Guard reference frame invalidation behind a video renderer capability flag and do some refactoring and bugfixes to the new code

This commit is contained in:
Cameron Gutman 2015-08-11 19:57:06 -07:00
parent beb7ccb456
commit 71f923f062
3 changed files with 94 additions and 57 deletions

View File

@ -10,20 +10,20 @@ typedef struct _NVCTL_PACKET_HEADER {
unsigned short payloadLength;
} NVCTL_PACKET_HEADER, *PNVCTL_PACKET_HEADER;
typedef struct _QUEUED_LOSS_STAT {
typedef struct _QUEUED_FRAME_INVALIDATION_TUPLE {
int startFrame;
int endFrame;
LINKED_BLOCKING_QUEUE_ENTRY entry;
} QUEUED_LOSS_STAT, *PQUEUED_LOSS_STAT;
} QUEUED_FRAME_INVALIDATION_TUPLE, *PQUEUED_FRAME_INVALIDATION_TUPLE;
static SOCKET ctlSock = INVALID_SOCKET;
static PLT_THREAD lossStatsThread;
static PLT_THREAD invalidateRefFramesThread;
static PLT_EVENT invalidateRefFramesEvent;
static int lossCountSinceLastReport = 0;
static long currentFrame = 0;
static int lossCountSinceLastReport;
static long currentFrame;
static int requestIdr;
static int idrFrameRequired;
static LINKED_BLOCKING_QUEUE invalidReferenceFrameTuples;
#define IDX_START_A 0
@ -99,60 +99,73 @@ int initializeControlStream(void) {
preconstructedPayloads = (char**)preconstructedPayloadsGen4;
}
idrFrameRequired = 0;
currentFrame = 0;
lossCountSinceLastReport = 0;
return 0;
}
void freeLossStatList(PLINKED_BLOCKING_QUEUE_ENTRY entry) {
void freeFrameInvalidationList(PLINKED_BLOCKING_QUEUE_ENTRY entry) {
PLINKED_BLOCKING_QUEUE_ENTRY nextEntry;
while (entry != NULL) {
nextEntry = entry->flink;
free(entry->data);
entry = nextEntry;
}
}
/* Cleans up control stream */
void destroyControlStream(void) {
PltCloseEvent(&invalidateRefFramesEvent);
freeLossStatList(LbqDestroyLinkedBlockingQueue(&invalidReferenceFrameTuples));
PltCloseEvent(&invalidateRefFramesEvent);
freeFrameInvalidationList(LbqDestroyLinkedBlockingQueue(&invalidReferenceFrameTuples));
}
int getNextLossStat(PQUEUED_LOSS_STAT *qls) {
int err = LbqPollQueueElement(&invalidReferenceFrameTuples, (void**) qls);
int getNextFrameInvalidationTuple(PQUEUED_FRAME_INVALIDATION_TUPLE *qfit) {
int err = LbqPollQueueElement(&invalidReferenceFrameTuples, (void**) qfit);
return (err == LBQ_SUCCESS);
}
void queueLossStat(int startFrame, int endFrame) {
PQUEUED_LOSS_STAT qls;
qls = malloc(sizeof(QUEUED_LOSS_STAT));
if (qls != NULL) {
qls->startFrame = startFrame;
qls->endFrame = endFrame;
if (LbqOfferQueueItem(&invalidReferenceFrameTuples, qls, &qls->entry) == LBQ_BOUND_EXCEEDED) {
free(qls);
requestIdr = 1;
}
PltSetEvent(&invalidateRefFramesEvent);
}
void queueFrameInvalidationTuple(int startFrame, int endFrame) {
if (VideoCallbacks.capabilities & CAPABILITY_REFERENCE_FRAME_INVALIDATION) {
PQUEUED_FRAME_INVALIDATION_TUPLE qfit;
qfit = malloc(sizeof(*qfit));
if (qfit != NULL) {
qfit->startFrame = startFrame;
qfit->endFrame = endFrame;
if (LbqOfferQueueItem(&invalidReferenceFrameTuples, qfit, &qfit->entry) == LBQ_BOUND_EXCEEDED) {
// Too many invalidation tuples, so we need an IDR frame now
free(qfit);
idrFrameRequired = 1;
}
}
else {
idrFrameRequired = 1;
}
}
else {
idrFrameRequired = 1;
}
PltSetEvent(&invalidateRefFramesEvent);
}
/* Request an IDR frame on demand by the decoder */
void requestIdrOnDemand(void) {
requestIdr = 1;
idrFrameRequired = 1;
PltSetEvent(&invalidateRefFramesEvent);
}
/* Invalidate reference frames if the decoder is too slow */
void connectionSinkTooSlow(int startFrame, int endFrame) {
queueLossStat(startFrame, endFrame);
queueFrameInvalidationTuple(startFrame, endFrame);
}
/* Invalidate reference frames lost by the network */
void connectionDetectedFrameLoss(int startFrame, int endFrame) {
queueLossStat(startFrame, endFrame);
queueFrameInvalidationTuple(startFrame, endFrame);
}
/* When we receive a frame, update the number of our current frame */
@ -308,33 +321,39 @@ static void requestIdrFrame(void) {
Limelog("IDR frame request sent\n");
}
static void requestInvalidateRefFrames(void) {
long long payload[3];
PQUEUED_LOSS_STAT qls;
if (!getNextLossStat(&qls)) {
return;
}
static void requestInvalidateReferenceFrames(void) {
long long payload[3];
PQUEUED_FRAME_INVALIDATION_TUPLE qfit;
payload[0] = qls->startFrame + 1;
LC_ASSERT(VideoCallbacks.capabilities & CAPABILITY_REFERENCE_FRAME_INVALIDATION);
// Aggregate all lost frames into one range
while (getNextLossStat(&qls));
if (!getNextFrameInvalidationTuple(&qfit)) {
return;
}
// The server expects this to be the firstLostFrame + 1
payload[1] = qls->endFrame;
payload[2] = 0;
LC_ASSERT(qfit->startFrame <= qfit->endFrame);
free(qls);
// The server expects this to be the firstLostFrame + 1
payload[0] = qfit->startFrame + 1;
payload[1] = qfit->endFrame;
payload[2] = 0;
// Send the reference frame invalidation request and read the response
if (!sendMessageAndDiscardReply(packetTypes[IDX_INVALIDATE_REF_FRAMES],
payloadLengths[IDX_INVALIDATE_REF_FRAMES], payload)) {
Limelog("Request Invaldiate Reference Frames: Transaction failed: %d\n", (int) LastSocketError());
ListenerCallbacks.connectionTerminated(LastSocketError());
return;
}
// Aggregate all lost frames into one range
do {
LC_ASSERT(qfit->endFrame >= payload[1]);
payload[1] = qfit->endFrame;
free(qfit);
} while (getNextFrameInvalidationTuple(&qfit));
Limelog("Invalidate Reference Frame request sent\n");
// Send the reference frame invalidation request and read the response
if (!sendMessageAndDiscardReply(packetTypes[IDX_INVALIDATE_REF_FRAMES],
payloadLengths[IDX_INVALIDATE_REF_FRAMES], payload)) {
Limelog("Request Invaldiate Reference Frames: Transaction failed: %d\n", (int) LastSocketError());
ListenerCallbacks.connectionTerminated(LastSocketError());
return;
}
Limelog("Invalidate reference frame request sent\n");
}
static void invalidateRefFramesFunc(void* context) {
@ -343,17 +362,20 @@ static void invalidateRefFramesFunc(void* context) {
PltWaitForEvent(&invalidateRefFramesEvent);
PltClearEvent(&invalidateRefFramesEvent);
if (requestIdr) {
// Send an IDR frame request
requestIdrFrame();
requestIdr = 0;
// Sometimes we absolutely need an IDR frame
if (idrFrameRequired) {
// Empty invalidate reference frames tuples
PQUEUED_FRAME_INVALIDATION_TUPLE qfit;
while (getNextFrameInvalidationTuple(&qfit)) {
free(qfit);
}
//Empty invalidate reference frames tuples
PQUEUED_LOSS_STAT qls;
while (getNextLossStat(&qls));
free(qls);
// Send an IDR frame request
idrFrameRequired = 0;
requestIdrFrame();
} else {
requestInvalidateRefFrames();
// Otherwise invalidate reference frames
requestInvalidateReferenceFrames();
}
}
}

View File

@ -52,8 +52,16 @@ typedef struct _DECODE_UNIT {
PLENTRY bufferList;
} DECODE_UNIT, *PDECODE_UNIT;
// If set in the renderer capabilities field, this flag will cause audio/video data to
// be submitted directly from the receive thread. This should only be specified if the
// renderer is non-blocking. This flag is valid on both audio and video renderers.
#define CAPABILITY_DIRECT_SUBMIT 0x1
// !!! HIGHLY EXPERIMENTAL - DO NOT SET IN PRODUCTION CODE !!!
// If set in the video renderer capabilities field, this flag specifies that the renderer
// supports reference frame invalidation. This flag is only valid on video renderers.
#define CAPABILITY_REFERENCE_FRAME_INVALIDATION 0x2
// This callback is invoked to provide details about the video stream and allow configuration of the decoder
typedef void(*DecoderRendererSetup)(int width, int height, int redrawRate, void* context, int drFlags);

View File

@ -14,6 +14,7 @@ static int waitingForIdrFrame;
static int gotNextFrameStart;
static int lastPacketInStream;
static int decodingFrame;
static int strictIdrFrameWait;
#define CONSECUTIVE_DROP_LIMIT 120
static int consecutiveFrameDrops;
@ -42,6 +43,7 @@ void initializeVideoDepacketizer(int pktSize) {
gotNextFrameStart = 0;
lastPacketInStream = -1;
decodingFrame = 0;
strictIdrFrameWait = !(VideoCallbacks.capabilities & CAPABILITY_REFERENCE_FRAME_INVALIDATION);
}
/* Free malloced memory in AvcFrameState*/
@ -59,6 +61,11 @@ static void cleanupAvcFrameState(void) {
/* Cleanup AVC frame state and set that we're waiting for an IDR Frame*/
static void dropAvcFrameState(void) {
// We'll need an IDR frame now if we're in strict mode
if (strictIdrFrameWait) {
waitingForIdrFrame = 1;
}
// Count the number of consecutive frames dropped
consecutiveFrameDrops++;