Add platform option to manpage

This commit is contained in:
Iwan Timmer 2017-06-11 14:09:20 +02:00
parent e462c03d7b
commit 021fbaf810
2 changed files with 6 additions and 1 deletions

View File

@ -132,6 +132,11 @@ Use I<MAPPING> as the mapping file for all inputs.
This mapping file should have the same format as the gamecontrollerdb.txt for SDL2.
By default the gamecontrollerdb.txt provided by Moonlight Embedded is used.
=item B<-platform> [I<PLATFORM>]
Select platform for audio and video output and input.
<PLATFORM> can be pi, imx, aml, x11, x11_vdpau, sdl or fake.
=item B<-input> [I<INPUT>]
Enable the I<INPUT> device.

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@ -154,7 +154,7 @@ static void help() {
printf("\t-surround\t\tStream 5.1 surround sound (requires GFE 2.7)\n");
printf("\t-keydir <directory>\tLoad encryption keys from directory\n");
printf("\t-mapping <file>\t\tUse <file> as gamepad mappings configuration file\n");
printf("\t-platform <system>\tSpecify system used for audio, video and input: pi/imx/aml/x11/x11_vdpau/sdl (default auto)\n");
printf("\t-platform <system>\tSpecify system used for audio, video and input: pi/imx/aml/x11/x11_vdpau/sdl/fake (default auto)\n");
printf("\t-unsupported\t\tTry streaming if GFE version is unsupported\n");
#if defined(HAVE_SDL) || defined(HAVE_X11)
printf("\n WM options (SDL and X11 only)\n\n");