Single mapping file for all inputs

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Iwan Timmer committed 2017-04-08 16:26:51 +02:00
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commit 1d7c2be7e2
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@@ -128,8 +128,8 @@ By default the encryption keys are stored in $XDG_CACHE_DIR/moonlight or ~/.cach
=item B<-mapping> [I<MAPPING>]
Use I<MAPPING> as the mapping file for all inputs specified after this B<-mapping>.
If no B<-input> is specified after the B<-mapping> this mapping is used for autoloaded inputs.
Use I<MAPPING> as the mapping file for all inputs.
This mapping file should have the same format as the gamecontrollerdb.txt for SDL.
=item B<-input> [I<INPUT>]