Single mapping file for all inputs

This commit is contained in:
Iwan Timmer
2017-04-08 15:50:24 +02:00
parent 9f43712fc8
commit 1d7c2be7e2
13 changed files with 131 additions and 89 deletions

View File

@@ -28,6 +28,7 @@
#include "platform.h"
#include "sdl.h"
#include "input/mapping.h"
#include "input/evdev.h"
#include "input/udev.h"
#include "input/cec.h"
@@ -145,13 +146,13 @@ static void help() {
printf("\t-localaudio\t\tPlay audio locally\n");
printf("\t-surround\t\tStream 5.1 surround sound (requires GFE 2.7)\n");
printf("\t-keydir <directory>\tLoad encryption keys from directory\n");
printf("\t-mapping <file>\t\tUse <file> as gamepad mappings configuration file\n");
#ifdef HAVE_SDL
printf("\n Video options (SDL Only)\n\n");
printf("\t-windowed\t\tDisplay screen in a window\n");
#endif
#ifdef HAVE_EMBEDDED
printf("\n I/O options\n\n");
printf("\t-mapping <file>\t\tUse <file> as gamepad mapping configuration file (use before -input)\n");
printf("\t-input <device>\t\tUse <device> as input. Can be used multiple times\n");
printf("\t-audio <device>\t\tUse <device> as audio output device\n");
printf("\t-forcehw \t\tTry to use video hardware acceleration\n");
@@ -231,20 +232,24 @@ int main(int argc, char* argv[]) {
} else if (strcmp("stream", config.action) == 0) {
pair_check(&server);
if (IS_EMBEDDED(system)) {
struct mapping* mappings = mapping_load(config.mapping);
for (int i=0;i<config.inputsCount;i++) {
printf("Add input %s (mapping %s)...\n", config.inputs[i].path, config.inputs[i].mapping);
evdev_create(config.inputs[i].path, config.inputs[i].mapping);
printf("Add input %s...\n", config.inputs[i]);
evdev_create(config.inputs[i], mappings);
}
udev_init(!inputAdded, config.mapping);
udev_init(!inputAdded, mappings);
evdev_init();
#ifdef HAVE_LIBCEC
cec_init();
#endif /* HAVE_LIBCEC */
}
#ifdef HAVE_SDL
else if (system == SDL)
else if (system == SDL) {
sdl_init(config.stream.width, config.stream.height, config.fullscreen);
sdlinput_init(config.mapping);
}
#endif
stream(&server, &config, system);