Cameron Gutman 1eed2a65cb Merge pull request #28 from d3m3vilurr/fix-crash-on-vita
vita: Increate thread stack size
2017-05-06 16:05:06 -07:00
2016-03-06 15:29:02 -08:00

#Moonlight

Moonlight-common-c contains common C code between Moonlight clients, including Moonlight Chrome and Moonlight iOS.

If you are implementing your own Moonlight game streaming client that can use a C library, you will need the code here.

It implements the actual GameStream protocol.

Note to Developers

Moonlight-common-c requires the specific version of ENet that is bundled as a submodule. This version has changes required for IPv6 compatibility and retransmission reliability, among other things. These are breaking API/ABI changes which make Moonlight-common-c incompatible with other versions of the ENet library. Attempting to runtime link to another libenet library will cause your client to crash when connecting to recent versions of GeForce Experience.

Description
Core implementation of Nvidia's GameStream protocol
Readme 2.1 MiB
Languages
C 99.4%
CMake 0.6%