Don't hardcode 60 FPS

This commit is contained in:
Cameron Gutman 2015-05-28 08:12:59 -05:00
parent f8df5030e1
commit e50df23a0a

View File

@ -152,7 +152,7 @@ int startVideoStream(void* rendererContext, int drFlags) {
int err;
callbacks.setup(configuration.width,
configuration.height, 60, rendererContext, drFlags);
configuration.height, configuration.fps, rendererContext, drFlags);
// This must be called before the decoder thread starts submitting
// decode units