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https://github.com/moonlight-stream/moonlight-common-c.git
synced 2026-02-16 02:21:07 +00:00
Disable audio FEC when using old GFE and Sunshine versions
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@@ -272,9 +272,20 @@ static PRTPA_FEC_BLOCK getFecBlockForRtpPacket(PRTP_AUDIO_QUEUE queue, PRTP_PACK
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// The block size must match in order to safely copy shards into it
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if (existingBlock->blockSize != blockSize) {
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LC_ASSERT(existingBlock->blockSize == blockSize);
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Limelog("Audio block size mismatch (got %u, expected %u)\n",
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blockSize, existingBlock->blockSize);
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// This can happen with older versions of GeForce Experience (3.13) and Sunshine that don't use a
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// constant size for audio packets.
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//
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// In the case of GFE 3.13, it does send FEC packets but it requires very special handling because:
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// a) data and FEC shards may vary in size
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// b) FEC blocks can start on boundaries that are not multiples of RTPA_DATA_SHARDS
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//
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// It doesn't seem worth it to sink a bunch of hours into figure out how to properly handle audio FEC
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// for a 3 year old version of GFE that almost nobody uses. Instead, we'll just disable the FEC queue
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// entirely and pass all audio data straight to the decoder.
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//
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Limelog("Audio block size mismatch (got %u, expected %u)\n", blockSize, existingBlock->blockSize);
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Limelog("Audio FEC has been disabled due to an incompatibility with your host's old software!\n");
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queue->incompatibleServer = true;
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return NULL;
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}
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@@ -491,6 +502,18 @@ static bool enforceQueueConstraints(PRTP_AUDIO_QUEUE queue) {
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}
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int RtpaAddPacket(PRTP_AUDIO_QUEUE queue, PRTP_PACKET packet, uint16_t length) {
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if (queue->incompatibleServer) {
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// Just feed audio data straight through to the decoder. We lose handling of out-of-order
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// and duplicated packets in this mode, but it shouldn't be a problem for the very small
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// portion of users that are running an ancient GFE or Sunshine version.
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if (packet->packetType == RTP_PAYLOAD_TYPE_AUDIO) {
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return RTPQ_RET_HANDLE_NOW;
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}
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else {
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return 0;
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}
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}
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PRTPA_FEC_BLOCK fecBlock = getFecBlockForRtpPacket(queue, packet, length);
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if (fecBlock == NULL) {
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// Reject the packet
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@@ -62,6 +62,7 @@ typedef struct _RTP_AUDIO_QUEUE {
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uint16_t lastOosSequenceNumber;
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bool receivedOosData;
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bool synchronizing;
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bool incompatibleServer;
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} RTP_AUDIO_QUEUE, *PRTP_AUDIO_QUEUE;
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#define RTPQ_RET_PACKET_CONSUMED 0x1
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