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Fix unasked usage of VDPAU in SDL
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@@ -34,7 +34,7 @@ static char* ffmpeg_buffer;
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static void sdl_setup(int videoFormat, int width, int height, int redrawRate, void* context, int drFlags) {
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int avc_flags = SLICE_THREADING;
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if (drFlags && FORCE_HARDWARE_ACCELERATION)
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if (drFlags & FORCE_HARDWARE_ACCELERATION)
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avc_flags |= HARDWARE_ACCELERATION;
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if (ffmpeg_init(videoFormat, width, height, avc_flags, 2) < 0) {
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