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https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-04-03 06:26:04 +00:00
It's east not easth
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@@ -94,7 +94,7 @@ public class EvdevHandler implements Runnable {
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gamepadButton = ControllerPacket.X_FLAG;
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else if (code==mapping.btn_north)
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gamepadButton = ControllerPacket.Y_FLAG;
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else if (code==mapping.btn_easth)
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else if (code==mapping.btn_east)
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gamepadButton = ControllerPacket.B_FLAG;
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else if (code==mapping.btn_dpad_up)
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gamepadButton = ControllerPacket.UP_FLAG;
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@@ -22,7 +22,7 @@ public class GamepadMapping {
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public short abs_rudder = EvdevConstants.ABS_RUDDER;
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public short btn_south = EvdevConstants.BTN_SOUTH;
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public short btn_easth = EvdevConstants.BTN_EAST;
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public short btn_east = EvdevConstants.BTN_EAST;
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public short btn_north = EvdevConstants.BTN_NORTH;
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public short btn_west = EvdevConstants.BTN_WEST;
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