Single mapping file for all inputs

This commit is contained in:
Iwan Timmer
2017-04-08 15:50:24 +02:00
parent 9f43712fc8
commit 1d7c2be7e2
13 changed files with 131 additions and 89 deletions

View File

@@ -128,8 +128,8 @@ By default the encryption keys are stored in $XDG_CACHE_DIR/moonlight or ~/.cach
=item B<-mapping> [I<MAPPING>]
Use I<MAPPING> as the mapping file for all inputs specified after this B<-mapping>.
If no B<-input> is specified after the B<-mapping> this mapping is used for autoloaded inputs.
Use I<MAPPING> as the mapping file for all inputs.
This mapping file should have the same format as the gamecontrollerdb.txt for SDL.
=item B<-input> [I<INPUT>]