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Don't hardcode 60 FPS
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@@ -152,7 +152,7 @@ int startVideoStream(void* rendererContext, int drFlags) {
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int err;
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int err;
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callbacks.setup(configuration.width,
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callbacks.setup(configuration.width,
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configuration.height, 60, rendererContext, drFlags);
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configuration.height, configuration.fps, rendererContext, drFlags);
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// This must be called before the decoder thread starts submitting
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// This must be called before the decoder thread starts submitting
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// decode units
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// decode units
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