mirror of
https://github.com/moonlight-stream/moonlight-common-c.git
synced 2025-08-18 01:15:46 +00:00
Guard reference frame invalidation behind a video renderer capability flag and do some refactoring and bugfixes to the new code
This commit is contained in:
parent
beb7ccb456
commit
71f923f062
@ -10,20 +10,20 @@ typedef struct _NVCTL_PACKET_HEADER {
|
||||
unsigned short payloadLength;
|
||||
} NVCTL_PACKET_HEADER, *PNVCTL_PACKET_HEADER;
|
||||
|
||||
typedef struct _QUEUED_LOSS_STAT {
|
||||
typedef struct _QUEUED_FRAME_INVALIDATION_TUPLE {
|
||||
int startFrame;
|
||||
int endFrame;
|
||||
LINKED_BLOCKING_QUEUE_ENTRY entry;
|
||||
} QUEUED_LOSS_STAT, *PQUEUED_LOSS_STAT;
|
||||
} QUEUED_FRAME_INVALIDATION_TUPLE, *PQUEUED_FRAME_INVALIDATION_TUPLE;
|
||||
|
||||
static SOCKET ctlSock = INVALID_SOCKET;
|
||||
static PLT_THREAD lossStatsThread;
|
||||
static PLT_THREAD invalidateRefFramesThread;
|
||||
static PLT_EVENT invalidateRefFramesEvent;
|
||||
static int lossCountSinceLastReport = 0;
|
||||
static long currentFrame = 0;
|
||||
static int lossCountSinceLastReport;
|
||||
static long currentFrame;
|
||||
|
||||
static int requestIdr;
|
||||
static int idrFrameRequired;
|
||||
static LINKED_BLOCKING_QUEUE invalidReferenceFrameTuples;
|
||||
|
||||
#define IDX_START_A 0
|
||||
@ -99,60 +99,73 @@ int initializeControlStream(void) {
|
||||
preconstructedPayloads = (char**)preconstructedPayloadsGen4;
|
||||
}
|
||||
|
||||
idrFrameRequired = 0;
|
||||
currentFrame = 0;
|
||||
lossCountSinceLastReport = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void freeLossStatList(PLINKED_BLOCKING_QUEUE_ENTRY entry) {
|
||||
void freeFrameInvalidationList(PLINKED_BLOCKING_QUEUE_ENTRY entry) {
|
||||
PLINKED_BLOCKING_QUEUE_ENTRY nextEntry;
|
||||
|
||||
while (entry != NULL) {
|
||||
nextEntry = entry->flink;
|
||||
|
||||
free(entry->data);
|
||||
|
||||
entry = nextEntry;
|
||||
}
|
||||
}
|
||||
|
||||
/* Cleans up control stream */
|
||||
void destroyControlStream(void) {
|
||||
PltCloseEvent(&invalidateRefFramesEvent);
|
||||
freeLossStatList(LbqDestroyLinkedBlockingQueue(&invalidReferenceFrameTuples));
|
||||
PltCloseEvent(&invalidateRefFramesEvent);
|
||||
freeFrameInvalidationList(LbqDestroyLinkedBlockingQueue(&invalidReferenceFrameTuples));
|
||||
}
|
||||
|
||||
int getNextLossStat(PQUEUED_LOSS_STAT *qls) {
|
||||
int err = LbqPollQueueElement(&invalidReferenceFrameTuples, (void**) qls);
|
||||
int getNextFrameInvalidationTuple(PQUEUED_FRAME_INVALIDATION_TUPLE *qfit) {
|
||||
int err = LbqPollQueueElement(&invalidReferenceFrameTuples, (void**) qfit);
|
||||
return (err == LBQ_SUCCESS);
|
||||
}
|
||||
|
||||
void queueLossStat(int startFrame, int endFrame) {
|
||||
PQUEUED_LOSS_STAT qls;
|
||||
qls = malloc(sizeof(QUEUED_LOSS_STAT));
|
||||
if (qls != NULL) {
|
||||
qls->startFrame = startFrame;
|
||||
qls->endFrame = endFrame;
|
||||
if (LbqOfferQueueItem(&invalidReferenceFrameTuples, qls, &qls->entry) == LBQ_BOUND_EXCEEDED) {
|
||||
free(qls);
|
||||
requestIdr = 1;
|
||||
}
|
||||
PltSetEvent(&invalidateRefFramesEvent);
|
||||
}
|
||||
void queueFrameInvalidationTuple(int startFrame, int endFrame) {
|
||||
|
||||
if (VideoCallbacks.capabilities & CAPABILITY_REFERENCE_FRAME_INVALIDATION) {
|
||||
PQUEUED_FRAME_INVALIDATION_TUPLE qfit;
|
||||
qfit = malloc(sizeof(*qfit));
|
||||
if (qfit != NULL) {
|
||||
qfit->startFrame = startFrame;
|
||||
qfit->endFrame = endFrame;
|
||||
if (LbqOfferQueueItem(&invalidReferenceFrameTuples, qfit, &qfit->entry) == LBQ_BOUND_EXCEEDED) {
|
||||
// Too many invalidation tuples, so we need an IDR frame now
|
||||
free(qfit);
|
||||
idrFrameRequired = 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
idrFrameRequired = 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
idrFrameRequired = 1;
|
||||
}
|
||||
|
||||
PltSetEvent(&invalidateRefFramesEvent);
|
||||
}
|
||||
|
||||
/* Request an IDR frame on demand by the decoder */
|
||||
void requestIdrOnDemand(void) {
|
||||
requestIdr = 1;
|
||||
idrFrameRequired = 1;
|
||||
PltSetEvent(&invalidateRefFramesEvent);
|
||||
}
|
||||
|
||||
/* Invalidate reference frames if the decoder is too slow */
|
||||
void connectionSinkTooSlow(int startFrame, int endFrame) {
|
||||
queueLossStat(startFrame, endFrame);
|
||||
queueFrameInvalidationTuple(startFrame, endFrame);
|
||||
}
|
||||
|
||||
/* Invalidate reference frames lost by the network */
|
||||
void connectionDetectedFrameLoss(int startFrame, int endFrame) {
|
||||
queueLossStat(startFrame, endFrame);
|
||||
queueFrameInvalidationTuple(startFrame, endFrame);
|
||||
}
|
||||
|
||||
/* When we receive a frame, update the number of our current frame */
|
||||
@ -308,33 +321,39 @@ static void requestIdrFrame(void) {
|
||||
Limelog("IDR frame request sent\n");
|
||||
}
|
||||
|
||||
static void requestInvalidateRefFrames(void) {
|
||||
long long payload[3];
|
||||
PQUEUED_LOSS_STAT qls;
|
||||
if (!getNextLossStat(&qls)) {
|
||||
return;
|
||||
}
|
||||
static void requestInvalidateReferenceFrames(void) {
|
||||
long long payload[3];
|
||||
PQUEUED_FRAME_INVALIDATION_TUPLE qfit;
|
||||
|
||||
payload[0] = qls->startFrame + 1;
|
||||
LC_ASSERT(VideoCallbacks.capabilities & CAPABILITY_REFERENCE_FRAME_INVALIDATION);
|
||||
|
||||
// Aggregate all lost frames into one range
|
||||
while (getNextLossStat(&qls));
|
||||
if (!getNextFrameInvalidationTuple(&qfit)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The server expects this to be the firstLostFrame + 1
|
||||
payload[1] = qls->endFrame;
|
||||
payload[2] = 0;
|
||||
LC_ASSERT(qfit->startFrame <= qfit->endFrame);
|
||||
|
||||
free(qls);
|
||||
// The server expects this to be the firstLostFrame + 1
|
||||
payload[0] = qfit->startFrame + 1;
|
||||
payload[1] = qfit->endFrame;
|
||||
payload[2] = 0;
|
||||
|
||||
// Send the reference frame invalidation request and read the response
|
||||
if (!sendMessageAndDiscardReply(packetTypes[IDX_INVALIDATE_REF_FRAMES],
|
||||
payloadLengths[IDX_INVALIDATE_REF_FRAMES], payload)) {
|
||||
Limelog("Request Invaldiate Reference Frames: Transaction failed: %d\n", (int) LastSocketError());
|
||||
ListenerCallbacks.connectionTerminated(LastSocketError());
|
||||
return;
|
||||
}
|
||||
// Aggregate all lost frames into one range
|
||||
do {
|
||||
LC_ASSERT(qfit->endFrame >= payload[1]);
|
||||
payload[1] = qfit->endFrame;
|
||||
free(qfit);
|
||||
} while (getNextFrameInvalidationTuple(&qfit));
|
||||
|
||||
Limelog("Invalidate Reference Frame request sent\n");
|
||||
// Send the reference frame invalidation request and read the response
|
||||
if (!sendMessageAndDiscardReply(packetTypes[IDX_INVALIDATE_REF_FRAMES],
|
||||
payloadLengths[IDX_INVALIDATE_REF_FRAMES], payload)) {
|
||||
Limelog("Request Invaldiate Reference Frames: Transaction failed: %d\n", (int) LastSocketError());
|
||||
ListenerCallbacks.connectionTerminated(LastSocketError());
|
||||
return;
|
||||
}
|
||||
|
||||
Limelog("Invalidate reference frame request sent\n");
|
||||
}
|
||||
|
||||
static void invalidateRefFramesFunc(void* context) {
|
||||
@ -343,17 +362,20 @@ static void invalidateRefFramesFunc(void* context) {
|
||||
PltWaitForEvent(&invalidateRefFramesEvent);
|
||||
PltClearEvent(&invalidateRefFramesEvent);
|
||||
|
||||
if (requestIdr) {
|
||||
// Send an IDR frame request
|
||||
requestIdrFrame();
|
||||
requestIdr = 0;
|
||||
// Sometimes we absolutely need an IDR frame
|
||||
if (idrFrameRequired) {
|
||||
// Empty invalidate reference frames tuples
|
||||
PQUEUED_FRAME_INVALIDATION_TUPLE qfit;
|
||||
while (getNextFrameInvalidationTuple(&qfit)) {
|
||||
free(qfit);
|
||||
}
|
||||
|
||||
//Empty invalidate reference frames tuples
|
||||
PQUEUED_LOSS_STAT qls;
|
||||
while (getNextLossStat(&qls));
|
||||
free(qls);
|
||||
// Send an IDR frame request
|
||||
idrFrameRequired = 0;
|
||||
requestIdrFrame();
|
||||
} else {
|
||||
requestInvalidateRefFrames();
|
||||
// Otherwise invalidate reference frames
|
||||
requestInvalidateReferenceFrames();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -52,8 +52,16 @@ typedef struct _DECODE_UNIT {
|
||||
PLENTRY bufferList;
|
||||
} DECODE_UNIT, *PDECODE_UNIT;
|
||||
|
||||
// If set in the renderer capabilities field, this flag will cause audio/video data to
|
||||
// be submitted directly from the receive thread. This should only be specified if the
|
||||
// renderer is non-blocking. This flag is valid on both audio and video renderers.
|
||||
#define CAPABILITY_DIRECT_SUBMIT 0x1
|
||||
|
||||
// !!! HIGHLY EXPERIMENTAL - DO NOT SET IN PRODUCTION CODE !!!
|
||||
// If set in the video renderer capabilities field, this flag specifies that the renderer
|
||||
// supports reference frame invalidation. This flag is only valid on video renderers.
|
||||
#define CAPABILITY_REFERENCE_FRAME_INVALIDATION 0x2
|
||||
|
||||
// This callback is invoked to provide details about the video stream and allow configuration of the decoder
|
||||
typedef void(*DecoderRendererSetup)(int width, int height, int redrawRate, void* context, int drFlags);
|
||||
|
||||
|
@ -14,6 +14,7 @@ static int waitingForIdrFrame;
|
||||
static int gotNextFrameStart;
|
||||
static int lastPacketInStream;
|
||||
static int decodingFrame;
|
||||
static int strictIdrFrameWait;
|
||||
|
||||
#define CONSECUTIVE_DROP_LIMIT 120
|
||||
static int consecutiveFrameDrops;
|
||||
@ -42,6 +43,7 @@ void initializeVideoDepacketizer(int pktSize) {
|
||||
gotNextFrameStart = 0;
|
||||
lastPacketInStream = -1;
|
||||
decodingFrame = 0;
|
||||
strictIdrFrameWait = !(VideoCallbacks.capabilities & CAPABILITY_REFERENCE_FRAME_INVALIDATION);
|
||||
}
|
||||
|
||||
/* Free malloced memory in AvcFrameState*/
|
||||
@ -59,6 +61,11 @@ static void cleanupAvcFrameState(void) {
|
||||
|
||||
/* Cleanup AVC frame state and set that we're waiting for an IDR Frame*/
|
||||
static void dropAvcFrameState(void) {
|
||||
// We'll need an IDR frame now if we're in strict mode
|
||||
if (strictIdrFrameWait) {
|
||||
waitingForIdrFrame = 1;
|
||||
}
|
||||
|
||||
// Count the number of consecutive frames dropped
|
||||
consecutiveFrameDrops++;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user