Remove unused features in CMakeLists

This commit is contained in:
Iwan Timmer
2015-08-14 15:24:05 +02:00
parent dee2231bf2
commit be37c5c598
2 changed files with 13 additions and 11 deletions

View File

@@ -52,13 +52,13 @@ list(APPEND SRC_LIST ./src/audio/alsa.c)
add_subdirectory(libgamestream)
add_executable(moonlight ${SRC_LIST})
target_link_libraries(moonlight PUBLIC gamestream)
set_property(TARGET moonlight PROPERTY C_STANDARD 11)
target_link_libraries(moonlight gamestream)
set_property(TARGET moonlight PROPERTY C_STANDARD 99)
if (CEC_FOUND AND CEC_VERSION_COMPATIBLE)
list(APPEND MOONLIGHT_DEFINITIONS HAVE_LIBCEC)
target_include_directories(moonlight PRIVATE ./third_party/libcec ${CEC_INCLUDE_DIRS}/libcec)
target_link_libraries (moonlight PUBLIC ${CEC_LIBRARIES})
target_link_libraries(moonlight ${CEC_LIBRARIES})
endif()
if(BROADCOM_FOUND)
@@ -66,25 +66,27 @@ if(BROADCOM_FOUND)
aux_source_directory(./third_party/ilclient ILCLIENT_SRC_LIST)
add_library(moonlight-pi SHARED ./src/video/pi.c ${ILCLIENT_SRC_LIST})
target_include_directories(moonlight-pi PRIVATE ./third_party/ilclient ${BROADCOM_INCLUDE_DIRS} ${GAMESTREAM_INCLUDE_DIR} ${MOONLIGHT_COMMON_INCLUDE_DIR})
target_link_libraries(moonlight-pi PUBLIC gamestream ${BROADCOM_LIBRARIES})
target_link_libraries(moonlight-pi gamestream ${BROADCOM_LIBRARIES})
set_property(TARGET moonlight-pi PROPERTY COMPILE_DEFINITIONS ${BROADCOM_DEFINITIONS})
install(TARGETS moonlight-pi DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
if(FREESCALE_FOUND)
list(APPEND MOONLIGHT_DEFINITIONS HAVE_IMX)
add_library(moonlight-pi SHARED ./src/video/imx.c)
target_include_directories(moonlight-imx PRIVATE ./third_party/ilclient ${FREESCALE_INCLUDE_DIRS} ${GAMESTREAM_INCLUDE_DIR} ${MOONLIGHT_COMMON_INCLUDE_DIR})
target_link_libraries(moonlight-imx PUBLIC gamestream ${FREESCALE_LIBRARIES})
target_link_libraries(moonlight-imx gamestream ${FREESCALE_LIBRARIES})
install(TARGETS moonlight-imx DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
if (${SOFTWARE_FOUND})
target_include_directories(moonlight PRIVATE ${SDL_INCLUDE_DIRS} ${AVCODEC_INCLUDE_DIRS} ${AVUTIL_INCLUDE_DIRS} ${SWSCALE_INCLUDE_DIRS})
target_link_libraries(moonlight PUBLIC ${SDL_LIBRARIES} ${AVCODEC_LIBRARIES} ${AVUTIL_LIBRARIES} ${SWSCALE_LIBRARIES})
target_link_libraries(moonlight ${SDL_LIBRARIES} ${AVCODEC_LIBRARIES} ${AVUTIL_LIBRARIES} ${SWSCALE_LIBRARIES})
endif()
set_property(TARGET moonlight PROPERTY COMPILE_DEFINITIONS ${MOONLIGHT_DEFINITIONS})
target_include_directories(moonlight PRIVATE ${GAMESTREAM_INCLUDE_DIR} ${MOONLIGHT_COMMON_INCLUDE_DIR} ${OPUS_INCLUDE_DIRS} ${EVDEV_INCLUDE_DIRS} ${UDEV_INCLUDE_DIRS})
target_link_libraries (moonlight PUBLIC ${EVDEV_LIBRARIES} ${ALSA_LIBRARY} ${OPUS_LIBRARY} ${UDEV_LIBRARIES} ${CMAKE_DL_LIBS})
target_link_libraries(moonlight ${EVDEV_LIBRARIES} ${ALSA_LIBRARY} ${OPUS_LIBRARY} ${UDEV_LIBRARIES} ${CMAKE_DL_LIBS})
add_subdirectory(docs)

View File

@@ -14,15 +14,15 @@ aux_source_directory(../third_party/moonlight-common-c/limelight-common/OpenAES
add_library(moonlight-common SHARED ${MOONLIGHT_COMMON_SRC_LIST})
add_library(gamestream SHARED ${GAMESTREAM_SRC_LIST})
set_property(TARGET gamestream PROPERTY C_STANDARD 11)
target_link_libraries(gamestream LINK_PUBLIC moonlight-common)
set_property(TARGET gamestream PROPERTY C_STANDARD 99)
target_link_libraries(gamestream moonlight-common)
set_target_properties(gamestream PROPERTIES SOVERSION 0 VERSION ${MOONLIGHT_VERSION})
set_target_properties(moonlight-common PROPERTIES SOVERSION 0 VERSION ${MOONLIGHT_VERSION})
target_include_directories(gamestream PRIVATE ../third_party/moonlight-common-c ../third_party/h264bitstream ${AVAHI_INCLUDE_DIRS})
target_link_libraries (gamestream PUBLIC ${CURL_LIBRARIES} ${OPENSSL_LIBRARIES} ${EXPAT_LIBRARIES} ${AVAHI_LIBRARIES})
target_link_libraries(gamestream ${CURL_LIBRARIES} ${OPENSSL_LIBRARIES} ${EXPAT_LIBRARIES} ${AVAHI_LIBRARIES})
target_link_libraries (gamestream PUBLIC ${CMAKE_THREAD_LIBS_INIT} ${CMAKE_DL_LIBS})
target_link_libraries(gamestream ${CMAKE_THREAD_LIBS_INIT} ${CMAKE_DL_LIBS})
install(TARGETS gamestream moonlight-common DESTINATION ${CMAKE_INSTALL_LIBDIR})