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Add platform option to manpage
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@ -132,6 +132,11 @@ Use I<MAPPING> as the mapping file for all inputs.
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This mapping file should have the same format as the gamecontrollerdb.txt for SDL2.
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By default the gamecontrollerdb.txt provided by Moonlight Embedded is used.
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=item B<-platform> [I<PLATFORM>]
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Select platform for audio and video output and input.
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<PLATFORM> can be pi, imx, aml, x11, x11_vdpau, sdl or fake.
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=item B<-input> [I<INPUT>]
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Enable the I<INPUT> device.
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@ -154,7 +154,7 @@ static void help() {
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printf("\t-surround\t\tStream 5.1 surround sound (requires GFE 2.7)\n");
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printf("\t-keydir <directory>\tLoad encryption keys from directory\n");
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printf("\t-mapping <file>\t\tUse <file> as gamepad mappings configuration file\n");
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printf("\t-platform <system>\tSpecify system used for audio, video and input: pi/imx/aml/x11/x11_vdpau/sdl (default auto)\n");
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printf("\t-platform <system>\tSpecify system used for audio, video and input: pi/imx/aml/x11/x11_vdpau/sdl/fake (default auto)\n");
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printf("\t-unsupported\t\tTry streaming if GFE version is unsupported\n");
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#if defined(HAVE_SDL) || defined(HAVE_X11)
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printf("\n WM options (SDL and X11 only)\n\n");
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