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It's east not easth
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@@ -94,7 +94,7 @@ public class EvdevHandler implements Runnable {
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gamepadButton = ControllerPacket.X_FLAG;
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else if (code==mapping.btn_north)
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gamepadButton = ControllerPacket.Y_FLAG;
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else if (code==mapping.btn_easth)
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else if (code==mapping.btn_east)
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gamepadButton = ControllerPacket.B_FLAG;
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else if (code==mapping.btn_dpad_up)
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gamepadButton = ControllerPacket.UP_FLAG;
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