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Easth must be east in Gamepad mapper
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@@ -116,7 +116,7 @@ public class GamepadMapper extends EvdevReader {
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readKey("dpad_up", "D-Pad Up");
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readKey("south", "Button 1 (A)");
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readKey("easth", "Button 2 (X)");
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readKey("east", "Button 2 (X)");
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readKey("north", "Button 3 (Y)");
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readKey("west", "Button 3 (B)");
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readKey("select", "Back Button");
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