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Add D-Pad support for 360 controllers. Currently, the 360 D-Pad can only be mapped as D-Pad buttons.
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@@ -30,8 +30,6 @@ import javax.swing.JProgressBar;
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import com.limelight.Limelight;
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import com.limelight.input.KeyboardHandler;
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import com.limelight.input.MouseHandler;
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import com.limelight.input.gamepad.GamepadHandler;
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import com.limelight.input.gamepad.GamepadListener;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.NvConnectionListener.Stage;
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import com.limelight.nvstream.StreamConfiguration;
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