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https://github.com/moonlight-stream/moonlight-common-c.git
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Fix propagation of errors from enet_host_service() in sendMessageEnet()
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@ -722,15 +722,16 @@ static bool sendMessageEnet(short ptype, short paylen, const void* payload, uint
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// Queue the packet to be sent
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err = enet_peer_send(peer, channelId, enetPacket);
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bool packetQueued = (err == 0);
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// If there is no more data coming soon, send the packet now
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if (!moreData) {
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enet_host_service(client, NULL, 0);
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if (!moreData && packetQueued) {
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err = enet_host_service(client, NULL, 0);
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// Wait until the packet is actually sent to provide backpressure on senders
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if (err == 0 && (flags & ENET_PACKET_FLAG_RELIABLE)) {
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if (flags & ENET_PACKET_FLAG_RELIABLE) {
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// Don't wait longer than 10 milliseconds to avoid blocking callers for too long
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for (int i = 0; i < 10; i++) {
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for (int i = 0; err >= 0 && i < 10; i++) {
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// Break on disconnected, acked/freed, or sent (pending ack).
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if (peer->state != ENET_PEER_STATE_CONNECTED || packetFreed || isPacketSentWaitingForAck(enetPacket)) {
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break;
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@ -742,10 +743,10 @@ static bool sendMessageEnet(short ptype, short paylen, const void* payload, uint
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PltLockMutex(&enetMutex);
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// Try to send the packet again
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enet_host_service(client, NULL, 0);
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err = enet_host_service(client, NULL, 0);
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}
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if (peer->state == ENET_PEER_STATE_CONNECTED && !packetFreed && !isPacketSentWaitingForAck(enetPacket)) {
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if (err >= 0 && peer->state == ENET_PEER_STATE_CONNECTED && !packetFreed && !isPacketSentWaitingForAck(enetPacket)) {
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Limelog("Control message took over 10 ms to send (net latency: %u ms | packet loss: %f%%)\n",
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peer->roundTripTime, peer->packetLoss / (float)ENET_PEER_PACKET_LOSS_SCALE);
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}
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@ -762,7 +763,9 @@ static bool sendMessageEnet(short ptype, short paylen, const void* payload, uint
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if (err < 0) {
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Limelog("Failed to send ENet control packet\n");
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enet_packet_destroy(enetPacket);
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if (!packetQueued) {
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enet_packet_destroy(enetPacket);
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}
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return false;
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}
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