mirror of
https://github.com/moonlight-stream/moonlight-embedded.git
synced 2026-04-05 07:26:07 +00:00
Only use the audio buffer hack on OS X
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@@ -16,8 +16,10 @@ public class JavaxAudioRenderer implements AudioRenderer {
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private byte[] lineBuffer;
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private int channelCount;
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private int sampleRate;
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private boolean reallocateLines;
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public static final int DEFAULT_BUFFER_SIZE = 4096;
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public static final int DEFAULT_BUFFER_SIZE = 0;
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public static final int STARING_BUFFER_SIZE = 4096;
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public static final int STAGING_BUFFERS = 3; // 3 complete frames of audio
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@Override
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@@ -26,21 +28,28 @@ public class JavaxAudioRenderer implements AudioRenderer {
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// Queue the decoded samples into the staging sound buffer
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soundBuffer.queue(new ShortBufferDescriptor(pcmData, offset, length));
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// If there's space available in the sound line, pull some data out
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// of the staging buffer and write it to the sound line
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int available = soundLine.available();
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// Kinda jank. If the queued is larger than available, we are going to have a delay
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// so we increase the buffer size
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if (available < soundBuffer.size()) {
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System.out.println("buffer too full, buffer size: " + soundLine.getBufferSize());
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int currentBuffer = soundLine.getBufferSize();
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soundLine.close();
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createSoundLine(currentBuffer*2);
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available = soundLine.available();
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System.out.println("creating new line with buffer size: " + soundLine.getBufferSize());
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if (reallocateLines) {
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// Kinda jank. If the queued is larger than available, we are going to have a delay
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// so we increase the buffer size
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if (available < soundBuffer.size()) {
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System.out.println("buffer too full, buffer size: " + soundLine.getBufferSize());
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int currentBuffer = soundLine.getBufferSize();
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soundLine.close();
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createSoundLine(currentBuffer*2);
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if (soundLine != null) {
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available = soundLine.available();
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System.out.println("creating new line with buffer size: " + soundLine.getBufferSize());
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}
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else {
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available = 0;
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System.out.println("failed to create sound line");
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}
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}
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}
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// If there's space available in the sound line, pull some data out
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// of the staging buffer and write it to the sound line
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if (available > 0) {
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int written = soundBuffer.fill(lineBuffer, 0, available);
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if (written > 0) {
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@@ -59,10 +68,26 @@ public class JavaxAudioRenderer implements AudioRenderer {
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private void createSoundLine(int bufferSize) {
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AudioFormat audioFormat = new AudioFormat(sampleRate, 16, channelCount, true, true);
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DataLine.Info info = new DataLine.Info(SourceDataLine.class, audioFormat);
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DataLine.Info info;
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if (bufferSize == DEFAULT_BUFFER_SIZE) {
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info = new DataLine.Info(SourceDataLine.class, audioFormat);
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}
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else {
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info = new DataLine.Info(SourceDataLine.class, audioFormat, bufferSize);
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}
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try {
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soundLine = (SourceDataLine) AudioSystem.getLine(info);
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soundLine.open(audioFormat, bufferSize);
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if (bufferSize == DEFAULT_BUFFER_SIZE) {
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soundLine.open(audioFormat);
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}
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else {
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soundLine.open(audioFormat, bufferSize);
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}
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soundLine.start();
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lineBuffer = new byte[soundLine.getBufferSize()];
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soundBuffer = new SoundBuffer(STAGING_BUFFERS);
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@@ -75,7 +100,16 @@ public class JavaxAudioRenderer implements AudioRenderer {
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public void streamInitialized(int channelCount, int sampleRate) {
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this.channelCount = channelCount;
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this.sampleRate = sampleRate;
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createSoundLine(DEFAULT_BUFFER_SIZE);
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// Workaround OS X's bad Java mixer
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if (System.getProperty("os.name").contains("Mac OS X")) {
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createSoundLine(STARING_BUFFER_SIZE);
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reallocateLines = true;
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}
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else {
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createSoundLine(DEFAULT_BUFFER_SIZE);
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reallocateLines = false;
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}
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}
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}
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