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Single mapping file for all inputs
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@@ -128,8 +128,8 @@ By default the encryption keys are stored in $XDG_CACHE_DIR/moonlight or ~/.cach
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=item B<-mapping> [I<MAPPING>]
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Use I<MAPPING> as the mapping file for all inputs specified after this B<-mapping>.
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If no B<-input> is specified after the B<-mapping> this mapping is used for autoloaded inputs.
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Use I<MAPPING> as the mapping file for all inputs.
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This mapping file should have the same format as the gamecontrollerdb.txt for SDL.
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=item B<-input> [I<INPUT>]
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