.VK_KPPLUSMINUS,
KeyEvent.VK_PAUSE,
0, //KeyEvent.VK_SCALE, /* AL Compiz Scale (Expose) */
};
private static final int MAX_STRUCT_SIZE_BYTES = 24;
/* GFE's prefix for every key code */
public static final short KEY_PREFIX = (short) 0x80;
/* Event types */
public static final short EV_KEY = 0x01;
public static final short EV_REL = 0x02;
public static final short REL_X = 0x00;
public static final short REL_Y = 0x01;
public static final short BTN_LEFT = 0x110;
public static final short BTN_RIGHT = 0x111;
public static final short BTN_MIDDLE = 0x112;
/* Events */
public static final int KEY_RELEASED = 0;
public static final int KEY_PRESSED = 1;
/* Gamepad state */
private short buttonFlags;
private byte leftTrigger, rightTrigger;
private short leftStickX, leftStickY, rightStickX, rightStickY;
private NvConnection conn;
private FileChannel deviceInput;
private ByteBuffer inputBuffer;
public EvdevHandler(NvConnection conn, String device) throws FileNotFoundException, IOException {
private GamepadMapping mapping;
public EvdevHandler(NvConnection conn, String device, GamepadMapping mapping) throws FileNotFoundException, IOException {
this.conn = conn;
File file = new File(device);
if (!file.exists())
@@ -178,7 +44,7 @@ public class EvdevHandler implements Runnable {
FileInputStream in = new FileInputStream(file);
deviceInput = in.getChannel();
inputBuffer = ByteBuffer.allocate(MAX_STRUCT_SIZE_BYTES);
inputBuffer = ByteBuffer.allocate(EvdevConstants.MAX_STRUCT_SIZE_BYTES);
inputBuffer.order(ByteOrder.nativeOrder());
translator = new KeyboardTranslator(conn);
@@ -192,7 +58,7 @@ public class EvdevHandler implements Runnable {
}
private void parseEvent(ByteBuffer buffer) {
if (buffer.limit()==MAX_STRUCT_SIZE_BYTES) {
if (buffer.limit()==EvdevConstants.MAX_STRUCT_SIZE_BYTES) {
long time_sec = buffer.getLong();
long time_usec = buffer.getLong();
} else {
@@ -203,45 +69,89 @@ public class EvdevHandler implements Runnable {
short code = buffer.getShort();
int value = buffer.getInt();
if (type==EV_KEY) {
if (code<KEY_CODES.length) {
short gfCode = translator.translate(KEY_CODES[code]);
if (type==EvdevConstants.EV_KEY) {
if (code<EvdevConstants.KEY_CODES.length) {
short gfCode = translator.translate(EvdevConstants.KEY_CODES[code]);
if (value==KEY_PRESSED)
if (value==EvdevConstants.KEY_PRESSED)
conn.sendKeyboardInput(gfCode, KeyboardPacket.KEY_DOWN, (byte) 0);
else if (value==KEY_RELEASED)
else if (value==EvdevConstants.KEY_RELEASED)
conn.sendKeyboardInput(gfCode, KeyboardPacket.KEY_UP, (byte) 0);
} else {
byte mouseButton = 0;
short gamepadButton = 0;
switch (code) {
case BTN_LEFT:
mouseButton = MouseButtonPacket.BUTTON_1;
break;
case BTN_MIDDLE:
mouseButton = MouseButtonPacket.BUTTON_2;
break;
case BTN_RIGHT:
mouseButton = MouseButtonPacket.BUTTON_3;
break;
}
if (code==EvdevConstants.BTN_LEFT)
mouseButton = MouseButtonPacket.BUTTON_1;
else if (code==EvdevConstants.BTN_MIDDLE)
mouseButton = MouseButtonPacket.BUTTON_2;
else if (code==EvdevConstants.BTN_RIGHT)
mouseButton = MouseButtonPacket.BUTTON_3;
else if (code==mapping.btn_south)
gamepadButton = ControllerPacket.A_FLAG;
else if (code==mapping.btn_west)
gamepadButton = ControllerPacket.X_FLAG;
else if (code==mapping.btn_north)
gamepadButton = ControllerPacket.Y_FLAG;
else if (code==mapping.btn_easth)
gamepadButton = ControllerPacket.B_FLAG;
else if (code==mapping.btn_dpad_up)
gamepadButton = ControllerPacket.UP_FLAG;
else if (code==mapping.btn_dpad_down)
gamepadButton = ControllerPacket.DOWN_FLAG;
else if (code==mapping.btn_dpad_left)
gamepadButton = ControllerPacket.LEFT_FLAG;
else if (code==mapping.btn_dpad_right)
gamepadButton = ControllerPacket.RIGHT_FLAG;
else if (code==mapping.btn_thumbl)
gamepadButton = ControllerPacket.LS_CLK_FLAG;
else if (code==mapping.btn_thumbr)
gamepadButton = ControllerPacket.RS_CLK_FLAG;
else if (code==mapping.btn_tl)
gamepadButton = ControllerPacket.LB_FLAG;
else if (code==mapping.btn_tr)
gamepadButton = ControllerPacket.RB_FLAG;
else if (code==mapping.btn_start)
gamepadButton = ControllerPacket.PLAY_FLAG;
else if (code==mapping.btn_select)
gamepadButton = ControllerPacket.BACK_FLAG;
else if (code==mapping.btn_mode)
gamepadButton = ControllerPacket.SPECIAL_BUTTON_FLAG;
if (mouseButton>0) {
if (value==KEY_PRESSED)
if (value==EvdevConstants.KEY_PRESSED)
conn.sendMouseButtonDown(mouseButton);
else if (value==KEY_RELEASED)
else if (value==EvdevConstants.KEY_RELEASED)
conn.sendMouseButtonUp(mouseButton);
} else if (gamepadButton>0) {
if (value==EvdevConstants.KEY_PRESSED) {
buttonFlags |= gamepadButton;
} else if (value==EvdevConstants.KEY_RELEASED){
buttonFlags &= ~gamepadButton;
}
conn.sendControllerInput(buttonFlags, leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
}
}
} else if (type==EV_REL) {
switch (code) {
case REL_X:
conn.sendMouseMove((short) value, (short) 0);
break;
case REL_Y:
conn.sendMouseMove((short) 0, (short) value);
break;
}
} else if (type==EvdevConstants.EV_REL) {
if (code==EvdevConstants.REL_X)
conn.sendMouseMove((short) value, (short) 0);
else if (code==EvdevConstants.REL_Y)
conn.sendMouseMove((short) 0, (short) value);
} else if (type==EvdevConstants.EV_ABS) {
if (code==mapping.abs_x)
leftStickX = (short) value;
else if (code==mapping.abs_y)
leftStickY = (short) value;
else if (code==mapping.abs_rx)
rightStickX = (short) value;
else if (code==mapping.abs_ry)
rightStickY = (short) value;
else if (code==mapping.abs_throttle)
leftTrigger = (byte) value;
else if (code==mapping.abs_rudder)
rightTrigger = (byte) value;
conn.sendControllerInput(buttonFlags, leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
}
}
@@ -249,7 +159,7 @@ public class EvdevHandler implements Runnable {
public void run() {
try {
while (true) {
while(inputBuffer.remaining()==MAX_STRUCT_SIZE_BYTES)
while(inputBuffer.remaining()==EvdevConstants.MAX_STRUCT_SIZE_BYTES)
deviceInput.read(inputBuffer);
inputBuffer.flip();

View File

@@ -0,0 +1,35 @@
package com.limelight.input;
/**
* Mapping between gamepad and gamestream input
* @author Iwan Timmer
*/
public class GamepadMapping {
public short abs_x = EvdevConstants.ABS_X;
public short abs_y = EvdevConstants.ABS_Y;
public short abs_rx = EvdevConstants.ABS_RX;
public short abs_ry = EvdevConstants.ABS_RY;
public short abs_throttle = EvdevConstants.ABS_THROTTLE;
public short abs_rudder = EvdevConstants.ABS_RUDDER;
public short btn_south = EvdevConstants.BTN_SOUTH;
public short btn_easth = EvdevConstants.BTN_EAST;
public short btn_north = EvdevConstants.BTN_NORTH;
public short btn_west = EvdevConstants.BTN_WEST;
public short btn_select = EvdevConstants.BTN_SELECT;
public short btn_start = EvdevConstants.BTN_START;
public short btn_mode = EvdevConstants.BTN_MODE;
public short btn_thumbl = EvdevConstants.BTN_THUMBL;
public short btn_thumbr = EvdevConstants.BTN_THUMBR;
public short btn_tl = EvdevConstants.BTN_TL;
public short btn_tr = EvdevConstants.BTN_TR;
public short btn_dpad_up = EvdevConstants.BTN_DPAD_UP;
public short btn_dpad_down = EvdevConstants.BTN_DPAD_DOWN;
public short btn_dpad_left = EvdevConstants.BTN_DPAD_LEFT;
public short btn_dpad_right = EvdevConstants.BTN_DPAD_RIGHT;
}